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{{HistoryLine}} instead.Set the first parameter to one of the various development phases and platform versions of Minecraft, and they will be represented by sections. For example, you start the Java Edition Beta section with {{History|java beta}}. The following names are available:
bedrock for 1.2.0 and forwardbedrock upcoming for development builds to upcoming versionsedu for MinecraftEdu versions (0.1 - 1.8.9 Build 3).education for 0.14.2 and forwardeducation upcoming for development builds to upcoming versionsconsolenew 3dsrealms for Realmsearth for Minecraft Earthdungeons for Minecraft DungeonsA single version can be represented using the second parameter like so: {{History||1.2|Added Sandstone.}}. Do not specify the development stage here (e.g. use 1.2, not Beta 1.2). The development stage is already in the section header.
By default, the version number will be a link to the appropriate version page. You can use |link= to change this. Possible values are:
ver — link to the version article, i.e. the default behavior.none — no link.If the feature was mentioned in a tweet, etc, prior to release, place that info at the top of the History section without a header.
If multiple changes have been made in a single version update, simply list them like follows. The template supports unlimited changes per version.
{{History||1.3|Sandstone is now found below three blocks of naturally generated sand.|Added the ability to craft Sandstone slabs from Sandstone.}}.If the version is unknown, the parameter can be set to "unknown" or "?", which will display a ? in the cell and place the page in Category:Unknown version history
The parameter |dev= can be used to display a development version along with the version for the change. The title will always be the value of |dev=
pre1 with a parent version of 1.8 links to "1.8-pre1"build 1 with a parent version of 0.11.0 acts as "Pocket Alpha 0.11.0 build 1"By default, the development version number will be a link to the appropriate version page. You can use |slink= to change this. Possible values are:
ver — link to the version article, i.e. the default behavior.none — no link.If there are multiple development changes for a version, simply omit the second parameter or set it to the same as the last parent version, and it will automatically merge.
If the development version is unknown, the parameter can be set to unknown or ?, which will display a "?" in the cell and place the page in Category:Unknown version history. If the change was made in the release of a version, simply set the parameter to release and the cell will display as blank.
When the parameter |xbox=, |xbone=, |ps3=, |psvita=, |ps4=, |wiiu=, or |switch= is set, the normal single or double column mode is replaced with seven columns, one for each type of legacy console edition. Each of the three parameters controls one column, in which the link will be to the appropriate version page.
If any of the seven parameters is set to "unknown" or "?", that cell will display a ? and the page will be added to Category:Unknown version history. If any of the five are set to none, the cell will display as blank, signifying no relevant version for that change. If one version on one console covers multiple updates on another, simply set the version on the first change and all others below which are unset or the same as the first will be merged automatically, similarly to the snapshot feature. To prevent this feature, just set the row to none or another version.
Additionally, when using this mode, the development version column and link parameters are disabled (if a link is required, use the single column mode), and the parameter |2= acts as an additional content cell.
After this, you can add more editions, or close the table using {{History|foot}}.
If the parameter |1= is set to "java edition upcoming", the page will get added to Category:Java Edition upcoming. Likewise, setting it to "bedrock edition upcoming" will add the page to Category:Bedrock Edition upcoming.
If the parameter |1=, |2=, |dev=, |xbox=, |xbone=, |ps3=, |psvita=, |ps4=, |wiiu=, or |switch= are set to "unknown", the page will get added Category:Unknown version history
{{History||May 21, 2009|link=http://notch.tumblr.com/post/110762705/my-list-on-tile-types-so-far|[[Notch]] shows interest in adding a "seaweed" block and colored stone bricks.}}
{{History|java classic}}
{{History||0.24_SURVIVAL_TEST|Added zombies – the second mob to be added to ''Minecraft'', after humans.}}
{{History|java indev}}
{{History||unknown|Zombies' armor was removed, as well as their arm swinging attack animations.}}
{{History|java beta}}
{{History||1.8|dev=?|The crafting recipe of glowstone has changed to 2×2 glowstone dust.
|The drop rate of glowstone dust from mined glowstone has increased to 2–4.}}
{{History|java edition}}
{{History||1.2.1|dev=12w03a|The zombies' AI was improved, giving them a much better sense of direction when pursuing the player, allowing them to navigate obstacles, and even small mazes if constructed, to get to the player.}}
{{History|||dev=12w06a|Zombies chase and attack villagers, attack doors (breaking them on Hard and Hardcore difficulties), and sometimes drop iron ingots, helmets, shovels and swords as rare drops.}}
{{History|java edition upcoming}}
{{History||1.14|Zombie armor is added back into the game, and they can wear any type of armor.}}
{{History|pocket alpha}}
{{History||v0.3.0|Added crafting.}}
{{History|pocket}}
{{History||1.0.0|dev=?|Added dyable shulkers.}}
{{History|bedrock}}
{{History||1.2.0|dev=beta 1.2.0.2|Old worlds are now Infinite.}}
{{History|bedrock upcoming}}
{{History||1.5.0|dev=beta 1.5.0.1|Added dyable zombies.}}
{{History|edu}}
{{History||0.982|Added the teacher menu.}}
{{History|education}}
{{History||1.0.2|Added parrots.}}
{{History|education upcoming}}
{{History||1.4|Added tridents.}}
{{History|console}}
{{History||xbox=TU3|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added pistons and sticky pistons.}}
{{History||xbox=TU14|ps3=1.04|Pistons now take double the amount of time (2 redstone ticks or 4 game ticks) to extend, but they still retract instantly.}}
{{History|new 3ds}}
{{History||1.3.12|Added withers.}}
{{History|pi}}
{{History||v0.1.1|Added wool}}
{{History|foot}}
| May 21, 2009 | Notch shows interest in adding a "seaweed" block and colored stone bricks.
