Mike Blumenkrantz Articles & Reviews |
| RADV+Zink vs. RadeonSI OpenGL Performance On Mesa 23.2-devel | Display Drivers | 2023-06-06 |
| Zink Is Ending 2021 In Fantastic Shape For OpenGL Over Vulkan | Display Drivers | 2021-11-30 |
Mike Blumenkrantz Linux & Open-Source News |
| Vulkan 1.4.350 Released With Three New Extensions | Vulkan | 2026-05-01 |
| Mesa Developers Consider Branching Off Some Older GPU Drivers - Including AMD R300/R600 | Mesa | 2026-05-01 |
| RADV Lands Support For Vulkan's New Primitive Restart Index Extension | Mesa | 2026-04-09 |
| Vulkan 1.4.348 Ships Four New Extensions - Including One To Help OpenGL Emulation | Vulkan | 2026-04-03 |
| Mesa's LLVMpipe Now Exposes Mesh Shader Support | Mesa | 2026-03-14 |
| Radeon "RADV" Vulkan Driver Finally Lands VK_KHR_copy_memory_indirect | Radeon | 2026-03-12 |
| Vulkan 1.4.344 Released With New Extension From Valve | Vulkan | 2026-02-19 |
| Valve & AMD Developers Delivered The Most Code Contributions To Mesa In 2025 | Mesa | 2026-01-05 |
| The Open-Source OpenGL & Vulkan Drivers Enjoyed A Rather Remarkable 2025 | Mesa | 2025-12-30 |
| Vulkan 1.4.333 Released With New Ray-Tracing Extension | Vulkan | 2025-11-14 |
| Vulkan 1.4.330 Released With Five New Extensions | Vulkan | 2025-10-24 |
| OpenGL Mesh Shader Extension Merged | Mesa | 2025-10-09 |
| Zink OpenGL-On-Vulkan Driver Tackles OpenGL Mesh Shaders | Mesa | 2025-09-19 |
| Mesa's Zink Driver Achieves Hits Major Milestone For Workstation Graphics | Mesa | 2025-09-17 |
| Zink Begins Optimizing For Workstation Graphics With SPECViewPerf: Doubles The Perf | Mesa | 2025-09-10 |
| Mesa 25.2.2 Ships The Latest Open-Source OpenGL & Vulkan Driver Fixes | Mesa | 2025-09-03 |
| Mesa's Zink Preps NV_timeline_semaphore For Better OpenGL-Vulkan Interoperability | Mesa | 2025-07-02 |
| Vulkan 1.4.318 Released With A New Valve Extension | Vulkan | 2025-06-13 |
| Mike Blumenkrantz Axes Old Mesa Code: Goodbye Gallium Nine | Mesa | 2025-05-24 |
| Vulkan 1.4.315 With VK_EXT_zero_initialize_device_memory For VKD3D-Proton & More | Vulkan | 2025-05-15 |
| Gallium Nine Has Been Deprecated, Planned For Removal In Mesa 25.2 | Mesa | 2025-04-10 |
| Mesa's Exciting Q1 With More Ray-Tracing, NVK Progress & Performance Optimizations | Mesa | 2025-03-30 |
| Vulkan 1.4.311 Released With New Extension For BFloat16 | Vulkan | 2025-03-21 |
| Nouveau On NVIDIA Turing GPUs & Newer Will Now Prefer NVK+Zink For OpenGL | Nouveau | 2025-03-11 |
| Zink Working On A "Nice Performance Boost" For OpenCL / DaVinci Resolve | Mesa | 2025-02-27 |
| Mesa's Zink Driver Enables cl_khr_gl_sharing, Working On DaVinci Resolve Support | Mesa | 2025-02-20 |
| Blumenkrantz Boosts Zink Performance By 150% For Everspace, Possibly Helping Other Games | Mesa | 2025-01-10 |
| Cross-Vendor Mesh Shading Being Worked On For OpenGL | Mesa | 2025-01-07 |
