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Talk:Bartering

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Latest comment: 15 August 2025 by Zamburger in topic Feedback (Fri, 15 Aug 2025 17:54:26 UTC)
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Barter results

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Latest comment: 14 February 20202 comments2 people in discussion

I'm not sure if this is going to be useful, but here are the items I have received while bartering: Magma Cream, Glowstone, Raw Porkchop, both types of mushroom, both types of fungi, shroomlight, leather, nether quarz, nether brick, rotten flesh, obsidian (1 piece, very rare), gravel, soul sand, enderpearl, fire charge.

If you prevent the piglin from moving, you can throw whole stacks of ingots at them and they will slowly barter them all. They will pick up anything made from gold, but only gold ingots seem to result in trades. CrCl3 (talk) 16:28, 14 February 2020 (UTC)

Created a talk topic here about the two bartering tables: Talk:Piglin --Morpheus836 (talk) 16:35, 14 February 2020 (UTC)

Nonsensical probabilities in bartering table

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Latest comment: 27 February 20203 comments3 people in discussion

I don't understand the chances in the bartering table. 10/228? If you are guaranteed to get something in return for throwing a gold ingot at a piglin, shouldn't the probabilities add up to 100%? ~ Amatulic (talk) 01:42, 27 February 2020 (UTC)

The chance is for each item in that "category"; e.g. each item from "nether brick" to "shroomlight" has a 20/226 chance to be bartered. –Sonicwave talk 01:57, 27 February 2020 (UTC)
Yeah, what Sonicwave said. I started a topic below that may make this less confusing. -PancakeIdentity (talk) 04:19, 27 February 2020 (UTC)

Un-merge weight cells?

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Latest comment: 13 February 20228 comments4 people in discussion

Should we un-merge the weight cells? It could easily read like each category has a weight of X, then, if that category is rolled, a barter is chosen randomly from the available options. This could easily confuse readers (as seen in the above discussion). Should we unmerge these cells so it's more clear? -PancakeIdentity (talk) 04:18, 27 February 2020 (UTC)

To me, it would make the most sense if the weight column was completely removed, and each item had its own probability, even if many of them are the same. ~ Amatulic (talk) 05:31, 27 February 2020 (UTC)
The weight column is useful technicaly information, so I'd oppose removing it. -PancakeIdentity (talk) 21:07, 27 February 2020 (UTC)
I've switched the weight and chance columns. Is that better?  Nixinova T  C  05:34, 27 February 2020 (UTC)
I think it helps a bit, yeah. -PancakeIdentity (talk) 21:07, 27 February 2020 (UTC)
Also, should we simplify the fractions? (10226 -> 5113 and 20226 -> 10113) -PancakeIdentity (talk) 21:07, 27 February 2020 (UTC)
I'd rather keep the fractions using consistent denominators. It makes it clearer where they come from (some constant multiple of weight). ~ Amatulic (talk) 00:28, 28 February 2020 (UTC)
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 Support The table has some weird grouping and is very confusing to read. -- SPGoding (talk) 21:30, 13 February 2022 (UTC)

Type of fire resistance potion

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Latest comment: 7 March 20201 comment1 person in discussion

When piglins give the player a fire-resistance potion (or a spash one), is it the 3:00 or 8:00 one?73.208.227.101 22:00, 7 March 2020 (UTC)

Merge the subpages

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Latest comment: 22 April 20201 comment1 person in discussion

The subpages ([[Bartering/Before_20w09a]], [[Bartering/Before 20w10a]], and [[Bartering/Before_20w11a]]) containing bartering loot tables can be merged into one page so that it would be more convenient for players to look up. Imo they are not informative enough to be separated. --Hatsuki kiriT11:34, 22 April 2020 (UTC)

Weight too high for Bedrock table?

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Latest comment: 8 July 20204 comments3 people in discussion

In the table for Java edition, the weights add up fine. But in the Bedrock table, the total weight is listed in the fraction as 424, even though the bartering items and weights are exactly the same as in Java edition. That's 1 point of weight unaccounted for. Milo359 (talk) 17:19, 2 July 2020 (UTC)

That's the netherite hoe, which is not a possible barter in Java. -PancakeIdentity (talk) 21:09, 4 July 2020 (UTC)
Hmm. Why isn't the Netherite Hoe listed in Bedrock Edition's loot table, then? Was it patched out already? I just got one in Bedrock edition (1.16.1). I was confused why there were separate tables for each loot table, because the tables look exactly the same as of right this second (Never mind. I neglected to notice Nether Brick on Java vs. Nether Bricks on Bedrock). Either way, should I (or someone) add the Netherite Hoe back in there for Bedrock Edition? 23.124.108.76 06:34, 8 July 2020 (UTC)
I'm not sure what to tell you, it's in the table at the top. Possible a caching issue or something? -PancakeIdentity (talk) 21:21, 8 July 2020 (UTC)

What is the formula for avg. amount per 1000 items?

