VOOZH about

URL: https://minecraft.wiki/w/Talk:Breaking

⇱ Talk:Breaking – Minecraft Wiki


Talk:Breaking

From Minecraft Wiki
Latest comment: 27 December 2025 by BDJP007301 in topic Feedback (Wed, 24 Dec 2025 15:03:21 UTC)
Jump to navigation Jump to search

Have we been double-trolled?

[edit source]
Latest comment: 14 March 20112 comments2 people in discussion

I've known for a long time that, contrary to expectations originating from most games, gold tools in Minecraft aren't actually worth much - they have the same durability as wood tools. However, I never even began to suspect that, for many harvestable blocks, gold tools match, if not surpass, diamond ones in harvesting speed! Has Notch managed to troll us all, not once, but twice here? o_O ダイノガイ千?!? · ☎ Dinoguy1000 06:36, 14 March 2011 (UTC)

For a long time gold tools dug at the same speed as wood, and so they were pretty much entirely worthless. Sometime pretty recently that got changed. (Beta 1.2 maybe? I'm sure the changelog knows.) They still can't break the harder blocks like Iron Ore though. And given their durability, still pretty worthless IMO.
BTW, I know nothing really links here yet, I'll get around to that soon. D0sboots 07:32, 14 March 2011 (UTC)

From the source code?

[edit source]
Latest comment: 23 March 20112 comments2 people in discussion

Excellent article here, this certainly clears a huge number of things up. Quick question though, is all this straight from the Minecraft source code? Alphap 07:41, 23 March 2011 (UTC)

To my knowledge, all of it. Darkid 12:01, 23 March 2011 (UTC)

What about 1.8 blocks?

[edit source]
Latest comment: 11 November 20111 comment1 person in discussion

Iron bars: about 7 seconds with a diamond pickaxe

Stone bricks: about 4 seconds with a diamond pickaxe

Melons: Same as pumpkins? 24.63.148.133 20:50, 11 November 2011 (UTC)

Not updated for 1.8

[edit source]
Latest comment: 12 January 20121 comment1 person in discussion

This doesn't have any blocks at all from 1.8 and later. It's important to put them in here, especially after 5 months. HotdogPi 03:54, 12 January 2012 (UTC)

This article isn't well known

[edit source]
Latest comment: 17 June 20122 comments2 people in discussion

Very few pages link to this page, and the page STILL hasn't been updated for 1.8! It's been 8 months since 1.8 came out. HotdogPi Come to my page! 23:18, 22 March 2012 (UTC)

Well, now that I've linked it on the template, it should be viewed more often and hopefully updated/improved. - Asterick6 (talk) 19:52, 17 June 2012 (UTC)

Diging timings differ from the other pages

[edit source]
Latest comment: 7 July 20122 comments2 people in discussion

The timings for digging on this page do NOT agree with the timings on the various other pages.

In particular, according to this page, gold tools are always faster if they can harvest.

According to the shovel page, that's not the case.

... hmm, looks like the Pickaxe and Axe pages have already been updated. So semi-nevermind.

Keybounce 17:25, 3 July 2012 (UTC)

Updated all three tool pages with the data from here, which was derived from 1.2.5 source code. All consistent now. -- Orthotope 07:24, 7 July 2012 (UTC)

Did I miss a point?

[edit source]
Latest comment: 2 August 20122 comments2 people in discussion

I don't see a difference between yellow and red background? Both means, that the block can't be harvested! –Preceding unsigned comment was added by 85.27.161.163 (Talk) 08:52, 2 August 2012 (UTC). Please sign your posts with ~~~~

Red indicates that strength of tool (or lack thereof) is considered insufficient to mine the block, so it takes a long time. Note how all red cells for a given block have the same mining time. Yellow indicates that having the proper tools speeds up mining, even though it doesn't drop anything. Mostly important for monster spawners, as you often want to break them quickly; if those cells were red, it would be less obvious that having a pickaxe is helpful. -- Orthotope 10:04, 2 August 2012 (UTC)

Emerald block with gold pickaxe

[edit source]
Latest comment: 4 August 20122 comments2 people in discussion

you can dig emerald block via gold pickaxe fastest. please chceck seconds needed.

sorry for bad english.. –Preceding unsigned comment was added by 93.159.131.54 (Talk) 22:35, 3 August 2012‎ (UTC). Please sign your posts with ~~~~

You're right, fixed. Odd that emerald ore requires a stronger pickaxe to mine than emerald blocks, unlike iron, gold, and diamond. -- Orthotope 20:05, 4 August 2012 (UTC)

Explosions in Blocks by hardness

[edit source]
Latest comment: 29 March 20142 comments2 people in discussion

Since TNT is also one way to break blocks, I'd suggest adding a column for breaking blocks with explosions - is it possible and how easily (like dirt explodes more widely than stone). --Robotkoer 14:45, 29 March 2014 (UTC)

