VOOZH about

URL: https://minecraft.wiki/w/Talk:Haste

⇱ Talk:Haste – Minecraft Wiki


Talk:Haste

From Minecraft Wiki
Latest comment: 12 June by Catscratcher07 in topic Feedback (Sun, 07 Jun 2026 04:47:03 UTC)
Jump to navigation Jump to search

Immunity

[edit source]
Latest comment: 3 June 20195 comments2 people in discussion

FVbico regarding your explanation of your revert (btw the "undo" function would have been more efficient than rollback here), would you please clarify further? I had added that in because it sure seemed to me that the elder guardian's Mining Fatigue completely replaced the Haste I had from my conduit. It was like I had only Mining Fatigue instead of Haste.

I'll grant that the susceptibility to Mining Fatigue isn't the same thing as immunity to Haste. In any case, this article needs some information about how those two status effects interact. If not immunity to Haste, maybe it's replacement or cancellation, maybe they stack in strength so that you can still mine while under Mining Fatigue and conduit Haste, but still slower than without any status effect at all. If you know the mechanics of how these two work together, please clarify, and add it to the article. Thanks. ~ Amatulic (talk) 19:08, 2 June 2019 (UTC)

(Just saying, I tried to select adding a summary, but my phone wouldn't click it.)
I'll check how exactly the effects work at a later date. In any case, that's not immunity as both effects affect the player unlike how poison does not affect spiders. FVbico (talk) 19:18, 2 June 2019 (UTC)
Ugh, you try to edit from your phone? I gave up on that.
Agreed it isn't immunity. The article does need to say something about what happens when you have both Haste and Mining Fatigue, though. For now, I have added a section on incompatibilities, tagged with more information needed.
How do you "check exactly" how it works? All I can seem to do is fumble around experimentally. Right now for example I'm at my wit's end figuring out the new iron golem spawn mechanics in Bedrock. They are simpler than in Java but seem buggy, what with them now ignoring slabs and spawning half-buried in the ground. ~ Amatulic (talk) 21:10, 2 June 2019 (UTC)
Ok, so turns out, mining fatigue 3 prevents breaking blocks altogether (which is what elder guardians give), having mining fatigue 1 or 2 does show that the effects are not mutually exclusively applied, having mining fatigue 2 with haste 3 is faster than without haste.
I hope this is enough info to clarify things. FVbico (talk) 18:04, 3 June 2019 (UTC)
@FVbico: Thanks, I think I understand it now. Without using command modifications, in a survival game the elder guardian's Mining Fatigue effectively removes Haste (which is why I initially thought the player becomes "immune" to Haste when afflicted with Mining Fatigue).
From your reply, it seems that Haste 3 and Mining Fatigue 2 equals Haste 1? If Mining Fatigue is 1 or 2 and the Haste level is equal to Mining Fatigue level, do they cancel out as if there were no status effects?
I had added an "incompatibilities" section, which I will expand a bit now. ~ Amatulic (talk) 20:46, 3 June 2019 (UTC)

End Stone Bricks

[edit source]
Latest comment: 12 May 20202 comments2 people in discussion

Hi everyone, just wanted everyone to know that somebody changed the breaking time of end stone bricks from efficiency 4 instamine to efficiency 5 haste 9. I play bedrock/education edition and I was able to instamine end stone bricks using efficiency 4 on a diamond pick. Can someone verify this on java edition? Owen260498 (talk) 04:47, 11 May 2020 (UTC)

I can confirm on Java 1.15.2 that End Stone Bricks are not instaminable with vanilla methods (Diamond Pick eff V, Haste II) --Lumivescence (talk) 05:26, 12 May 2020 (UTC)

Suggestion to move the Instant Mining mechanic to its own page.

[edit source]
Latest comment: 1 June 20204 comments3 people in discussion

Reasons why I think Instant Mining deserves its own page: 1. While the Instant Mining mechanic closely relates to Haste, it does not always depend on Haste. 2. Instant Mining is a vast mechanic with many nuances (Stone can be instamined, Smooth Stone cannot. Block of Quartz can be instamined, Smooth Quartz Block cannot. There are differences in what can be instamined between the Bedrock and Java version) that either cannot be explained concisely or will overshadow Haste in length.

