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I already know that you can create 2 Nether Portals sharing one common side. However, can someone who has more obsidian than me tell me if you can create 2 Nether Portals that cross through each other? (I assume that the answer is no, but I will describe it here...) For example, if you have 2 3x5 portal and make it so that they intersect each other (so that they share NOT a common side, but a common CENTER) and ignite the one block that they share, would that create one portal, 2 portals in the formation above, or just plain, straight 0? (sorry if the wording makes this incomprehensible) -- 172.56.0.8 10:27, 27 June 2015 (UTC)
I've always heard that mob_spawners and portals ignore the mob cap when creating creatures but coming here I see no mention of it. Is it just an urban legend or is it true?
–Preceding unsigned comment was added by WildBluntHickok (talk • contribs) at 19:12, 03 January 2016 (UTC). Please sign your posts with ~~~~
This is true. To easily test this, start a new creative world (it will likely lag a lot and may crash), set up a large nether portal and set the randomtickspeed quite high (like 10000). You will see pigmen spew out of the portal. Likewise, for the spawner, either find a spawner or make one, and set the minimum and maximum delay to 1 s, and make sure the mobs can fall out of the detection range, but still remain alive. You can count how many their are by killing them or applying an effect and see it easily exceeds the cap. In both cases the mob cap is very rapidly exceeded.Jack666Black666 (talk) 11:17, 16 November 2020 (UTC)
I've added a guide to creating portals that should be easier to see --Egrphj (talk) 15:13, 5 March 2016 (UTC)
Majr why did you remove the image guide I added for portals? The problem I'm finding with the existing information is that the obsidian does not have clear edges so hard to work out how many blocks high and wide based on the images hence my diagram. The photos don't really help. I can't figure out how to post on your profile talk page. --Egrphj (talk) 01:04, 6 March 2016 (UTC)
I was emailed by a guy saying our information on portal linking is outdated, saying you don't need to divide by 8 to link portals any more. His video is pretty incoherent on the matter, so does anyone know if our information is actually incorrect? –Majr ᐸ Talk
Contribs 05:35, 23 October 2016 (UTC)
No, the description "It searches a bounding area of 128 horizontal blocks from the player, and the full map height." is misleading. In 1.15.2 I created a superflat creative world, set my first four portal blocks at {-1,0; 0,0; 1,0; 2,0} perpendicular to the x axis. Facing East I entered the nether, deconstructed the spawned portal, which was a bit off, and reconstructed it at the exact same co-ordinates in the nether. I then returned to the overworld and began placing portals to the east of the 0,0 location expecting to find a new portal generated in the nether at overworld location x=1025 (128 times 8 +1). To my surprise, no new nether portal generated until I had reached x=1153. I would not say that dividing (multiplying) by 8 is "no longer needed", but I would say it is no longer a reliable guide to where a new portal will generate. 100.19.20.76 23:20, 15 March 2020 (UTC)
When you create a nether portal in pocket edition and the corresponding portal gets generated in the air , not only does it generate with the extra obsidian for the platform , it also generates netherrack. This is probably pocket edition exclusive , but it's not mentioned on the page at all. Boorider7 (talk) 12:31, 9 February 2017 (UTC)
"Most entities can travel through portals, including mobs (except the wither and ender dragon), thrown items, boats, minecarts or horses without passengers (neither mobs nor player)."
I pushed my horse trough a Nether Portal today, only to see it suffocating and dying when I crossed the portal. Did I do something wrong, or it's just that horses are stupid? --187.94.193.57 20:33, 24 March 2019 (UTC)
In the "Portal search and creation" section, it currently says (emphasis mine):
Where does the "60 seconds" figure come from? Shouldn't this be 15 seconds, consistent with the 15 seconds mentioned earlier in the paragraph? —Memetics talk | edits 08:12, 2 April 2019 (UTC)
There are at least 2 ways to destroy nether portals. One is by mining one of the obsidian blocks in the frame. You can also break it with a dispenser aimed at the purple blocks. This information seems to be lacking from the article. –Preceding unsigned comment was added by 142.112.143.22 (talk) at 18:29, 24 November 2019 (UTC). Please sign your posts with ~~~~
I'm new here and couldn't really figure out a good way to word it. However the linking algorithm has changed in 1.16.2. Specifically, when moving from the Overworld to the Nether, only a 3x3 chunk area is searched now. When moving from the Nether to the Overworld, it is still a 17x17 area.
This issue (https://bugs.mojang.com/browse/MC-197538) covers the new behavior and is resolved by Mojang as working as expected. Krinderlin (talk) 14:54, 25 August 2020 (UTC)
Going through portals in a boat now let you travel instantly, like in creative mode. I think this should be added to this page and the boat page.
Bulbyvr (talk) 20:42, 9 August 2024 (UTC)
im confused.... this is a wiki.... we can just edit the pages if we need.
So why a feedback button?
I heard it's from a discontinued program called "Absynth". https://www.youtube.com/watch?v=dxjFscFqqlw Mineifications (talk) 22:18, 14 May 2025 (UTC)
1.21 changed a lot of things like random ticking, ender pearl teleportation across dimensions and now being able to teleport instantly using ridden entities like horse, minecart and boats. also ridden mobs and entities can now travel through nether portal .
it is not added here Terralogic (talk) 06:09, 15 June 2025 (UTC)
Re:3237541&3237561 by 47.27.208.130: I'd like confirmation these edits are correct. If it has indeed changed from floor to ceil, a bit more than just that first diff's paragraph would need to be changed. For the latter, the old value is sourced to a bug ticket, so I'm more hesitant to patrol that edit without an explanation applied. Can these changes be verified? Nixinova T ⁄ C 10:34, 28 October 2025 (UTC)
The Nether Portal search area information is incorrect. When searching if a portal exists, the search area is a 128 block RADIUS (256x256 square centered on the target coordinates) in the over world and a 16 block RADIUS 32x32 square centered in the target coordinates) in the nether. This is verified by the cited source, the line of code shows a radius of 128 and 16 blocks.
The wiki page currently doesn't tell you the exact chance for zombified piglins to spawn when a nether portal block is random ticked. Depending on which block needs to be ticked, it could also be unclear about that. Current info indicates that any nether portal block can be random-ticked to spawn a zombified piglin and that the chance of doing so goes up with the difficulties.