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⇱ OpenLara: Open-Source Engine Remake For Tomb Raider, Including WebGL Version - Phoronix


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OpenLara: Open-Source Engine Remake For Tomb Raider, Including WebGL Version

Written by Michael Larabel in Linux Gaming on 24 April 2017 at 05:49 AM EDT. 28 Comments
OpenLara is an open-source effort to have a engine re-implementation of the classic Tomb Raider game.

Similar to OpenMW, Xoreos, and many other open-source projects seeking to re-implement proprietary classic game engines in modern, clean, open-source code, OpenLara is aiming for similar treatment to the classic Tomb Raider title.

OpenLara is inspired by OpenTomb, another open-source project aiming for a cross-platform re-implementation of Tomb Raider 1 - 5 engines.

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With this modern effort, OpenLara even has a web-based version compiled via EmScripten and rendering to WebGL for those wanting to play Tomb Raider in their HTML5 web-browser. Check that out here.

Those wanting to learn about OpenLara can check out this GitHub page.

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.