| Wayland's Wild 2024 With Better KDE Plasma Support, NVIDIA Maturity & More Desktops | Wayland | 2024-12-31 |
| Mesa Saw Fewer Patches This Year But Valve's Contributions Took The Top Spot | Mesa | 2024-12-31 |
| Mesa's Terrific Year With Better Vulkan Ray-Tracing, NVK Progress & Same-Day Vulkan 1.4 | Mesa | 2024-12-30 |
| Wayland Protocols 1.39 Released With Data Control & Workspace Additions | Wayland | 2024-12-20 |
| RADV Vulkan Driver Merges Device Generated Commands Support | Mesa | 2024-10-29 |
| VKD3D-Proton Has Been Working On Emulating D3D12 Work Graphs, But The Tech Disappoints | Valve | 2024-10-15 |
| Zink Seeing VA-API Video Acceleration Implemented Over Vulkan Video | Mesa | 2024-10-04 |
| Granite Rapids, AmpereOne & PREEMPT_RT Landing Made For An Exciting September | Phoronix | 2024-10-01 |
| Blumenkrantz Proposes Workflow Improvements For Wayland Protocols | Wayland | 2024-09-28 |
| Blumenkrantz Seeks Clear Policy How Wayland Protocol Changes Can Be Rejected | Wayland | 2024-09-27 |
| Vulkan 1.3.296 Released With VK_EXT_device_generated_commands | Vulkan | 2024-09-26 |
| Valve Engineer Mike Blumenkrantz Hoping To Accelerate Wayland Protocol Development | Wayland | 2024-09-25 |
| Mesa's Zink Driver Now Supports OpenGL VR Extensions | Mesa | 2024-09-18 |
| Blumenkrantz Continues On Big Mesa Code Refactoring | Mesa | 2024-08-01 |
| Mesa 24.3 Lands "The Juiciest Refactor Ever" | Mesa | 2024-07-29 |
| Mesa 24.2 Enjoyed Some Last Minute Code Cleaning & Modernization | Mesa | 2024-07-21 |
| Linux BSOD, NVIDIA Linux Excitement, Intel Sierra Forest & Other June Highlights | Phoronix | 2024-07-01 |
| Intel Vulkan Driver Sees Fixes To Improve OpenGL-On-Vulkan Zink Compatibility | Intel | 2024-06-25 |
| RadeonSI Enables Compute PBO Blits: "Massively Improves Perf In A Number Of Cases" | Radeon | 2024-06-24 |
| Blumenkrantz "Massively Improves" Mesa's glReadPixels Performance With 7 Lines Of Code | Mesa | 2024-06-21 |
| Proposal For Creating A New Mesa Legacy Driver Branch: R300, R600, Lima, NV30 & More | Mesa | 2024-06-19 |
| Merged For Mesa 24.2: Faster Startups For Zink, Rusticl Now Handles Bigger Workloads | Mesa | 2024-05-08 |
| New Patches Significantly Reduce Zink Driver Startup Time | Mesa | 2024-04-26 |
| Mesa 24.1 Zink Lands "Super Fast" Merge Request To Optimize IO | Mesa | 2024-04-13 |
| Blumenkrantz Picks His Next Battle: Mesa's DRI Interfaces | Mesa | 2024-03-13 |
| Zink Lands Support For Partial Updates / Damage Handling | Mesa | 2024-02-29 |
| Vulkan 1.3.274 Released With Video Encode Extensions Promoted | Vulkan | 2023-12-19 |
| Blumenkrantz Optimizes Mesa Vulkan Submission Merging - Some Test Cases Improve 1000%+ | Mesa | 2023-09-23 |
| Mesa 23.3 Fixes Zink Rendering For X.Org/XWayland GLAMOR | Mesa | 2023-09-10 |
