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Dungeons:Committed

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Committed
Rarity 👁 Image
Common
Applicable to
In-game description
Deal increased damage against already wounded enemies.
{
 "title": "Committed",
 "rows": [
 {
 "field": "(link to File:Enchantment common icon.png article, displayed as link=|alt=) Common",
 "label": "(link to MCD:Rarity article, displayed as Rarity)"
 },
 {
 "field": "<ul><li>(link to File:Filter melee default.png article, displayed as 16px|link=|alt=) (link to MCD:Melee Weapon article, displayed as Melee Weapon)</li><li> (link to File:Filter ranged default.png article, displayed as 16px|link=|alt=) (link to MCD:Ranged Weapon article, displayed as Ranged Weapon)</li></ul>",
 "label": "Applicable to"
 },
 {
 "field": "<div style=\"text-align:center;\">'''In-game description'''<br>Deal increased damage against already wounded enemies.</div>",
 "label": ""
 }
 ],
 "invimages": [],
 "images": [
 "Committed.png"
 ]
}

Committed is a weapon enchantment that can be found within the various melee and ranged weapons of Minecraft Dungeons.

Obtaining

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Committed has a chance to appear in any enchantment slot on a melee or ranged weapon. Enchantments on items can be swapped out for Committed by rerolling them at the enchantsmith.

Tiers

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Tier Effect Cost Cost (👁 Image
Gilded
)
I 0-50% bonus damage 1 enchantment point 2 enchantment points
II 0-75% bonus damage 2 enchantment points 3 enchantment points
III 0-100% bonus damage 3 enchantment points 4 enchantment points

Built-into

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Committed tier I is built-into the following weapons:

Mobs can only be enchanted with Committed if the "100% of melee mobs have the Committed enchantment" modifier is active.

Stacking

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Committed is not stackable, meaning it will only ever appear in a single enchantment slot. This includes the gilded, unique, and regular enchantment slots.

Usage

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Committed makes the hero's weapon deal more damage against mobs depending on how much health they've already lost. For example, if the mob has lost 50% of health and the weapon has committed 3, the next attack will deal 50% more damage. If the mob has full health, it will deal 0% extra damage. The bonus damage increases with each tier, at the maximum tier the bonus damage is 0-100%.

When a mob is enchanted with it, Committed functions identically to how it does for the hero.

History

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Minecraft Dungeons
Dungeons Beta👁 Image
Added Committed.
1.10.2.0Now compatible with ranged weapons.

Issues

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Issues for Minecraft Dungeons relating to "Committed" are no longer maintained on the bug tracker since September 28, 2023.

Navigation

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