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Latest comment: 23 September 20204 comments2 people in discussion

What is the formula? I know the formula for price is ((Chance)-1)/(The average between the smallest amount of items and largest the piglin can offer, if the piglin offers 1-2 items, the average is 1.5). But what is the formula for avg. amount per 1000 items? Blockofnetherite Talk Contributions 20:01, 22 September 2020 (UTC)

Here is an easier explanation of how to calculate price:
  1. First, the variable a is the Chance, which is given on the table
  2. Second, the variable b is The average between the smallest amount of items and largest the piglin can offer, if the piglin offers 1-2 items, the average is 1.5.
  3. Third, divide a to the power of -1 by b, as a-1/b.
So what are the steps for average amount per 1000 items? Blockofnetherite Talk Contributions 20:05, 22 September 2020 (UTC)
And finally, I am NOT talking about the percentage. The a variable I stated above is the fraction, not the percentage Blockofnetherite Talk Contributions 20:07, 22 September 2020 (UTC)

Um... a-1 / b is identical to 1/(a×b). That seems simpler. When you say "amount", amount of what? Price in gold? If so, then if p is what you calculate as the average price per item, then 1000×p is the average price for 1000 items. ~ Amatulic (talk) 04:15, 23 September 2020 (UTC)

Remove average per 1000 gold?

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Latest comment: 12 October 20202 comments2 people in discussion

This seems like a pretty random statistic and better fit for a tutorial. The choice of 1000 is arbitrary. If we're gonna add additional statistics, I'd prefer them be more objective. "Price" is alright, assuming it's the amount of gold ingots expected to get that item. It should be renamed to better reflect what it is though. -PancakeIdentity (talk) 08:33, 11 October 2020 (UTC)

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 Support. I couldn't think of a major use for avg. per 1000 gold (although we could move it to Tutorials/Bartering farm somehow if it is needed), but it is kind of random. For "Price", I was the one who added it, and called it "Price" because although it wasn't a very accurate term, it seems a bit like a price to me. But you are right, simply saying "Avg. expected gold ingots to roll" sounds a bit long, but I end up linking it just a bit more. Blockofnetherite Talk Contributions 04:09, 12 October 2020 (UTC)

Probability Sorting Issue on Drop Table

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When sorted by probability, rather than sorting the complete value (say, 6/15, or 0.4), the table sorts based on the numerator (say, 6), meaning that the probabilities don't sort appropriately.

This section can be removed, issue was on user-end

Clarity on zombification of piglin

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Latest comment: 16 February 20245 comments3 people in discussion

On the wiki page, it says if a piglin gets zombified while examining a gold ingot it the newly zombified piglin "drops the ingot". I want to know if it drops immediately, or does it drop upon death of the zombified piglin? I'm not sure, so I want someone to confirm it. When someone tells me, I'll make it clearer in the article. MinecraftExp123 (talk) 14:23, 15 February 2024 (UTC)

It drops immediately upon conversion in Java, and on death in Bedrock. – ZacNVR (talk) 14:43, 15 February 2024 (UTC)
@ZacNVR: I added a note (using ref) saying that. Do you have a citation or link for that? I feel like a reference note should probably use a citation, like a bug report, minecraft.net page, or a screenshot as evidence. MinecraftExp123 (talk) 05:25, 16 February 2024 (UTC)
The behavior is distinct enough that I expanded it out of the ref tag. Anyway, I don't think that this needs a citation as it's an easily reproduced part of normal gameplay, but I can upload a screenshot if you'd like. ✿ShadowMistress✿ t+c 05:56, 16 February 2024 (UTC)
Okay, I read the new page and I like it. Thank you very much for editing! I don't think a screenshot is necessary on second thoughts, as anyone can reproduce it quickly, just like you said. MinecraftExp123 (talk) 07:18, 16 February 2024 (UTC)

Unclear which item is [JE only]

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Latest comment: 27 February 20252 comments2 people in discussion

It says the following:

"Bartering is the only renewable source of nether quartz, crying obsidian, soul sand, nether brick,‌[JE only] gravel, blackstone, and the Soul Speed enchantment."

The [JE only] appears directly after the comma from nether brick, but within the comma section of gravel. It is entirely unclear which of these two items [JE only] applies to.

It should either say "nether brick [JE only], gravel," or "nether brick, gravel [JE only]," to be clear and understandable. 38.13.79.164 06:56, 27 February 2025 (UTC)

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 Fixed. The only renewable way to obtain nether bricks in Java Edition is bartering because netherrack isn't renewable in Java. However, Nether portals generating in the air opened from the Nether in the Overworld generate 4 blocks of netherrack in Bedrock Edition, so that isn't the only way to renewably obtain nether brick in Bedrock. --MinecraftExp123(talk|contribs) 11:11, 27 February 2025 (UTC)

Feedback (Fri, 15 Aug 2025 17:54:26 UTC)

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Latest comment: 15 August 20252 comments2 people in discussion
Resolved

It says nether brick is only obtainable through Piglin bartering in Java Edition, but I received a Nether brick through Piglin bartering on Bedrock edition.

--FeedbackBot 17:54, 15 August 2025 (UTC)
The "JE only" doesn't indicate that nether brick cannot be obtained through bartering in Bedrock, but that it is not renewable in Java (cf. Netherrack § Post-generation). I've added a note clarifying it. - Zamburger (talk) 18:12, 15 August 2025 (UTC)
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