| RADV Implements NVIDIA DGC Compute Extension | Mesa | 2023-08-23 |
| Vulkan 1.3.258 Released With New Host Image Copy Extension, NVIDIA DGC Compute | Vulkan | 2023-07-21 |
| Lavapipe Lands Vulkan Descriptors Support, Can Run Some VKD3D-Proton Games | Mesa | 2023-07-01 |
| Zink's Mike Blumenkrantz Tackling Mesa WSI Inefficiencies | Mesa | 2023-06-25 |
| RADV Zink Sees Another "Massive" Optimization On The Way | Mesa | 2023-06-18 |
| Vulkan 1.3.254 Published With Another Extension Drafted By Valve | Vulkan | 2023-06-16 |
| Zink OpenGL-On-Vulkan Sees More Performance Tuning, Regression Fixing | Mesa | 2023-06-13 |
| Mesa 23.1.1 Released With Many Bug Fixes For RADV, Zink, Intel ANV | Mesa | 2023-05-25 |
| RADV Driver Lands More Vulkan Overhead Reduction Optimizations | Radeon | 2023-05-21 |
| Vulkan 1.3.250 Released With Another New Extension From Valve | Vulkan | 2023-05-04 |
| Zink OpenGL-On-Vulkan Driver Enables Shader Object Support | Mesa | 2023-04-27 |
| Zink OpenGL-On-Vulkan Performance Looking Very Good For Intel Arc Graphics | Mesa | 2023-04-22 |
| Mesa OpenGL Threading Now Disabled For Small Hybrid CPUs | Mesa | 2023-04-14 |
| Mesa Zink Change Leads To 50% Reduction In Memory Utilization | Mesa | 2023-04-03 |
| Vulkan 1.3.246 Released With VK_EXT_shader_object | Vulkan | 2023-03-31 |
| Pending RADV Driver Change Leads To Much Lower System RAM Use For Some Games | Radeon | 2023-03-27 |
| Mesa 23.1 Zink Change Further Lowers CPU Overhead, Less vRAM Utilization | Mesa | 2023-02-23 |
| Vulkan 1.3.241 Released With Another Extension To Help VKD3D / Direct3D 12 Emulation | Vulkan | 2023-02-16 |
| Zink Lands A Simple Fix To Boost Doom Performance By ~10x | Mesa | 2023-02-09 |
| More Of Valve's RADV Optimizations Around Fast-Linking Reach Mesa 23.1 | Mesa | 2023-02-02 |
| RADV Graphics Pipeline Library Support Becoming Speedy, Aims For Mesa 23.1 Promotion | Radeon | 2023-01-29 |
| RADV Receives Patches To Help With Less Stuttering For Zink | Radeon | 2023-01-20 |
| Mesa 22.3.3 Brings More Intel & Radeon Driver Fixes, KDE Plasma Hang Workaround | Mesa | 2023-01-11 |
| Blumenkrantz Back To Working On Zink Improvements For 2023 | Mesa | 2023-01-05 |
| RADV Lands A Few More Improvements To Reduce CPU Overhead | Radeon | 2023-01-04 |
| Mesa Open-Source 3D Drivers Experienced Record Growth In 2022 | Mesa | 2022-12-29 |
| RADV Wires Up VK_EXT_descriptor_buffer, VKD3D-Proton Usage Pending | Mesa | 2022-11-21 |
| Vulkan 1.3.235 Released With New VK_EXT_descriptor_buffer Extension | Vulkan | 2022-11-17 |
| Mesa Developers Eye Removing Clover Once Rusticl OpenCL Code Hits Parity | Mesa | 2022-11-08 |
| Zink OpenGL-On-Vulkan Implements Front-End Shader Caching | Mesa | 2022-11-01 |
| Zink Lands Kernel Shader Support For Getting Rusticl OpenCL Running | Mesa | 2022-10-28 |