See Explosion#Blast resistance. -- Orthotopetalk 17:18, 29 March 2014 (UTC)


Obsidian can be broken faster using pickaxes in 1.8

[edit source]
Latest comment: 14 September 20142 comments2 people in discussion

Around 60s for Stone Pickaxe, 45s for Iron Pickaxe. Doesn’t drop the block but is so much faster than default 4m 10s. 31.183.33.225 22:34, 13 September 2014 (UTC)

I have updated http://minecraft.gamepedia.com/Digging/table to compute the correct values if the blocks do not drop. 178.12.23.124 11:45, 14 September 2014 (UTC)

Article title

[edit source]
Latest comment: 3 October 20143 comments2 people in discussion

This article should really be called something other than digging, as that implies shovels. Mining would also not work, as it implies pickaxes. Maybe something like Breaking? KnightMiner (t|c) 14:07, 2 October 2014 (UTC)

I would support changing this to breaking, along with changing the template to {{breaking row}} or {{breaking table row}} (it makes a row, not an entire table). MajrTalk
Contribs
06:31, 3 October 2014 (UTC)
Renaming the template would be fine. {{breaking row}} sounds better of the two. KnightMiner (t|c) 14:19, 3 October 2014 (UTC)

Missing blocks from hardness table

[edit source]

slime block, iron trapdoor, –Preceding unsigned comment was added by 205.175.98.228 (talk) at 2:00, 23 November 2014 (UTC). Please sign your posts with ~~~~

Hardness

[edit source]
Latest comment: 11 February 20151 comment1 person in discussion

"Hardnesses" redirects at the page, but the page does not say anything about what hardness is. What is hardness? 71.35.109.25 03:46, 11 February 2015 (UTC)

Breaking#Blocks_by_hardness. BDJP007301 03:52, 11 February 2015 (UTC)

Change the breaking time of vines with shears from 0.05s to 0.3s

[edit source]
Latest comment: 15 June 20155 comments4 people in discussion

Hello! Because I failed miserably when tampering with the template for breaking times, I seek your help. I'm talking about the "Blocks by hardness" section. Please change the breaking time for vines with shears from 0.05s to 0.3s (It's already correct in shears). --5.100.130.65 22:29, 12 June 2015 (UTC)

Not possible here. Try the template's talk page. 71.212.10.80 23:28, 12 June 2015 (UTC)
What template? Try Module:Hardness values. –LauraFi - talk 01:32, 13 June 2015 (UTC)
That's what I mean. 71.212.10.80 01:37, 13 June 2015 (UTC)
Well, 0.35s, but fixed. It seems I missed a bit in the code which set a default over a default... KnightMiner t/c 03:57, 15 June 2015 (UTC)

Fern missing / Mistakes concerning Lily Pad

[edit source]
Latest comment: 21 July 20151 comment1 person in discussion

Fern is missing in the table under "Blocks by hardness" and there are definitely mistakes concerning the Lily Pad under "Blocks by hardness". Lily Pad breaks instantly (according to "Best tools" paragraph); it definitely does not take as much time to break as a grass block with bare hands. 94.69.22.187 21:13, 21 July 2015 (UTC)purple

1.9

[edit source]
Latest comment: 5 September 20151 comment1 person in discussion

Would someone be able to add all 1.9 blocks to the page (best tools and hardness)? Many thanks GoandgooTalk
Contribs
04:32, 5 September 2015 (UTC)

Infinite Hardness

[edit source]
Latest comment: 14 February 20162 comments2 people in discussion

At least in the minecraft forge versions of the source code, the blocks with what is labeled as "infinite hardness" actually have -1 hardness. So unless this is different than the actual source code, I'll add it as a sidenote. Zombiedude347 (talk) 22:47, 14 February 2016 (UTC)

Yes, in the code the hardness is -1, but for the sake of the readers "infinity" makes more sense, as -1 might be assumed as less than 0. I'll add a note in the trivia section, as it really does not have much effect on gameplay. KnightMiner t/c 23:20, 14 February 2016 (UTC)

Iron Door

[edit source]

An Iron Door will still drop as an item when mined by hand.– Unsigned comment added by 91.50.34.44 (talk). Please sign comments with ~~~~

Glazed Terracotta

[edit source]
Latest comment: 24 July 20194 comments1 person in discussion

I guess we can't break a glazed terracotta block in 2.1 seconds by hand. --Lakejason0 (talk) 06:29, 24 July 2019 (UTC)

And the concrete. --Lakejason0 (talk) 06:46, 24 July 2019 (UTC)
Interesting.
  1. These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking § Speed.

