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⇱ D7VK 1.7 Brings More Improvements For Legacy Direct3D On Vulkan - Phoronix


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D7VK 1.7 Brings More Improvements For Legacy Direct3D On Vulkan

Written by Michael Larabel in Linux Gaming on 11 April 2026 at 09:31 AM EDT. 8 Comments
D7VK as the open-source project that began as a fork of DXVK in adding support for Direct3D 7 atop Vulkan has with time extended its range to also supporting Direct3D 6, 5, and 3 APIs. Out today is D7VK 1.7 in continuing to better support those vintage versions of Microsoft's Direct3D API.

D7VK 1.7 better supports legacy vertex transformations, clipping, and lighting. D7VK 1.7 also makes more games playable thanks to various fixes and workarounds.

D7VK 1.7 also backports from DXVK to DXVK-Sarek in enabling older Vulkan 1.1 GPU support rather than requiring newer versions of the Vulkan API.

👁 D7VK 1.7 demo


Downloads along with more details on all of the D7VK 1.7 details can be found via GitHub.

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.