| Intel's Vulkan Driver Lands More Patches To Help Reduce CPU Overhead | Intel | 2022-10-15 |
| Zink Lands Async Pipeline Precompiles For Better Performance, Less Game Stuttering | Mesa | 2022-10-11 |
| Blumenkrantz Flushes 17.1k Lines Of Old Mesa Code | Mesa | 2022-10-01 |
| AMD Ryzen 7000 Series, Linux 6.0, MGLRU, Rust & IO_uring Made For An Exciting September | Phoronix | 2022-10-01 |
| Zink Enables OpenGL Threading For "Huge Perf Gains" | Mesa | 2022-09-30 |
| Mesa 22.3 Lands Open-Source Radeon Driver CPU Overhead Optimizations | Radeon | 2022-09-27 |
| Mesa 22.3 Merges The Big Draw Throughput Improvement For Intel's Vulkan Driver | Intel | 2022-09-22 |
| Few Lines Of Code Increases Intel's Vulkan Driver Draw Throughput By 60%+ | Intel | 2022-09-16 |
| RADV Driver Sees Dramatic Improvement To Reduce CPU Overhead For Draw Calls | Radeon | 2022-09-14 |
| More Zink Improvements Arrive For Mesa 22.3, Less Stuttering For RADV | Mesa | 2022-09-13 |
| Mesa's Zink Adds Async Compute Pipeline Creation | Mesa | 2022-08-30 |
| Mesa CI Begins Making Use Of Mold Linker For "Substantial" Performance Improvement | Mesa | 2022-08-24 |
| Mesa Zink Improvements For OpenGL-On-Vulkan Reportedly Make It Faster Than Radeon OpenGL | Mesa | 2022-08-20 |
| Zink Squeezes Some More Performance Optimizations In Mesa 22.2 For OpenGL On Vulkan | Mesa | 2022-08-12 |
| Zink OpenGL-On-Vulkan Ready To Switch To Lazy Descriptors - Big Performance Win | Mesa | 2022-07-19 |
| Mesa's Lavapipe Now Officially Vulkan 1.2 Conformant | Vulkan | 2022-05-27 |
| Zink OpenGL-On-Vulkan Making Progress On Windows, X-Plane Looking To Use It | Mesa | 2022-04-20 |
| Zink OpenGL-On-Vulkan Has Many Improvements With Mesa 22.1 | Mesa | 2022-04-13 |
| "Kopper" Merged Into Mesa As A Big Win For Zink | Mesa | 2022-04-07 |
| Vulkan 1.3.211 Brings Another Extension To Help Zink OpenGL Implementation | Vulkan | 2022-04-05 |
| Mesa's CPU-Based Software Vulkan Driver Now Exposes Vulkan 1.3 | Vulkan | 2022-03-21 |
| Patches Pending That Bring Vulkan 1.3 To Lavapipe | Mesa | 2022-03-19 |
| Mesa's Lavapipe Vulkan Software Implementation Adds More Extensions | Mesa | 2022-03-16 |
| Zink OpenGL-on-Vulkan Now Offers Broader OpenGL Coverage Than RadeonSI, Intel | Mesa | 2022-01-20 |
| Mesa's "Copper" Is A Step Closer To Being Brazed | Mesa | 2022-01-14 |
| Zink Working On Sparse Textures, Other Improvements To Kick Off 2022 | Mesa | 2022-01-05 |
| Happy New Year & A Wrap On 2021 | Phoronix | 2021-12-31 |
| Mesa Open-Source GPU Drivers Enjoyed Near-Record Growth In 2021, Valve Dev Top Contributor | Mesa | 2021-12-26 |
| Compute PBO Download Support Merged For Mesa 22.0, Xnine Comes For Source Engine Games | Mesa | 2021-11-19 |
| Copper Aims To Improve Mesa's Zink Efficiency In 2022 | Mesa | 2021-11-17 |
| Experimental Mesa Zink Code Managing To Run Wayland's Weston Compositor | Mesa | 2021-11-12 |
