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Talk:Chicken Jockey

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Page?

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Latest comment: 5 December 20133 comments2 people in discussion

Shouldnt this be a part of the of the Zombie page? Seeing that the other versions of zombies are all part of it. --Saanoth (talk) 17:51, 5 December 2013 (UTC)

The Spider Jockey is separate from spider, even though it spawns randomly instead of a spider. KnightMiner (talk) 18:00, 5 December 2013 (UTC)
Rightie --Saanoth (talk) 18:02, 5 December 2013 (UTC)

Dinnerboned Pic

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Latest comment: 20 August 20143 comments3 people in discussion

I made a pic of an upside-down one, that you might want to add... I can't be bothered making an account to upload it; it's at imgur.com/hurVADh (and I can't post a direct link here, it won't permit it) 88.104.29.236 23:44, 5 December 2013 (UTC)

Added. Kanegasi C 10:59, 6 December 2013 (UTC)
Those are great, Four combinations possible (in the Pic), including the Chickens-themselves, being I-guess flippable, by their own "Dinnerbone" (there's another, Notch pretty sure), -named Name Tag. I'm just saying I missed that point, in the previous 2 re-views, of this stuff, hee hee.
Now, according to this info. about Curing a Zombie (Baby) Villager, we could get a free Chicken. I can imagine a contest where someone defeats an Ocean Monument for its 8 Gold Blocks, uses them to Cure such a(n ex-Zombie) Villager, giving a free Chicken, lol. Yilante 50.1.134.76 18:31, 20 August 2014 (UTC)

Is this for real, or just a prank?

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Latest comment: 6 December 20133 comments3 people in discussion

Including a prank by Dinnerbone.... --MentalMouse42 (talk) 01:58, 6 December 2013 (UTC)

Yeah, it's in 13w49a. Spam zombie spawn eggs for a while and you'll get one. -- Orthotopetalk 02:05, 6 December 2013 (UTC)
Or just /summon Zombie ~ ~ ~ {IsBaby:1,Riding:{id:Chicken}}
88.104.29.236 04:50, 6 December 2013 (UTC)

Baby Zombie Pigmen Chicken Jockey

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Latest comment: 10 December 20132 comments2 people in discussion

(wow, quite the name) Shouldnt the variation where it is a zombie pigman riding the chicken be mentioned very early in the article, seeing that this divides the Chicken Jockey into to big variations? --Saanoth (talk) 21:18, 6 December 2013 (UTC)

I'm also wondering if Zombie Pigmen Babies "Burn" in the sun, in the Overworld (I know adults, Eventually can I believe). I'll go check that out at that page. Meanwhile, I really wonder if this Mob is any more difficult to deal with than simply a Baby Zombie (Pigman)?

Other than that no fall damage from a Drop, thing; this might make having Bases /Villages underneath any overhang more-dangerous (but they already would be, if a Creeper decides to Detonate on impact), especially to Villagers. The hitbox is much larger, though it seems while dealing damage to the Hostile, riding Mob of the otherwise passive Chicken. I suppose they must be trickier, though as killing the Chicken underneath will not change the Baby Zombie (Pigman)'s actions /Speed in the least, only reduce that ability to Drop, safely. Oh, and a last thought: sensing yet-another Chicken in a Chicken Farm may not any-longer be as safe as before, if there are any ways for Zombie Baby (Pigmen) to get /Spawn (if Zombie in the Overworld; or Pigmen, in the Nether) inside. Yilante 50.1.134.10 03:11, 10 December 2013 (UTC)

Spawn Rate

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Latest comment: 8 December 20131 comment1 person in discussion

Anyone know the exact spawn rate of Chicken Jockeys? (Like from the code). Docm77 in a recent video said 5% of Zombies were Baby and 2% of Baby Zombies were Chicken Jockeys. KnightMiner (talk) 23:26, 8 December 2013 (UTC)

Are they able to spawn with armor / pick up items?

