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Talk:Trail Ruins

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Latest comment: 5 June by 3A in topic Feedback (Fri, 05 Jun 2026 03:37:14 UTC)
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Decor or Décor?

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Latest comment: 26 March 20231 comment1 person in discussion

In the introduction, I would like to say "Along the road can spawn small buildings and other decor made of mud bricks and terracotta." I do not know whether it should be decor or décor - the structure files are named decor but décor is the correct spelling. Plighting Engineerd (talk) 16:34, 26 March 2023 (UTC)

Plurilization

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Latest comment: 27 March 20231 comment1 person in discussion

There is some inconsistency across the article. Is one of these structures called 'Trail Ruins' or 'a Trail Ruin'? The latter is how the ocean ruins page is done, but the former is what is in the structure files (the structure files list them as singular). Plighting Engineerd (talk) 00:31, 27 March 2023 (UTC)

Job sites

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Latest comment: 25 July 20244 comments3 people in discussion

Can anyone fact check if job sites generate in trail ruins? ive checked multiple trail ruins and haven"t seen a single one.

So far, I've found a loom in each of the 'trail_ruins/tower/one_room_[#]' structures as of 23w16a. Still need to finish looking through the rest of the new ones. Grandmauden (talk) 03:30, 21 April 2023 (UTC)
Done. These are all the job sites/crafting stations I found in 23w16a.
  • One loom each in '/tower/one_room_[1-5]' and '/tower/large_hall_2'.
  • One cauldron each in '/tower/stable_[3,4]' and '/buildings/one_room_1'.
  • One loom and one cauldron in '/buildings/large_room_3'.
  • One stonecutter each in '/buildings/one_room_[2,3]'.
  • One cartography table in '/buildings/one_room_4'.
  • Two blast furnaces in '/buildings/large_room_5'.
  • One furnace, one blast furnace, and one smithing table in '/buildings/large_room_1'.
  • One composter in '/buildings/group_hall_2'.
  • One crafting table each in '/tower/hall_[1,2]', '/tower/large_hall_[1,3,4]', and '/buildings/group_upper_[2,3]'.
  • One damaged anvil in '/buildings/group_hall_1'.
  • One campfire in '/buildings/large_room_2'.
  • Three campfires in '/tower/platform_5'.
Grandmauden (talk) 06:55, 21 April 2023 (UTC)
Its 1 grindstone each sùin buildings One room 2 and 3 not 1 stonecutter 212.171.45.122 15:09, 25 July 2024 (UTC)
Huh? -~- Nerdyguy2000   talk   edits 18:32, 25 July 2024 (UTC)

Mining tip

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Latest comment: 8 July 20253 comments3 people in discussion

Were it up to me, articles would often have a tips section. Anyway, I have a useful tip:

  • It's strongly advised to mine everything strictly downwards and mine adjacent blocks before any ruin blocks. The reason is that the ruins contain unpredictable small cavities and when a block next to a hidden cavity is mined, it can cause any hidden suspicious blocks to fall and break.

GMRE (talk) 12:50, 9 June 2023 (UTC)

I feel like this could be put into one of the wiki's tutorial pages. One for the trail ruins does not exist (yet) but it could be created under something along the lines of Tutorials/Exploring trail ruins Plighting Engineerd (talk) 23:00, 7 September 2023 (UTC)
And I kind of want to add a page for restoring a trail ruins, but I definitely won't do it at least until I restore the one on my realm. Supersmelter431 (talk) 14:45, 8 July 2025 (UTC)

Suspicious terrain (Java edition)

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Latest comment: 29 September 20233 comments3 people in discussion

I've noticed something about the terrain generation around the ruins.

  • Have you ever noticed how the Ancient City doesn't just spawn in a cave? It may start spawning in a cave, but in some areas the cave is unnaturally smooth and perfect with well rounded corners and edges that neatly fit around the city.

Similarly, the terrain/hills over the Trail Ruins is unnatural. If the runs are entirely at relatively flat ground, there's nothing odd, but in any sort of a hilly area, the terrain over the ruins is shaped specially to cover the ruins, which can result in unnaturally big vertical flat walled hills.

Basically, the ruins generate and then the game overwrites local terrain generation to make sure that the ruins are covered.

I've heard that in the Bedrock edition they solved the same issue by making the ruins generate deeper in the ground. GMRE (talk) 16:15, 23 June 2023 (UTC)

Yeah this has been in the game for a while. For example, since 1.17, strongholds generate terrain around them that make sure they're covered when exposed in the ocean or in noise caves. The ancient cities in contrast generate air around the structure that ensures that the city is in one giant cavern instead of getting cut off by terrain generation. Aquifers also generate these barriers when next to air-filled caves to ensure fluids don't leak out. So maybe this is Mojang's way of making sure trail ruins are covered. Windwend (talk) 19:00, 23 June 2023 (UTC)

The terrain change is called a "beardifier". It's used in the structure.json files for a lot of structures, like outposts, strongholds, villages, trail ruins, ancient cities, etc. The aquifer thing is called the aquifer barrier and is generated differently. Quidvio (talk) 03:18, 29 September 2023 (UTC)

I found a block of clay inside a sus gravel in a trail ruin. How is this possible if it is not on the loot table?