| Zink OpenGL-On-Vulkan Can Finally Render glxgears With Great Speed | Mesa | 2021-11-12 |
| Mesa 22.0 Zink Speeds Up OpenGL-Over-Vulkan On CPUs | Mesa | 2021-11-10 |
| Zink OpenGL On Vulkan Inches Closer To OpenGL 4.6 Conformance, More Games Working | Linux Gaming | 2021-10-29 |
| Zink OpenGL-On-Vulkan Tackling Support For More Games | Mesa | 2021-09-13 |
| Zink Now Achieves OpenGL ES 3.2 Atop Vulkan | Mesa | 2021-08-31 |
| Zink OpenGL-On-Vulkan Fixes Up Support For Another Game | Mesa | 2021-08-31 |
| Zink Suballocator Lands In Mesa - "Over 1000%" Performance Increase For Some Games | Mesa | 2021-08-17 |
| Gallium Nine Lands Threaded Context Support, Other Improvements | Mesa | 2021-08-07 |
| Lavapipe Keeps Tacking On Features, LLVMpipe Lands New Rasterizer With 2~3x Faster 2D | Mesa | 2021-07-29 |
| Zink Now Supports OpenGL ES 3.2 Over Vulkan | Mesa | 2021-07-09 |
| Mesa's Exciting Milestones So Far In 2021 From Zink To Great Intel/AMD Open-Source Work | Mesa | 2021-06-27 |
| Work-In-Progress RadeonSI+Nine Showing Big Performance Win For Source Engine Games | Mesa | 2021-06-23 |
| Pending Patches Allow Direct3D 9 "Gallium Nine" To Run Over Mesa's Zink Vulkan | Mesa | 2021-06-18 |
| Zink OpenGL-On-Vulkan Hits Another "Massively Improved Performance" Milestone | Mesa | 2021-06-16 |
| Zink OpenGL-On-Vulkan Sees Reworked Shader Cache So It Actually Works | Mesa | 2021-06-01 |
| Windows vs. Linux, 5.13 Kernel, FreeBSD 13, Other May Excitement | Free Software | 2021-06-01 |
| Zink OpenGL-On-Vulkan Now "100%-1000% Faster" For Many Scenarios | Mesa | 2021-05-18 |
| Zink OpenGL-On-Vulkan Now Correctly Rendering... Glxgears | Mesa | 2021-04-27 |
| Vulkan 1.2.177 Released To Help Graphics Translation Layers | Vulkan | 2021-04-26 |
| Zink Lands Threaded Context Support For A Big Speed Boost With OpenGL Over Vulkan | Mesa | 2021-04-02 |
| Zink OpenGL-Over-Vulkan Still Has ~200 Patches To Land, More Performance Work | Mesa | 2021-03-19 |
| With OpenGL 4.6 Achieved, Zink Working CTS Fixes, Substantial Performance Gains | Mesa | 2021-02-19 |
| Zink With Mesa 21.1 Now Advertises OpenGL 4.6 | Mesa | 2021-02-16 |
| Zink Now Supports OpenGL 4.5 Over Vulkan With Mesa 21.1 | Mesa | 2021-02-11 |
| Zink On Mesa 21.1-devel Now Achieves OpenGL 4.3 Over Vulkan | Mesa | 2021-02-10 |
| Zink OpenGL-On-Vulkan Now Works Atop NVIDIA's Linux Driver | Mesa | 2021-02-03 |
| Zink OpenGL On Vulkan Now Supports OpenGL 4.2 With Mesa 21.1 | Mesa | 2021-01-21 |
| Zink With Mesa 21.0 Now Exposes OpenGL 4.1 | Mesa | 2021-01-05 |
| Zink OpenGL-On-Vulkan Lands Tessellation Shader Support In Mesa 21.0 | Mesa | 2020-12-23 |
| Zink OpenGL-On-Vulkan Development Now Being Done On RADV With Navi GPU | Radeon | 2020-11-28 |
| Valve Now Funding Blumenkrantz - Zink OpenGL-On-Vulkan To Continue | Mesa | 2020-11-23 |