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Talk:Fluid

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Latest comment: 2 October 2025 by 传入神经元 in topic Waterlogged leaves are not described correctly
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Spread

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Latest comment: 9 June 20113 comments3 people in discussion

"If you edit either type of fluid block into your inventory, they will spread when placed, since placing a block causes updates." This doesn't seem to be true; I'm in Beta 1.6.6 and when I place the Still Water block type (9) it remains stationary until a nearby block is updated. Glory 10:45, 9 June 2011 (UTC)

Behavior may differ in SMP. Check the server plugins. Calinou - talk × contribs » 12:10, 9 June 2011 (UTC)

I think that if you edit the moving one into your inventory it will spread, while the still one waits for a block update. Arilotter 12:25, 9 June 2011 (UTC)

Can this be changed to liquids?

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Latest comment: 14 December 20214 comments4 people in discussion

Water and lava are fluids and liquids. Air is also a fluid, but it is not a liquid. Can this article be changed to "Liquids"? Chris3145 03:10, 24 September 2011 (UTC)

I support this idea, but I feel if I change it then it will be reverted. NightstormKitty 19:16, 26 June 2012 (UTC)

True enough. Air , water , lava , oil and a few others are all similar. They do not act like other blocks in Minecraft. Maybe you are correct. I have lots of experience with fluids. TheMineCraftWizardXII 01:47, 7 November 2012 (UTC)TheMineCraftWizardXIITheMineCraftWizardXII 01:47, 7 November 2012 (UTC)

umm .. a correction to MC Wizards statement .. only the two liquid source blocks establish flows. The Air block is as unmoving as all the rest so including it as a gaseous fluid is not needed in the context of MC -- Bytebasher (talk) 20:45, 14 December 2021 (UTC)

Question

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What ever happened to being able to place source blocks on top of source blocks?

Milk is not a liquid

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Latest comment: 14 December 20212 comments2 people in discussion

Add milk as a liquid Zigzagar 04:26, 23 October 2012 (UTC)

Milk is not a source block that can establish a flow so it is NOT a liquid in the context of MC -- Bytebasher (talk) 20:47, 14 December 2021 (UTC)

Creating lava source blocks

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Latest comment: 18 January 20123 comments2 people in discussion

As of Beta 1.9 Pre-release 5, a lava block can be converted into a source block if the following conditions hold: it is bordered by 4 lava sources in a cross-like arrangement the 4 sources are on the same horizontal level as it there is a solid, opaque block underneath it

I tried this in 1.0, but, as far as I can tell, it didn't work in either X or + shape. I tried it with dirt underneath, then stone. The outer lava blocks flowed inward, implying that a source block had not been created. When I tried the same thing in multiplayer, I could not pick up the middle block of lava with a bucket.

Was this feature removed? If not, could someone please confirm or clarify this?

-- ClapNZ 07:04, 17 January 2012 (UTC)

The Lava page says this no longer happens in 1.0, so I'm assuming it was a short-lived bug/feature. -- Orthotope 08:05, 17 January 2012 (UTC)
Thanks. Shame, though. I guess I'll install that infinite lava plugin.
-- ClapNZ 03:20, 18 January 2012 (UTC)

Flowing lava staying forever

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Latest comment: 29 December 20133 comments3 people in discussion

I think it should be mentioned somewhere here that lava sometimes stays forever even after the source has been removed. --79.181.172.164 16:59, 20 March 2012 (UTC)

I added it to the Trivia section. I also added a Trivia section. -- Pigster (T) 02:57, 22 March 2012 (UTC)

Flowing lava does not stay forever anymore, as of 1.7. It disintegrates as soon as the source block is gone, akin to water. HIYIYIYI! IT'S CATNOM! (talk) 20:30, 29 December 2013 (UTC)

No it doesnt

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Latest comment: 2 November 20121 comment1 person in discussion

When the source block has been removed or turned into obsidian, it's gone for good. I have done this in Pocket Edition Alpha 0.4.0. I made an aquaduct delivering water to a lava source block in a lava fall. When i had mined the obsidian, the lava fall dried up. 173.72.122.25 15:28, 2 November 2012 (UTC)TheMineCraftWizardXII

Move to Liquid

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Latest comment: 4 January 20152 comments2 people in discussion

I think the page should be moved to “Liquid" so it complies with the style guide. -JEC6789 [ 👁 Image
👁 Image
] 15:49, 3 January 2015 (UTC)

I think there should be an exemption in the style guide for certain pages where the subject matter is inherently plural. For example, the Commands and Data values articles each deal with many individual items, so to me it would feel strange to have them titled Command and Data value. -- Orthotopetalk 03:05, 4 January 2015 (UTC)

Outdated picture

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Latest comment: 28 July 20151 comment1 person in discussion

The picture at the top of the page (the one comparing stone and water blocks) looks like it is from an extremely old version of Minecraft, as it uses the old stone texture and lighting. Furthermore, it has the crosshairs in the center, which are completely unneeded. I suggest a new picture. 108.55.8.246 15:57, 28 July 2015 (UTC)

NOT going to work here any more !

