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There is a panorama which hasn't been included in this category, which can be found in the craftmine .jar '\assets\minecraft\textures\environment\skynorama' Villagehim (talk) 15:17, 17 July 2025 (UTC)
I remember Bedrock Edition had a Summer Panorama at some point in 2018 that was probably made to promote something in the marketplace. After searching for a while, I came across a video that had proof of the Panorama's existence. Would it be possible to recover the original file of the panorama and add it to the page? ChirpyLuNa (talk) 09:48, 23 August 2025 (UTC)
<game user cache data directory>/treatments/treatment_packs2) might be a related thing for that. Basically, "treatment packs" are resource packs which get applied by the client from a server-side manifest. "treatments" itself could refer to like "A/B testing", or just a server-side "treatment" to the game client, which adjusts certain aspect of the game client behavior (feature flags which can be rolled out to either certain players or applied to most/all clients, like in one case of improving the world spawn point in Bedrock Edition Preview 1.21.50.20, or rolling out certain Ore UI screens, or other rollouts that the several game changelogs said), or loads resource packs (which what "treatment packs" is, e.g. Marketplace buttons, and maybe assets for temporary server events button), and maybe much more. I have a research specifically on "feature flag" treatments (which I provided it in my Codeberg git repo linked in my userpage), but I haven't researched about "treatment packs" extensively.<game user cache data directory> is the directory which the game saves its cached data for later use (Related: com.mojang). In mcpelauncher, it's located inside the data root (mixed with game files and user data like worlds), which can be opened inside the launcher's storage settings, and on (rooted) Android, maybe it could be found inside /data/data/com.mojang.minecraftpe/cache/ (not sure if it's cache or data or something else, I never actually attempted to look that up that on Android)treatment_packs2 directory for me is resource packs for a bunch of limited-time marketplace buttons, metadata for those resource packs, and treatment_tags.json file that presumably contains a subset or all of the game client "feature flags" (described above and in my research git repo).