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Talk:End portal

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Latest comment: 7 January by Melwin22 in topic Feedback (Wed, 07 Jan 2026 18:27:18 UTC)
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Portals sharing blocks

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Latest comment: 18 February 20193 comments3 people in discussion

If the player has to build the portal while standing inside the ring, how can two portals share a frame block? SlimyJoey (talk) 20:23, 28 November 2016 (UTC)

They can't. – Sealbudsman talk/contr 22:29, 28 November 2016 (UTC)
Well, in a sense, they can. The frame seems to only be checked when originally lighting the portal, so you can break the frame on one side and replace the frame blocks in the correct orientation for the second portal. Hexalobular (talk) 18:07, 18 February 2019 (UTC)

Split

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Latest comment: 28 June 20175 comments5 people in discussion

The exit portal is a pretty different structure. It should have its own page. The Blobs👁 Image
15:08, 16 February 2017 (UTC)

👁 Image
 Support. – Sealbudsman talk/contr 16:34, 17 February 2017 (UTC)
👁 Image
 Support GoandgooTalk
Contribs
02:20, 25 April 2017 (UTC)
👁 Image
 Support --185.73.237.229 08:57, 26 May 2017 (UTC)
👁 Image
 Done by GoandgooDentedHarp90041tc 13:44, 28 June 2017 (UTC)

Manual Built

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Latest comment: 18 February 20192 comments2 people in discussion

In the java edition, end portals built by hand can be ignited with eyes of ender, but in bedrock edition, at least in my experience, whenever I build one manually, it doesn't ignite, though I haven't tried this in a while, so it may work now. If it still doesn't though, it is worth mentioning73.208.227.101 22:47, 17 February 2019 (UTC) ,

-- It works fine for me in the Win-10 edition. Are you sure you are placing the frame blocks correctly? Hexalobular (talk) 18:07, 18 February 2019 (UTC)

portal room

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Latest comment: 7 June 20201 comment1 person in discussion

can you generate the end portal room with a jigsaw? if so how? --173.180.201.172 19:39, 7 June 2020 (UTC)

End Portal in the Nether

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Latest comment: 27 September 20202 comments2 people in discussion

In the Trivia section of this article, it states, that: "It is not possible for a player to build an End portal in the Nether without using cheats or debug mode. If a player does do, the portal is invisible and when a player goes through it, the end credits play and the player is transported to their spawn point in the Overworld. In the snapshot 20w14∞, this is also true of any other dimension that is not the Overworld.‌[Java Edition only] In Bedrock Edition, however, the portal can be created and functions normally, teleporting the player to the End."
I just tried it in Java Edition 1.16.3 and the portal worked normally (took me to the End). Is it possible there has been a recent change to this behaviour and the article is out of date? --Korfi2go (talk) 12:20, 27 September 2020 (UTC)

@Korfi2go: Trivia sections tend to accumulate random cruft such as one person's erroneous test results, speculations, or just plain false or misleading statements. Trivia that is false or out of date should be removed on sight.
In this case, it references how something worked in one snapshot, so it may be true, but if it isn't true anymore, there is zero reason to mention it in trivia, because the observation is no longer available to anyone. ~ Amatulic (talk) 14:59, 27 September 2020 (UTC)

Seeds for Active Portals

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Latest comment: 13 October 20203 comments3 people in discussion

There is a seed that has all 12 ender eyes filled in for 1.12, it's 95148563599334434. But, what about 1.16? If no one can post a seed, along with the location of the active portal, then I propose that we change this page, and the Stronghold page, accordingly. Aaron Wang, Minecraft Infdev Veteran (Before Alpha) said, on September 4, 2019, "There is currently no known seed that works in 1.14 (At least that I know of) and there probably won't be another discovered any time soon because. There is a 1 in 10^12 or 1 in a trillion chance to find a seed with a completed end portal. 1.14 world generation (including the math used to generate end portals) is significantly slower than older versions of the game. So much more that newer hardware doesn't even make up for it." --66.190.231.227 13:13, 4 October 2020 (UTC)

Go for it. ~ Amatulic (talk) 14:42, 4 October 2020 (UTC)
One in a trillion is rare, but there are very very many worlds. That said we can expect the number of seeds with a lit portal to be in the order of 10 million. We can easily reverse Java LCG and get all the seeds that do yield a 12-eyed portal. In fact, this has already been done. All 1.16 12-eye portal seeds can found here: https://github.com/hube12/SSGOutput/releases/tag/1.1 Oduct (talk) 11:51, 13 October 2020 (UTC)

