![]() |
VOOZH | about |
Can anybody help with editing the History section? I've been trying endlessly. I want to add the following: "Ore veins were once again made slightly rarer and slightly smaller on average. Their sizes now vary significantly, meaning players can still find huge ore veins like in previous snapshots as well as smaller ones. Additionally, raw metal blocks now generate more frequently within ore veins". It should all go under a new 21w18a section. I'd be grateful if anyone adds that and tells me how to add such things in the future. Thank you!--Ziad El-Moursy (talk) 07:35, 6 May 2021 (UTC)
It's been around 3-4 months since Ore Veins have been in development versions, and yet basically no solid or sufficient information has been given about them in the article. We're lacking a lot of crucial information that could be listed here. We need to know things like their rate of generation/rarity per chunk, the way they generate (do they fill out the terrain like ore blobs, and if so how?), the range and average ore and filler rock quantities, the range and average span of the entire thing and so on. I don't have access to Java Edition so I can't check the source code, and frankly even if I can I'll have no clue what to do. So for anyone who can check the source code: Please, please, please provide any and all the information you can find. This article shouldn't stay a stub for that long, especially with how significant this is as a feature. Zegatrox (talk) 08:55, 18 August 2021 (UTC) Please inform this topic if you're looking for information in the source code, because I'm getting the feeling that nobody read this (which could be true). I'd like to know when someone has read this and acknowledged our need for info. Thank you. Zegatrox (talk) 07:13, 19 August 2021 (UTC)
Not a word of that makes sense, and the original contributer referred to it as "guesswork": https://minecraft.wiki/?title=Ore_vein&diff=2404692&oldid=2378263
The "Structure" section already says where they're found, and the ore distribution chart shows it as well, so maybe just remove this word smoothie?
I'd do it but new users aren't allowed to delete sections.
These can be found less easily than underground generated structures, but if searched for by caving, they can eventually generally be found up to every few (or several) "stack(s)" (64 \times *x*) of chunks in sideways-distance between any of them (very roughly[]). When not caving (or exploring underground generated structures, most of which contain air), much less air is exposed, and notably their (ore) generation is seemingly unaffected by air-adjacency; more air, more ore (of this kind, visible).
Smaller veins can be still very useful compared to other randomly clumped, smaller ore blobs or deposits, as they all seem to be big enough to show exactly how these other larger ones appear, across multiple surfaces and directions. For iron ore veins, they can be a useful tuff source. As with other underground formations (including lava, creating safe routes and now water aquifers creating air pocket routes), following along them by finding their edges to mine the most (all of which can find the smaller ore blobs again hidden away from air) is more likely to find further underground formations very close to them, including at least other mostly-underground caves.'' 207.34.168.15 13:30, 9 October 2024 (UTC)
I and my friend is arguing since the page did not provide enough information. Though the chart show that it is 0 out of 100000, my friend still argued that it just might be a super low chance. I don't think it can. KWu222 (talk) 08:28, 2 January 2026 (UTC)