and

Block Hardness Tool Breaking time (sec)[A]
Default 👁 ItemSprite wooden-pickaxe.png: Sprite image for wooden-pickaxe in Minecraft
Wooden
👁 ItemSprite stone-pickaxe.png: Sprite image for stone-pickaxe in Minecraft
Stone
👁 ItemSprite copper-pickaxe.png: Sprite image for copper-pickaxe in Minecraft
Copper
👁 ItemSprite iron-pickaxe.png: Sprite image for iron-pickaxe in Minecraft
Iron
👁 ItemSprite diamond-pickaxe.png: Sprite image for diamond-pickaxe in Minecraft
Diamond
👁 ItemSprite netherite-pickaxe.png: Sprite image for netherite-pickaxe in Minecraft
Netherite
👁 ItemSprite golden-pickaxe.png: Sprite image for golden-pickaxe in Minecraft
Golden
👁 ItemSprite shears.png: Sprite image for shears in Minecraft
Shears
👁 ItemSprite wooden-sword.png: Sprite image for wooden-sword in Minecraft
Sword
👁 Image
Concrete
1.8 👁 Image
2.7 1.35 0.7 0.55 0.45 0.35 0.3 0.25
  1. These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking § Speed.

--Lakejason0 (talk) 07:05, 24 July 2019 (UTC)

Fixed. --Lakejason0 (talk) 07:18, 24 July 2019 (UTC)

Infinite hardness 2

[edit source]
Latest comment: 27 December 20192 comments2 people in discussion

I am actually a bit suspicious about the blocks which have a blast resistance of 18,000,000 (e.g. Bedrock and Nether portal) and the "claims" that they have "infinite" hardness. Since obsidian has a hardness of 50 and blast resistance of 6,000, bedrock and end portal frames have a blast resistance of 18,000,000, which means that if the block has a finite blast resistance, then its hardness is also finite (even though it is technically unbreakable in Survival). Thank you. Owen260498 (talk) 05:56, 26 December 2019 (UTC)

Hardness and blast resistance are coded separately, there is no requirement that because one is finite, the other is as well. In code, infinite hardness is represented by -1, meaning it never will successfully break no matter how long you mine it. On the other hand, blocks with a blast resistance of 18,000,000 can still be destroyed by a powerful enough explosion (not that any exist without commands)
So yes, they have an infinite hardness, that is not speculation but a fact verified in the game code. KnightMiner t/c 06:49, 27 December 2019 (UTC)

Blue ice

[edit source]
Latest comment: 31 December 20191 comment1 person in discussion

Blue ice is mined faster with a pickaxe, but the table does not show that. Can someone please edit that? I don't understand this mix of wiki syntax, templates, Lua scripting and so on. Fabian42 (talk) 16:13, 31 December 2019 (UTC)

1.13 and 1.14 blocks

[edit source]
Latest comment: 13 February 20201 comment1 person in discussion

The chart is still missing a bunch of blocks from 1.13 and 1.14 like coral blocks and all of those villager benches. Old memer (talk) 01:12, 13 February 2020 (UTC)

Pseudocode

[edit source]
Latest comment: 17 June 20202 comments2 people in discussion

The "pseudocode" looks an awful lot like python. I bet you could make a small program to calculate where the main logic is copy-pasted from this page. Tem326 (talk) 10:08, 17 June 2020 (UTC)

Congratulations, you have discovered the joke that python is just pseudocode. I don't think the code here is fully python, its designed to explain the logic, not to compile. KnightMiner t/c 18:01, 17 June 2020 (UTC)

What is the mining delay?

[edit source]
Latest comment: 19 February 20212 comments2 people in discussion

The "Instant breaking" section of the article mentions that a 0.3 second delay occurs between breaking blocks if the block cannot be instamined. However, lower down, in the "Blocks by hardness" section, it is mentioned that the delay is 0.25 seconds. Which of these is true? Nebisan (talk) 09:39, 19 February 2021 (UTC)

It is a 6-tick delay meaning that it is 0.3 seconds.Humiebee (talk) 14:32, 19 February 2021 (UTC)

Copper Blocks

[edit source]
Latest comment: 4 August 20241 comment1 person in discussion

Misssing breaking times 2001:4456:C4F:6900:1DE3:81DA:FF46:BA40 08:08, 4 August 2024 (UTC)

Click Mining

[edit source]
Latest comment: 28 August 20242 comments2 people in discussion

Click Mining has or does exist in Java and Bedrock; there is no section that explains how it works and how it was patched in Java and not Bedrock (that I could find).

Click Mining is a method to mine faster by clicking on each block separately. This still works in 1.21 Bedrock, but has been in the game for years. [1]

Someone should research Click Mining and share what they discover into a new page (I can share all I know on the subject).