Would love to hear what you think --Lumivescence (talk) 05:39, 12 May 2020 (UTC)

πŸ‘ Image
 Agree Instant Mining is a significant enough mechanic that I believe it can receive its own page. Also, readers looking for information on the Haste effect may be overwhelmed by the additional information provided on Instant Mining, taking up a lot of space on the page. UnimpressiveVernacular (talk) 15:23, 17 May 2020 (UTC)
πŸ‘ Image
 Agree I was about to write that myself. Instant Mining isn't a Haste mechanic, neither an Efficiency mechanic or a tool tier mechanic. It is also too big to fit properly in Breaking. Sagessylu (talk) 13:15, 21 May 2020 (UTC)

Well, 2 supports and no oppose in 3 weeks, plus I don't see any reason to oppose. I'll proceed to the split! Sagessylu (talk) 15:16, 1 June 2020 (UTC)

Haste Interaction with Attack Speed

[edit source]
Latest comment: 2 September 20211 comment1 person in discussion

On the haste page it states that the attack speed buff is purely visual. Testing on Optifine 1.17.1 with any decent haste modifier disproves this rather quickly.

I have not currently edited the page to say such for the following reasons: - I have not tested this on bedrock, although I presume haste is purely visual on bedrock due to different combat mechanics. - I have not tested this without Optifine, although I doubt it makes any difference.

Can someone else further test this and edit the page if necessary? This is best tested with either a custom weapon with a .1 attack modifier (the 10 second cooldown makes it very obvious), or a netherite axe (due to it's exactly 1 second cooldown and high damage per hit). Any haste modifier can be used, however I believe it's best tested with a higher haste modifier (as it makes the difference more obvious), I primary tested it with level 10 haste as it halves the attack cooldown and thus doubles your damage per second. - 4yulming4 (talk) 12:04, 2 September 2021 (UTC)

Interaction with Mining fatigue segment

[edit source]

I am... confused about the way this segment is written. It is physically impossible in survival minecraft to get haste 3 or a mining efficiency effect less than 3 while this is the only use case mentioned, on top of that the actual statistics of their interaction is not mentioned. Do they stack additively meaning Haste 2 which gives 40% increased mining speed (according to this page) and Mining fatigue 3 reduces mining speed by I think 97.3% according to that article, would the result be you having a mining speed reduced by 57.3% or do they stack multiplicatively? Anon 17:46, 22 August 2024 (UTC)

Intro text --> effect section

[edit source]
Latest comment: 21 October 20243 comments2 people in discussion

The introduction text is for a brief summary of a page, but the intro text goes into details of the effects of haste. I think this should be mostly moved to an effect section, like all the other effect pages have. If people support this, I'll implement these changes, though it works be nice if someone could expand the effect section once created, assuming this gets consensus. Or someone else could implement the changes if this gets consensus... So, should the introduction text be overhauled and have the specifics moved into an effect section? -~- Nerdyguy2000   Talk   Edits  18:12, 19 October 2024 (UTC)

I created an Effect section and shortened the introduction. I don't think it's particularly controversial or needs debate; there should probably not be so much technical info in an article's intro, and it aligns the format with other effect pages. Rampage455 (talk) 03:16, 21 October 2024 (UTC)
That's true. Thanks! -~- Nerdyguy2000   Talk   Edits  03:22, 21 October 2024 (UTC)

Feedback (Mon, 09 Feb 2026 21:10:36 UTC)

[edit source]
Latest comment: 9 February1 comment1 person in discussion
Unresolved

it says the attack cool down. It’s for Java edition only but what about the spear? that has an attack cool down on bedrock two.

--FeedbackBot 21:10, 9 February 2026 (UTC)

Feedback (Sun, 07 Jun 2026 04:47:03 UTC)

[edit source]
Latest comment: 12 June2 comments2 people in discussion
Resolved

This article should also mention Conduit Power as a source of Haste

--FeedbackBot 04:47, 7 June 2026 (UTC)
While conduit power provides the same buff as haste, it does not provide haste. Catscratcher07 (talk) 18:54, 12 June 2026 (UTC)
Retrieved from "https://minecraft.wiki/w/Talk:Haste?oldid=3623174"

Navigation menu