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Latest comment: 24 September 20154 comments3 people in discussion

I did hours of research on this subject and then hours more to update this page ... and just trash it even when I am making an effort to take the excuses given as constructive feedback .. (talk) 15:35, 23 September 2015 (UTC)

Please use your userspace instead of the mainspace if you are making a large number of small edits, as well as for content that is a "work in progress". Review it after completing it on your userspace before attempting to modify the article. Skylinerw (talk) 16:35, 23 September 2015 (UTC)
it would have been nice if someone had mentioned whatever user space is before now. I am done with trying to contribute to this wiki. You guys don't want newcomers to contribute .. this is how you keep them out. bye Bytebasher (talk) 22:29, 23 September 2015 (UTC)
The only newcomers that are lost by having rules are the ones who really did not want to contribute anyways. I had posted on your talk page earlier about the information that did not belong, and I did my best to incorporate what you added into the page. You then reverted my edit and added made more edits that directly when against what I mentioned to you, so I don't think the problem is us trying to push new users away, but rather you wanted to stop input from older users.
If you want a place where you can write things about Minecraft without others getting editing it, post a thread on the [[forum:|Minecraft Forums]]. KnightMiner t/c 01:15, 24 September 2015 (UTC)

Change back to Fluid

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Latest comment: 12 January 20223 comments3 people in discussion

Shouldn't this page be changed back to "Fuild" now that this is the official in-game name (as can be seen on the Tag#Fluids page)? --MDLC01 (talk) 17:07, 5 April 2021 (UTC)

I suggest it NOT be changed .. there are only 2 liquids in MC and they are different from all other blocks in that their source blocks create flows .. The use of "fluid" in the list of tags is NOT a generalization to include gaseous fluids .. it is just some developer's word choice for the tag.
Liquid is the more appropriate word to use in the context of MC play

-- Bytebasher (talk) 20:40, 14 December 2021 (UTC)

Moved since official name. Deshman-gpuser (talk) 08:02, 12 January 2022 (UTC)

Dissipation

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Latest comment: 1 May 20222 comments2 people in discussion

I notice if you dump a water source block on top of the earth it seems to spread out and then the source block eventually vanishes. I can't seem to find which section talks about this effect, does anyone know? Seems like the source block does not dissipate if you contain the spread. Is it something like if it spreads out to too many secondary blocks the original is lost? Tycio (talk) 17:10, 30 April 2022 (UTC)

I have never seen this happen. A water source block doesn't vanish all by itself. Something must replace the block. Amatulic (talk) 01:51, 1 May 2022 (UTC)

Bedrock Edition

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Latest comment: 7 July 20221 comment1 person in discussion

I can find no evidence of any internal fluid category in Bedrock. Does that mean the page should be made a Java-exclusive? Similarly to aquatic mobs. --MetalManiacMc at your service fellow human! (talk) 11:21, 7 July 2022 (UTC)

Mixing

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Latest comment: 18 August 20242 comments2 people in discussion

The mixing part is confusing because it first makes it seem like how the fluids meet is important with the "vertical vs. horizontal" scenarios, but then it says If lava flows vertically into a water source block or flowing water, the water source block turns into stone.[1] This really makes it seems like the direction ultimate doesn't actually matter and it's all about "source block" vs. "flowing block", while that's actually really not the case. It leaves out a very crucial part: Flowing water will also turn into stone when hit by lava from above.

👁 Image
Screenshot taken in 1.20

So, basically, water will always turn into stone by lava, no matter whether it is flowing or a source block. It's actually the flowing lava that is turnt into cobblestone. You just usually don't see flowing water being turnt into stone tho, because if lava and water flow into each other, the lava will just turn into cobblestone where they meet. That's why it can be important whether they meet vertically or horizontally. I think this should be the main takeaway from this, as it just being about "source block" vs "flowing" is a common misconception, I just learnt about this myself, too.

Really sorry about the edits, I forgot my signature and then wanted to make some corrections and then I thought if I do undo and it won't be seen. This is my very first contribution to this wiki, I hope you guys can forgive me Verbindungsfehle-fduser (talk) 02:05, 19 September 2023 (UTC)

the cases of mixing lava into water to make stone or cobble, and vice versa, are different in the position of the created block.
That said .. it is possible to reduce the list of mixtures as V says -- lava falling onto water source or flow could be combined.
lava and water meeting horizontally form cobble in all cases (need to test in case the position of the created cobble is different)
I will do some more experiments and come back to this Bytebasher (talk) 01:04, 18 August 2024 (UTC)

Empty (fluid)

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Latest comment: 3 June 20243 comments3 people in discussion

not entirely sure but i was pressing F3 on minecraft java 1.20.1 and i wasnt looking at any fluid and it said "targeted fluid: minecraft:empty" 2600:1700:CED0:4540:28D2:4A85:4D3:1F20 19:01, 2 June 2024 (UTC)