I could be wrong about not having a page, but no page like Instant mining has gotten. SilasExperiment (talk) 00:35, 28 August 2024 (UTC)

I have noticed such a thing. And I do agree that someone should research it. -~-  Nerdyguy2000   T   E  00:39, 28 August 2024 (UTC)

Hey! Didn't they change it so that any block that requires a support will drop as an item no matter what tool you use?

[edit source]
Latest comment: 25 January 20252 comments2 people in discussion

This page hasn't been updated to reflect that! As should be expected of me by now, I'm of course FAR too sleep-deprived to make the fixes- but just as an example, the page still says that Iron Doors and both Weighted Pressure Plates (what do those things do, anyways??) won't drop as an item unless mined with a pickaxe. Which should no longer be true, right? Both of those items require a block to be placed on, they can't exist on their own!

I dunno... I could be wrong. I'm tired. I believe the update that made this change has a full list of the affected blocks in it's patch notes (or maybe that list is only present in the snapshot that introduced it), but I can't quite recall which update/snapshot it was. Sorry! D:


(Hey, I actually remembered to sign my comment this time! Neat-o!) TheOneWhoAteTheCookies (talk) 02:57, 25 January 2025 (UTC)

Yes, the page needs to be updated, hopefully I have time to do it tomorrow...--Capopanzo (talk | contribs) 04:24, 25 January 2025 (UTC)

Breaking speed calculator feedback

[edit source]
Latest comment: 29 January 20251 comment1 person in discussion

Whoever added this, I love you. PlNG (talk) 12:16, 29 January 2025 (UTC)

Hardness

[edit source]
Latest comment: 26 April 20252 comments2 people in discussion

I was thinking, due to this page's lengthiness, would it perhaps be a good idea to move the section "Blocks by hardness" to a new page such as Hardness or Breaking/Hardness. I feel that sure, it does help much when figuring out how long a block will take to break, but there should be a basic list of block hardness values isolated somewhere. It is especially useful when creating mods or behavior packs. Just a thought! :) LeftQuadrilateral (talk) 09:14, 25 April 2025 (UTC)

I personally 👁 Image
 Oppose splitting, but do agree that it's kind of long. I think we could {{collapse}} the table of blocks. --MinecraftExp123(talk|contribs) 02:34, 26 April 2025 (UTC)

Bedrock Hardness Values

[edit source]
Latest comment: 23 May 20251 comment1 person in discussion

Although Mojang has marked this problem as a parity issue, and adjusted some blocks' hardness value. Currently still some blocks have different hardness values in BE. For example, obsidian's hardness is 50 in JE, but 35 in BE, making them broken in different time with same mining tool but in different versions. The full lists can be viewed in zh:Module:Block_hardness_values_BE, should there be another Breaking table when a block's hardness value is different in BE? Don Trueno (talk) 09:52, 23 May 2025 (UTC)

Feedback (Fri, 04 Jul 2025 10:36:51 UTC)

[edit source]
Latest comment: 4 October 20252 comments2 people in discussion
Resolved

History does not tell when mining added to survival

--FeedbackBot 10:36, 4 July 2025 (UTC)
Mining has basically been in the game since the beginning. BDJP (t|c) 22:01, 4 October 2025 (UTC)

Feedback (Wed, 01 Oct 2025 10:54:28 UTC)

[edit source]
Latest comment: 1 October 20252 comments2 people in discussion
Resolved

There is a display bug: the history section contains block breaking table, the "Blocks by hardness" section does not contain this table. It seems that there is no problem with the source code.

--FeedbackBot 10:54, 1 October 2025 (UTC)
👁 Image
 Fixed. It appears that someone forgot to add the |foot=1 parameter at the end of the table. --MinecraftExp123(talk|contribs) 11:02, 1 October 2025 (UTC)

Feedback (Wed, 24 Dec 2025 15:03:21 UTC)

[edit source]
Latest comment: 27 December 20252 comments2 people in discussion
Resolved

Blocks of hardness 0.6 (e.g. Clay) are claimed to be insta-mined by an efficiency 3 diamond shovel, but in-game testing contradicts this. I believe this is due to floating-point rounding issues: When plugging the hardness 0.60000001 into the calculator (with efficiency 3 diamond shovel), it no longer claims to instantly break the block.

--FeedbackBot 15:03, 24 December 2025 (UTC)
The yellow box means that the block drops something other than itself when mined, not if it can be insta-mined or not. If a number is italicized, then that means that it can be insta-mined, which the clay block isn't. Furthermore, "0.6" is not a valid number for the calculator. BDJP (t|c) 00:35, 27 December 2025 (UTC)
Retrieved from "https://minecraft.wiki/w/Talk:Breaking?oldid=3335973"

Navigation menu