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VOOZH | about |
| Real name | Tommaso Checchi |
|---|---|
| Date of birth | April 8, 1989 (age 37)[1][2] |
| Occupation | Game developer |
| Nationality | Italian |
| Known for | "Easy Stuff"[3] • Graphics |
| Also known as | Tommo • tomcc |
| Website | https://tomcc.github.io/index.html |
| Minecraft Wiki name | mojang_tommo |
| Reddit name | mojang_tommo |
| X (Twitter) handle | @_tomcc |
| GitHub profile | Tomcc |
| Bug tracker profile | TommasoChecchi |
| Minecraft name | _tommo_ |
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"field": "Tommaso Checchi",
"label": "Real name"
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{
"field": "April 8, 1989 <span data-isodate=\"1989-04-08\">(age 37)</span>",
"label": "Date of birth"
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{
"field": "Game developer",
"label": "Occupation"
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{
"field": "Italian",
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{
"field": "\"Easy Stuff\" • Graphics",
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{
"field": "Tommo • tomcc",
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{
"field": "https://tomcc.github.io/index.html",
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{
"field": "<span class=\"plainlinks\">[https://minecraft.wiki/w/User:Mojang_tommo mojang_tommo]</span>",
"label": "(link to Minecraft Wiki (website) article, displayed as Minecraft Wiki) name"
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{
"field": "[https://www.reddit.com/user/mojang_tommo mojang_tommo]",
"label": "Reddit name"
},
{
"field": "[https://twitter.com/_tomcc @_tomcc]",
"label": "X (Twitter) handle"
},
{
"field": "[https://github.com/Tomcc Tomcc]",
"label": "GitHub profile"
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{
"field": "[https://bugs.mojang.com/secure/ViewProfile.jspa?name=Tommaso+Checchi TommasoChecchi]",
"label": "Bug tracker profile"
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{
"field": "[https://namemc.com/_tommo_ <span title=\"view skin\">_tommo_</span>]",
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Tommaso Checchi (/ˈkɛkˌki/ KEHk-kee) is a former member of the Minecraft Redmond team. Initially, Tommaso wanted to be an artist, but decided to learn programming since he "couldn't wait for people to program for him". Setting his sights on making games, he started with multimedia fusion game makers and later learned C++.[4]
Before working on Minecraft, Tommaso was a programmer on Cobalt's game engine. Jeb acknowledges him as being good at working on C++ and graphics/rendering.[5]
He formerly worked for the team of development for Minecraft Bedrock Edition.[6] He also stated that while Johan was working on the "hard stuff", such as Realms, he would work on the "missing & easy things",[3] such as splash text to the main menu in Pocket Edition.[7] He also worked on the game's graphics, such as adding improvements to the sky, glowing spider eyes, updated chest model,[8] zombies and skeletons lighting on fire under sunlight,[9] shadows and mipmaps.[10][11] In February of 2017, he transferred from the Mojang office and moved to Seattle to continue work on Bedrock Edition in the Minecraft Redmond office.[12][13]
On June 18, 2022, Tommaso tweeted that he had left the Minecraft Redmond team in 2021.[14]