Cannot reproduce. Plus, this issue has nothing to do with admins. 👁 Image
Wilf233zhMCW·14:10, 3 June 2024 (UTC)
I can reproduce. @Wilf233: You might have reduced F3 menu in the settings or as a gamerule. --MinecraftExp123(talk|contribs) 23:35, 3 June 2024 (UTC)

Waterlogged leaves are not described correctly

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Latest comment: 2 October 202510 comments5 people in discussion

I am trying to update this page with correct information about waterlogged leaf blocks

there are also sections that need better wording to describe the operation of liquids

Bytebasher (talk) 12:30, 15 August 2024 (UTC)

The page seems to be correct for Java Edition, water doesn't flow out of solid full faces of blocks (e.g. the back of stairs, the wall-aligned side of an open trapdoor, or any side of leaves or mangrove roots). I agree it needs better and more generalized wording, noting differences between Java and Bedrock.--Capopanzo (talk | contribs) 13:34, 15 August 2024 (UTC)
Now information about waterloggable blocks other than leaves is missing. Nor is the requirement for generating a water source of adjacent water flowing in. I think the previous descriptions are more correct (for JE). 传入神经元Rights/Talk/Contribs/Logs) 00:24, 16 August 2024 (UTC)
on your 2 points
1 correct .. there is no new information about other waterlogged blocks, it was only the special case of waterlogged leaves that needed corrections
2 "generating a water source ... " : it is not clear what you mean here. If you are referring to the section on how water sources are created between two other existing sources then yes, corrections were needed as this effect does not happen for waterlogged leaves. Also .. the spreading rules treat wet leaf blocks as if they were solid blocks, which needed to be clarified also. The previous text for these sections was poorly written in terms of English grammar, sentence structure and wording .. my version is easier to read and understand Bytebasher (talk) 00:53, 18 August 2024 (UTC)
1 I don't know BE, but in JE, leaves are not special compared to the other waterlogged blocks with solid faces, except for having all six full. If there were problems about leaves, they should also involve the other blocks. The descriptions of relative phenomena in the new version may be better, but have been restricted to leaves, mangrove roots etc.
The solid faces have three effects: preventing water from flowing out, blocking adjacent water when creating a water source, and not attracting water flows 1 block higher. The first has been clarified. The third is covered in the spread section. The second is only mentioned for leaves, which needs corrections.
On your 4 points on my point 2:
  • The requirement for generating a water source is not clear:
    • Here is a schematic where no water source forms between the two water sources (JE), no matter the block is air or a waterloggable block. It will form if any water (even an additional flowing water stream) tries to flow there (it can be blocked by a full face of the waterloggable block).
  • Corrections were needed about waterlogged leaves:
    • This issue seems to be solid faces blocking adjacent water, and should involve the other waterloggable blocks.
  • Spreading rules treating leaf blocks as solid blocks:
    • For water trying to flow out, the full faces block it. For other water at the same height, all waterlogged blocks are treated in the same way. For water 1 block higher, the full top face covers the liquid phase. Where's the problem?
  • The previous text was poorly written:
    • It was hard to read probably partly because of poor expressions, but the mechanisms themselves are also quite complex.
传入神经元Rights/Talk/Contribs/Logs) 12:03, 20 August 2024 (UTC)
in Java Edition, waterlogged leaves and mangrove roots can "hold" water, meaning that water won't flow out of them, which is something quite significant and should be mentioned here. --MinecraftExp123(talk|contribs) 03:33, 21 August 2024 (UTC)
Separating these full blocks from the other blocks that have 1 or 2 full sides looks fine indeed in the current part about water flowing out, which is focused on a block, describing behavior of a water block after waterlogging. I'm however not sure about the part about how adjacent water can be blocked when creating water sources. This part should probably be focused on a surface between the "giver" and "receiver" blocks, because the flow from the "giver" to the "receiver" can be blocked by not only a full solid face of either block, but also a full face pieced up by two half faces of the two blocks, like a bottom slab and a top slab. In that case, it's easy to realize that leaves etc cannot be waterlogged in this way, so their cases should be unnecessary. I think it's a question to involve a block or a surface. 传入神经元Rights/Talk/Contribs/Logs) 01:42, 23 August 2024 (UTC)
drat .. i did forget about mangrove roots .. i will have to double check they act like leaves and add wording that includes them Bytebasher (talk) 00:55, 18 August 2024 (UTC)
I have rewritten the paragraph on waterlogging. I think I added most of the suggested info listed on this talk topic, and also added a mention for copper grates (they behave like leaves and mangrove roots). Rampage455 (talk) 01:34, 18 August 2024 (UTC)
The current explanation about the involved blocks letting water flow into the targeted block looks fine. Now there seems to be two issues about creating a water source (only considering JE):
  • The fact that either of the two sources should attempt to flow in (ignoring the targeted block when filling a waterloggable block) is not clear.
  • The requirement for the block below is not not allowing water to flow in. For example, a water source can be created on another water source or cobweb, but not on a chorus flower. The requirement should be a water source, a waterlogged block or a material-solid block.
传入神经元Rights/Talk/Contribs/Logs) 08:25, 2 October 2025 (UTC)
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