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Dungeons:Weakening

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For the artifact inflicting the effect, see MCD:Gong of Weakening.
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Not to be confused with Weakness.
Weakening
Rarity πŸ‘ Image
Common
Applicable to
Soul gear only No
In-game description
Your attacks decrease the attack damage of all nearby enemies for five seconds.
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Weakening is a weapon enchantment in Minecraft Dungeons.

Tiers

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Tier Effect Cost
I 20% reduction in damage 1 Enchantment Point
II 30% reduction in damage 2 Enchantment Points
III 40% reduction in damage 3 Enchantment Points

Usage

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Any melee weapon or ranged weapon enchanted with Weakening grants the hero the ability to weaken enemy attacks upon hit. The damage reduction increases with each tier, with the highest being 40% damage reduction.

Stacking

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Weakening is not stackable, meaning it will only ever appear in a single enchantment slot. This includes the gilded, unique, and regular enchantment slots.

Built-into

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Weakening tier I is built-into the following weapon:

Enchanted mobs with the enchantment will apply Weakened for 5 seconds, reducing the hero’s attack damage.

History

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Minecraft Dungeons
Dungeons BetaπŸ‘ Image
Added Weakening.
1.10.2.0Now compatible with ranged weapons.

Issues

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Issues for Minecraft Dungeons relating to "Weakening" are no longer maintained on the bug tracker since September 28, 2023.

Gallery

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Navigation

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