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⇱ DXVK 2.6.2 Released For Direct3D On Vulkan - Phoronix


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DXVK 2.6.2 Released For Direct3D On Vulkan

Written by Michael Larabel in Linux Gaming on 10 June 2025 at 10:25 AM EDT. 7 Comments
DXVK 2.6.2 was released this morning as the newest update to this Direct3D 8 / 9 / 10 / 11 over Vulkan API implementation. DXVK continues to be most notably used by Valve's Steam Play (Proton) for running countless Windows games well on Linux.

DXVK 2.6.2 adds a new "DXVK_FILTER_DEVICE_UUID" environment variable for filtering devices by their reported driver UUID, which can be helpful for multi-GPU setups with the same graphics card model.

The new DXVK also improves vendor ID override logic for Direct3D 9, improves the WSI back-end selection for DXVK-Native, and has a number of game fixes.

DXVK 2.6.2 carries targeted fixes for helping Pirate Hunter, Red Orchestra: Ostfront, Thumper, Rocketbirds 2, and other games.

Downloads and more details on this mostly maintenance update for DXVK via GitHub.

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.