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I just tested, and a full cauldron can indeed put out a player on fire. More tests are required but we should consider editing the line that says this is impossible. --128.175.100.116 03:09, 15 May 2012 (UTC)
I'm assuming that Brewing Recipes will be added along with Cauldrons. Notch and Jeb have mentioned the brewing system enough times that I think the recipes will be separate. --Ecksearoh 21:13, 29 September 2011 (UTC)
the item is not planned, jeb himself said that cauldrons are out. the item is not removed either, removed would mean that the game had it available. the item is unused, its in the code, but not available --Wally
Cauldrons would be even more useful if they held four buckets worth of water instead of one. Four buckets means twelve potions. Ecksearoh 17:39, 6 October 2011 (UTC)
Can pistons push/pull cauldrons? I would test this, but MC isn't working right now. -Mario91
Who thinks it would be a good idea to use cauldrons to mix potions and be able to get multiple effect potions like Jeb had originally planned? --Captain_Clam 21:58, 2 November 2011 (UTC)
Is it still possible to edit the cauldron's data and get it to display pretty colors? 74.83.41.50 18:47, 11 November 2011 (UTC)
I have a water filled cauldron in my home and the first time I got a chicken it ran around the room and jumped into the cauldron and then just stayed put. I couldn't tell if it was just stuck or thought it was really a duck. I removed the cauldron and the the chicken ran around again and when I put the cauldron back in place it wound up back inside of it. I have since gotten a second chicken and now they are both in the cauldron together, so I guess it'll just double as a roost. It's right next to the chest where I keep my food items and I don't have to go chasing the chickens down looking for the eggs. I wonder if this is a glitch, or if the chickens are supposed to behave like this?
I believe it's simply a coincidence- I tested this, but not a single chicken bothered to swim in the cauldron.
happened with me too. :( 99.174.200.114 00:10, 15 July 2013 (UTC)
Same here. they went into the cauldron instantly when they got close and never went out, a hundred chickens in my cauldron... –Preceding unsigned comment was added by 76.20.139.124 (talk) at 19:33, 15 November 2014 (UTC). Please sign your posts with ~~~~
Now that full cauldrons can be collected with buckets,you could collect rain,take it once it is full,and use rain water.You could have a bunch of caudrons outside and collect rain,then pick it all up. This gives rain a use,and gives cauldrons a use,too,they were preetty useless before.
200.86.192.142 03:32, 17 January 2016 (UTC)
The page ought to mention the likelihood of rain causing the cauldron to fill or how quickly, on average this happens. I have read on a discussion page featuring a pseudo code snippet, that when it is raining, there is a 1 in 20 chance to cause the cauldron water level to increase by 1 if the cauldron is less than full (water level 3). The article was not clear on how often this percentage chance is checked though. Perhaps someone knowledgeable on the topic could update this page with the information. --Deepfriedsammich (talk) 21:27, 6 January 2019 (UTC)
Does anyone know whether the cauldron in PE uses a block entity, and what those fields might be? Maybe Jocopa3? – Sealbudsman talk/contr 21:51, 11 July 2016 (UTC)
the cauldron page does not say everything cauldrons can do,like wash off dye from leather armor or that cauldrons can be filled with rain,but i am new to minecraft wiki and dont know how or if its even possible for me to edit that –Preceding unsigned comment was added by Donkyhot (talk • contribs) at 13:53, 25 August 2016 (UTC). Please sign your posts with ~~~~
It says that a source water bloack will fill it from above but I have tested it and it doesn't appear so, can I get a check on this–Preceding unsigned comment was added by Pighit (talk • contribs) at 0:12, 14 February 2019 (UTC). Please sign your posts with ~~~~
--TheNetherLord== Potions ==
I personally think that mixing the correct ingredient with the potion in the cauldron should create the other potion it creates with a brewing stand. I also do not want the brewing stand though. I think it’d be a good addition to Minecraft. Possibly an addition to the Nether Update??.
In 20w45a, filled cauldron IDs are no longer just "cauldron" with level block states, but "water_cauldron" and "lava_cauldron" with only level block states for the water one. How can we possibly format this in the data values section?
More specific:
FIatEarth (talk) 20:28, 4 November 2020 (UTC)
Attempting to fill a cauldron filled with powder snow, with more powdered snow will result in the block above being replaced be powder snow. This allows for a bedrock breaking glitch which only requires a cauldron and 2 buckets of powdered snow. NOTE: this will only replace the block above the cauldron. Credit: [1]
The Trivia section says: The player can still 'use' the cauldron without a bottle or water bucket. However, it has no effect on the cauldron or the player. However, this is not the case in current versions (1.17.1) of Java Edition. It should be removed from the trivia section. Does anyone know when this was changed? It could be added to the History section.
Information about filling buckets with lava from a cauldron needs to be added.
lava dripstone portion does not list that cauldrons needs to be right under the pointed dripstone for it to fill.
missing changes from 26.1 snapshot 7, where the water rendering changed