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⇱ DXVK-NVAPI 0.9.1 Released With New Override & Improvements - Phoronix


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DXVK-NVAPI 0.9.1 Released With New Override & Improvements

Written by Michael Larabel in Linux Gaming on 24 January 2026 at 12:24 PM EST. 3 Comments
DXVK-NVAPI 0.9.1 is out today as this NVIDIA NVAPI implementation that is used by Valve's Steam Play (Proton) with DXVK and VKD3D-Proton. This is the important piece of the Steam Play puzzle to allow for NVIDIA DLSS, NVIDIA Reflex, PhysX, and other features for Windows games running on Linux.

With DXVK-NVAPI 0.9.1 there is a new environment variable to override the DLSS SR/RR scaling ratio, various fixes/workarounds, improved Vulkan layer logging, and other enhancements:
- Add DRS environment variables for overriding DLSS SR/RR scaling ratio, see Passing driver settings.
- Fake successes for Reflex API calls when DXVK-NVAPI's Vulkan Reflex layer is not installed for DOOM: The Dark Ages to workaround a pink tint issue.
- Add several DRS function stubs to prevent Godot engine based titles from crashing at startup.
- Add work around for The Last of Us Part 2 by letting several GPU queries return success, even when no real data is available. This allows this title to start when NVAPI is available.
- Fix a startup crash for Middle-earth: Shadow of Mordor by implementing NvAPI_D3D1x_Present.
- Report Reflex being unavailable for Stormgate to prevent a crash when opening the in-game map editor.
- Improve Vulkan layer logging.
- Internal improvements.

DXVK-NVAPI 0.9.1 also re-bases against the NVIDIA R590 driver headers, newer Vulkan headers, and the latest upstream DirectX headers. More details on this new DXVK-NVAPI release via GitHub and presumably soon should be worked into an upcoming Valve Steam Play Proton update.

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.