Caps again

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Latest comment: 22 July 20222 comments2 people in discussion

Why is it end portal? Why can't we use End portal at the middle of a sentence? 104.162.135.168 17:31, 21 July 2022 (UTC)

See MCW:CAPS.
However, this is ambiguous because "End" is a proper noun (name of a world). I would say if the word "End" appears by itself (not like in "enderman") in the context of the world, then it should be capitalized, and "End portal" would be correct. Amatulic (talk) 13:44, 22 July 2022 (UTC)

The Actual Chance of an End Portal being activated upon generation

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Latest comment: 5 November 20233 comments3 people in discussion

Is often said that the probability of an end portal being filled with eyes is 10e-12 (or 10e-10%). The maths behind this are wrong.

An end portal frame has a 10% chance of being filled with an eye, so it can wrongly be assumed that if a portal has 12 frames, then the chance of it being open is multiplying the chances of the 12 frames being with an eye, resulting in a 10e-12, or 1 in 1 trillion. Let me explain why this is wrong. I'll use an informal example and then I will provide the actual formula.

There is a bag that contains a red ball, but 10% of the time it will contain a blue one. If I give you only one bag you'd expect to see a red ball. Now, if I give you 12 bags you know you will probably see at least one blue
ball. It is not guaranteed, but more probable that if I give you only one bag.

Back to the end portal case, if there are 12 frames you won't be expecting only 10% of the portals to be filled only with one eye, that 10% is per frame, but there are 12 frames PER portal. The probability is more than 10%. So, what is the actual value of that chance?

In probability and statistics, if you take a die (6 faces) and roll it 6 times, the odds of getting the face with six dots after six throws are 1-((5/6)^6). This is the probability of seeing at least one 6. You can look it
up on the internet to see the formal proof.

Similarly, in the case of an end portal, there are 12 frames, each one with a 10% of being filled. The probability of encountering a portal with one eye is 1-((9/10)^12) or about 71.75%. To verify this, just go into a world, locate an end portal and then you will notice that about 7 out of 10 had one or more eyes (and not 1 out of 10, as the old chance says) so 3 out of 10 will be without eyes. This changes by a lot the actual chance of seeing a naturally open portal. So, what are the odds of this happening?

This way, if one of the frames has an eye, there are 11 remaining frames to consider. The odds of a frame being filled in these new conditions are (1-((9/10)^11)). Multiplying the odds of seeing one frame filled when 12 frames are remaining and when 11 frames are remaining will give you the chance of seeing a portal with two frames filled with an eye: (1-((9/10)^12)) * (1-((9/10)^11)), roughly about half of the portals. Finally, the probability of an end portal being filled (activated) would be the product of a sequence (capital pi) from n = 1 to 12 of (1-((9/10)^n)). This gives us the final and correct answer: 0.001983318% or 1 in 50420 portals). If there are 128 end portals per world, then you have a 0.253864704% of finding an open end portal per world. So, 1 in 400 worlds will have an already opened end portal, which is a lot more often than 10e12/128 worlds per end portal. – Unsigned comment added by 2a0c:5a81:8101:8b00:34ce:ebd3:389f:ad85 (talk) at 10:33, 5 November 2023 (UTC). Sign comments with ~~~~

Hi, assuming you have finished high school statistics, , where is the number of eyes (B is binomial distribution, 12 is the number of trials, 0.1 is the probability of a successful trial). Therefore, , which is identical to the value on the wiki. should be because they are exhaustive events. Now, why am I right and why you're wrong? Yes, . However, is actually , or in other words, the probability of provided . From high school probability, . So this is the only correct way of calculating a full eye end portal: . --Dianliang233 (talk) 13:07, 5 November 2023 (UTC)
Dianliang233 is right. You should can search binomial distribution on google to learn more. --👁 Image
Wilf233zhMCW14:31, 5 November 2023 (UTC)

History section is mostly about end portal (block)

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Latest comment: 8 July 20241 comment1 person in discussion

the history section contains many information that would belong on End Portal (block) and even includes some info about it that is not on its own page. CHEEZE, gromit (talk) 22:25, 8 July 2024 (UTC)

Feedback (Wed, 07 Jan 2026 18:27:18 UTC)

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Latest comment: 7 January2 comments2 people in discussion
Resolved

two advancements listed for the same task, and "The end" without the ? is about murdering the dragon, not entering the end

--FeedbackBot 18:27, 7 January 2026 (UTC)
You confused achievements with advancements. Information on the page is correct, as in the game there are, in fact, two advancements for the exact same task. Melwin22 (talk) 18:32, 7 January 2026 (UTC)
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