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Latest comment: 7 September 20233 comments3 people in discussion

Also I have the Amogus sand and gravel resourcepack but literally nothing else

👁 Image
👁 Image

AmazedKevin618 (talk) 08:27, 9 August 2023 (UTC)

Firstly, I think you just answered your own question. You have a mod installed. But also, have you tried to start a duplicate game on the same seed, to confirm if it was a one time glitch, or if it's always there? GMRE (talk) 15:07, 9 August 2023 (UTC)
The loot table is actually outdated. Clay is in the loot table. Also, the "Amogus sand and gravel resourcepack" that they are talking about is a resource pack - not a mod. Plighting Engineerd (talk) 23:00, 7 September 2023 (UTC)

About picture

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Latest comment: 21 August 20231 comment1 person in discussion

Trail ruins no longer generate with Sand or suspicious sand, but the picture on this page still has sand.Fengjingzi (talk) 11:51, 21 August 2023 (UTC)

Loot table

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Latest comment: 21 April 20252 comments2 people in discussion

im new to helping out with the wiki and i know a few things that spawn additionally in suspicious sand/gravel (including diamonds in desert temples: not sure if its exclusive to there) how can i find out the spawn percentage? is it in the code or somewhere easier to find? --Musicalghost (talk) 18:30, 25 September 2023 (UTC)

I added up all the common bedrock drops and instead of getting 100% I got 99.6%. I play console so I can't go file digging so does anyone know what the 0.4% is? SameOsprey40853 (talk) 01:11, 21 April 2025 (UTC)

I've got info, I need help adding it!

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Latest comment: 4 October 20231 comment1 person in discussion

I am a worldgen datapack dev and technical minecrafter interested in giving information about how trail ruins generate, what buildings they are composed of, unused structures in the code, how the suspicious gravel generates in trail ruins, and more. Unfortunately, I'm not very well versed at making wiki pages, so I'm looking for someone to help organize any information I can offer. I will write up information at some point and post it to the wiki discord, if you are interested in helping, please DM @Quidvio or @me in the discord. Quidvio (talk) 04:09, 4 October 2023 (UTC)

Loot table incomplete

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Latest comment: 1 June 20241 comment1 person in discussion

Probabilities don't add up 219.89.3.85 14:51, 1 June 2024 (UTC)

Why dosent group upper 1-5 and road end 1 generate

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Latest comment: 21 June 20241 comment1 person in discussion

It says They dont due to a bug 2A02:B121:8012:C3C4:58C5:A8F0:4CA6:B588 14:01, 21 June 2024 (UTC)

Loot table key (hovering over the dots) shows chest guide instead of brush guide

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Latest comment: 18 February 20251 comment1 person in discussion

Basically, hovering over the dotted words in the loot table section says "Average number of chests to search" or something like that, I think the solution is to give the trail ruins their own version of the Infobox Structure template or something like that. ZaLink700 (talk) 01:16, 18 February 2025 (UTC)

Bedrock has Clay (Block) instead of Clay (Ball)

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Latest comment: 18 February 20251 comment1 person in discussion

I was playing Minecraft on. bedrock edition I was looting a trail ruins and got lots of clay Blocks instead of the clay balls on the loot table (I was playing Minecraft experimental so that MAY be the reason) WearyEagle77054 (talk) 02:31, 18 February 2025 (UTC)

Feedback (Sat, 26 Apr 2025 08:36:12 UTC)

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Latest comment: 26 April 20251 comment1 person in discussion
Resolved

disregard the "In Java Edition and Bedrock Edition, each trail ruin's rare suspicious gravel contains 1 item stack, with the following distribution:" correction attempt. thank you :)

--FeedbackBot 08:36, 26 April 2025 (UTC)

Layered blueprints

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Latest comment: 9 November 20251 comment1 person in discussion

The structure section should have layered blueprints similar to that of Village/Structure/Blueprints, as it isn't clear what each layer on the inside composes of. --MinecraftExp123(talk|contribs) 09:44, 9 November 2025 (UTC)

Feedback (Sat, 06 Dec 2025 12:56:09 UTC)

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Latest comment: 7 December 20252 comments2 people in discussion
Resolved

Hi, I'd like an article for blueprint structures of trail ruins, please :)

--FeedbackBot 12:56, 6 December 2025 (UTC)
The raw files themselves (with .nbt file extension) can be viewed at /data/minecraft/structure/trail_ruins, and you can view the game files at https://mcasset.cloud, but I can't find an nbt file viewer online. ‑‑MinecraftExp123(talk|contribs) 06:26, 7 December 2025 (UTC)

Feedback (Fri, 05 Jun 2026 03:37:14 UTC)

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Latest comment: 5 June2 comments2 people in discussion
Resolved

Add a version of it that is fully restored to help players to restore the trail ruins

--FeedbackBot 03:37, 5 June 2026 (UTC)
We only include official content. There is no version of the trail ruins that isn't a ruin. It's in its name. The structure's a ruin. — 3A 👁 BlockSprite lime-concrete.png: Sprite image for lime-concrete in Minecraft
 T  C 
12:28, 5 June 2026 (UTC)
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