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⇱ LWJGL 3.1.0 Released With Some Vulkan, OpenGL Improvements - Phoronix


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LWJGL 3.1.0 Released With Some Vulkan, OpenGL Improvements

Written by Michael Larabel in Linux Gaming on 2 November 2016 at 06:25 AM EDT. 2 Comments
The Lightweight Java Game Library (LWJGL) was updated this past weekend to offer the latest functionality for Java game developers.

LWJGL 3.1 adds new bindings for BGFX, LMDB, Tiny File Dialogs, and Nuklear. LWJGL 3.1 also has support for new EGL, OpenCL, OpenGL, OpenGL ES, and Vulkan extensions. On the Vulkan front the Vulkan javadocs have been updated and the Vulkan bindings are now being automatically generated.

This new release of the Lightweight Java Game Library also has various other bug fixes, generator improvements, and some optimizations. More details via the project's blog and GitHub change-log.

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.