{"type": "", "version": "May 21, 2009", "exp": "", "snap": "", "content": "(link to Notch article, displayed as Notch) shows interest in adding a \"seaweed\" block and colored stone bricks."} | ||||||
|---|---|---|---|---|---|---|---|
| Java Edition Classic | |||||||
| 0.24_SURVIVAL_TEST | Added zombies – the second mob to be added to Minecraft, after humans.
{"type": "java Classic", "version": "0.24_SURVIVAL_TEST", "exp": "", "snap": "", "content": "Added zombies – the second mob to be added to ''Minecraft'', after humans."} | ||||||
| Java Edition Indev | |||||||
| ? | Zombies' armor was removed, as well as their arm swinging attack animations.
{"type": "java Indev", "version": "unknown", "exp": "", "snap": "", "content": "Zombies' armor was removed, as well as their arm swinging attack animations."} | ||||||
| Java Edition Beta | |||||||
| 1.8 | ? | The crafting recipe of glowstone has changed to 2×2 glowstone dust.
{"type": "java Beta", "version": "1.8", "exp": "", "snap": "?", "content": "The crafting recipe of glowstone has changed to 2×2 glowstone dust."} | |||||
The drop rate of glowstone dust from mined glowstone has increased to 2–4.
{"type": "java Beta", "version": "1.8", "exp": "", "snap": "?", "content": "The drop rate of glowstone dust from mined glowstone has increased to 2–4."} | |||||||
| Java Edition | |||||||
| 1.2.1 | 12w03a | The zombies' AI was improved, giving them a much better sense of direction when pursuing the player, allowing them to navigate obstacles, and even small mazes if constructed, to get to the player.
{"type": "java", "version": "1.2.1", "exp": "", "snap": "12w03a", "content": "The zombies' AI was improved, giving them a much better sense of direction when pursuing the player, allowing them to navigate obstacles, and even small mazes if constructed, to get to the player."} | |||||
| 12w06a | Zombies chase and attack villagers, attack doors (breaking them on Hard and Hardcore difficulties), and sometimes drop iron ingots, helmets, shovels and swords as rare drops.
{"type": "java", "version": "1.2.1", "exp": "", "snap": "12w06a", "content": "Zombies chase and attack villagers, attack doors (breaking them on Hard and Hardcore difficulties), and sometimes drop iron ingots, helmets, shovels and swords as rare drops."} | ||||||
| Upcoming Java Edition | |||||||
| 1.14 | Zombie armor is added back into the game, and they can wear any type of armor.
{"type": "java upcoming", "version": "1.14", "exp": "", "snap": "", "content": "Zombie armor is added back into the game, and they can wear any type of armor."} | ||||||
| Pocket Edition Alpha | |||||||
| v0.3.0 | Added crafting.
{"type": "pocket Alpha", "version": "v0.3.0", "exp": "", "snap": "", "content": "Added crafting."} | ||||||
| Pocket Edition | |||||||
| 1.0.0 | ? | Added dyable shulkers.
{"type": "pocket", "version": "1.0.0", "exp": "", "snap": "?", "content": "Added dyable shulkers."} | |||||
| Bedrock Edition | |||||||
| 1.2.0 | beta 1.2.0.2 | Old worlds are now Infinite.
{"type": "bedrock", "version": "1.2.0", "exp": "", "snap": "beta 1.2.0.2", "content": "Old worlds are now Infinite."} | |||||
| Upcoming Bedrock Edition | |||||||
| 1.5.0 | beta 1.5.0.1 | Added dyable zombies.
{"type": "bedrock upcoming", "version": "1.5.0", "exp": "", "snap": "beta 1.5.0.1", "content": "Added dyable zombies."} | |||||
| MinecraftEdu | |||||||
| 0.982 | Added the teacher menu.
{"type": "minecraftedu", "version": "0.982", "exp": "", "snap": "", "content": "Added the teacher menu."} | ||||||
| Minecraft Education | |||||||
| 1.0.2 | Added parrots.
{"type": "education", "version": "1.0.2", "exp": "", "snap": "", "content": "Added parrots."} | ||||||
| Upcoming Minecraft Education | |||||||
| 1.4 | Added tridents.
{"type": "education upcoming", "version": "1.4", "exp": "", "snap": "", "content": "Added tridents."} | ||||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU3 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Added pistons and sticky pistons.
{"type": "console", "xbox": "TU3", "xbone": "CU1", "ps3": "1.00", "ps4": "1.00", "psvita": "1.00", "wiiu": "Patch 1", "switch": "1.0.1", "content": "Added pistons and sticky pistons."} |
| TU14 | 1.04 | Pistons now take double the amount of time (2 redstone ticks or 4 game ticks) to extend, but they still retract instantly.
{"type": "console", "xbox": "TU14", "xbone": "", "ps3": "1.04", "ps4": "", "psvita": "", "wiiu": "", "switch": "", "content": "Pistons now take double the amount of time (2 redstone ticks or 4 game ticks) to extend, but they still retract instantly."} | |||||
| New Nintendo 3DS Edition | |||||||
| 1.3.12 | Added withers.
{"type": "new3ds", "version": "1.3.12", "exp": "", "snap": "", "content": "Added withers."} | ||||||
| Pi Edition | |||||||
| v0.1.1 | Added wool
{"type": "pi", "version": "v0.1.1", "exp": "", "snap": "", "content": "Added wool"} | ||||||