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Dungeons:1.17.0.0

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1.17.0.0
Game Minecraft Dungeons
Release date November 30, 2022
Internal version 12688467
◄  1.16.2.0 1.17.0.0

◄  1.16.3.0

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1.17.0.0 is the last update to Minecraft Dungeons, released on November 30, 2022, which adds balance changes to the enchantsmith and ancient hunt gold rewards, and fixes bugs.[1] The announcement expressing 1.17.0.0 as the final update was published on September 28, 2023.[2]

Changes

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Gameplay

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Tower
  • As of November 20th 2022, the Tower rotates weekly on Sundays.
  • Gear from previous seasonal events can now be obtained as rewards from playing the Tower.
Ancient Hunts
  • Changed the amount of gold received upon completing an Ancient Hunt from 10 to 30
  • Gold Chest
    • Min Gold from 2 to 4
    • Max Gold from 5 to 6
  • Rare Gold Chest
    • Min Gold from 4 to 8
    • Max Gold from 7 to 10
Enchantsmith
  • Base charge (Item level 1) from 100 to 20
  • Price increase per re-roll from 5% to 10%
  • Item power scaler from 1 to 0.65
  • Maximum re-roll price from 250 to 100

Items

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Weapons

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Enchantments

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Gravity
  • Gravity affecting players now lasts for 1 second instead of 4 seconds
  • Ranged attacks with the Gravity enchantment will now trigger the Gravity FX in the correct location, making it easier to see what is being affected and from where

Fixes

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Performance / Stability
  • Fixed a crash that could occur when visiting the Powersmith and quickly going up to the next Tower floor
  • Fixed a soft lock that could occur when dying in the Tower after resuming a Tower run
  • The game no longer soft locks on the Floor reward screen when accessing a Settings submenu while other players move to the next floor
  • Fixed a crash that could occur on Xbox when switching profiles
  • Fixed a crash that could occur in the Tower by requiring all players to be loaded into the game before moving to the next floor
Gameplay
  • Fixed an issue with client power levels being sometimes read incorrectly that could lead to low level items in merchant storefronts (MCD-5449)
  • This can still rarely occur if a new merchant was just rescued during the previous mission
  • Enchantsmith can now replace an enchantment with a stackable enchantment if it already exists on the item (MCD-7465)
  • Fixed falling blocks not falling for players other than the host when playing online multiplayer
  • Fixed an issue that could sometimes cause the chosen Tower difficulty to not correspond with the actual difficulty during gameplay
  • Players can now progress through the door to the next Tower floor if another player is frozen in ice
  • Fixed a Tower floor issue that prevented Shulkers from respawning and blocked progression
  • Fixed missing background music in the Camp
  • The Endermite pet no longer uses Baby Pig idle sound effects
Gear
  • Exploding Crossbow and its variants no longer apply enchantments on splash damage (MCD-7458)
  • The Ghost Kindler item description is no longer overridden by Cloaked Skull's description (MCD-7517)
  • Added missing descriptions for Gift Wrap and Baby Moobloom on the cosmetics screen (MCD-7462)
  • Fixed Bonehead Hammer particle effects freezing on the inventory screen in multiplayer games
Missions
  • Completing the mini boss at the end of Treetop Tangle now counts as a "boss" for purposes like Apocalypse Plus requirements
  • Fixed semi-transparent background scenery appearing on Windswept Peaks when playing on Nintendo Switch
Accessibility
  • The Screen Reader option is now properly reset when restoring default settings
Localisation
  • Fixed the translation on the 'freeing villagers' prompt in several languages (MCD-7322)
  • Added missing localized text for the Tower floor reward timer in all supported languages
  • Fixed incorrect context of "Gift Wrapping" translation in Polish
  • Fixed the "picked up" item prompt not being fully displayed in Korean
  • Fixed End Portal "Travel" prompt not being localized in all supported languages
User Interface
  • Fixed item comparison stats showing inaccurately on the Tower reward screen
  • Players other than Player 1 can no longer open the Adventure Hub from the mission select screen
  • Fixed the selected item in the Storage Chest snapping back to the first slot when transferring items (MCD-7449)
  • The cursor no longer snaps to the first slot of enchantments after re-rolling with the Enchantsmith
  • Fixed the cursor snapping back to the first slot of the current screen after claiming an Adventure Hub reward
  • Fixed a scrolling issue in the Storage Chest that prevented items from being visible on-screen
  • Fixed the cursor not moving correctly when using keyboard arrow keys on the Change Skin menu
  • Fixed an issue with the Tower floor cleared timer staying on the screen after opening the inventory, which prevented mouse inputs from registering
  • The name of the mission no longer appears on the voting pop up when selecting Random Mission in an online multiplayer session
  • The New Missions prompt no longer appears on the map screen while the Tower is selected
  • The Season Rank prompt on the main menu now fits properly when the language is set to Polish
  • Fixed the alignment of the 'Threat Increased' modifier on the HUD after picking up a raid captain banner (MCD-7475)
  • "Left Stick" and "Right Stick" are now referred to properly on the HUD and in Settings
  • Fixed incorrect button prompts for navigation appearing after opening the inventory
  • Fixed navigation button prompts on the Storage Chest screen not fitting within screen boundaries in several languages

Gallery

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References

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Navigation

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