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Latest comment: 10 December 20132 comments2 people in discussion

Does anyone know if the babyzombies riding the chicken can spawn with armor or weapons, and wether they can pick up items or not? --MinecraftChrizz (talk) 16:22, 10 December 2013 (UTC)

In one of Docm77 videos, he had a chicken jockey who picked up a block of cobblestone. As for spawning I am unsure. KnightMiner (talk) 17:36, 10 December 2013 (UTC)

The baby zombie jockey controls the chicken. However, the zombie pigman jockey uses the chicken AI.

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Latest comment: 29 April 20141 comment1 person in discussion

Shouldn't that be added to the page? I found that on the Zombie Pigman page. I think it should be added to this page as well. 121.216.98.182 04:01, 29 April 2014 (UTC)

Okay.

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Latest comment: 20 August 20141 comment1 person in discussion

Once I saw a baby zombie villager chicken jockey and I was all like "A baby villager has been bit by a zombie...And a chicken."

Yeah. Maybe it got Chicken-pox XD , too.
in R L, adults suffer far-worse (can even die) from chicken pox, if they Didn't get it as younger, kids (which prevents them from getting it, later). Who knows if MC Zombie -Infected Villagers, suffer-worse as adults, When they become Zombies (they don't Age, if they become Zombies as Children), Burning in Sunlight being one of the symptoms that can lead to death - and if part of the protection of the Zombie Baby /Child Villagers is that, rarely, they can "become" partially like Chickens themselves :P - so that MC Zombies have something in-common with chicken pox, which can have Chickens themselves? XD Yilante 50.1.134.76 18:43, 20 August 2014 (UTC)

Pig struck by lightning

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Latest comment: 18 January 20172 comments2 people in discussion

Does anybody know if a pig that has been struck by lightning can become a zombie pigman chicken jockey? Has that been tested? Ensephylon (talk) 00:34, 12 May 2014 (UTC)

I highly doubt it, since the zombie pigman that spawns will always be an adult. VeenM64 (talk) 21:27, 18 January 2017 (UTC)

Jockeys

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Latest comment: 10 January 20176 comments3 people in discussion

Chicken Jockey and Spider Jockey were (relatively) well-defined things when they were first implemented. But, when Pocket Edition 0.14.0 came out, a new set of behaviors for baby zombies came into effect, where they try to ride a variety of things, passive mobs included.

It would be nice to toss around some ideas of what to do with this flourishing of Jockey types.

  • Have a single 'jockey' page?
  • Change the chicken jockey page to encompass all animals that baby zombies jockey, keep the skeleton jockey page as encompassing all animals (except horses) that spiders jockey?
  • Keep chicken jockey and skeleton jockey as they are, without the new PE jockeys, and have a new page for just those?
  • ???

Sealbudsman talk/contr 17:25, 24 May 2016 (UTC)

‎Maethoredhel, I can vouch that at least as of 0.14.0, the user was correct in that information. See Zombie#History and also your own device if you wish. I haven't checked it after May 2016 however, so it may have changed in the meantime ... Anyway, this info is not noted on the Zombie page, unfortunately, nor on this page, which are two pages where it might fit. Incidentally, taking the new baby zombie behavior into account (see Zombie#History) do you have any thoughts on whether Chicken Jockey and/or Spider Jockey need a revisit, per my topic above? – Sealbudsman talk/contr 20:29, 9 January 2017 (UTC)
I would support merging the jockey pages. The Blobs👁 Image
00:37, 10 January 2017 (UTC)
@ Sealbudsman: In my opinion, this option seems most fitting:

Change the chicken jockey page to encompass all animals that baby zombies jockey, keep the skeleton jockey page as encompassing all animals (except horses) that spiders jockey.

Therefore you wouldn't have to scroll for several seconds attempting to find the type of jockey you are looking for (when reading the said single jockey page). — Maethoredhel (TalkContribsLogs) 19:12, 10 January 2017 (UTC)
I did a test merge on this page: User:Sealbudsman/Sandbox/Jockey; Looking at it, I am personally leaning towards not merging them, but instead, taking that option you quoted. I can't put my finger on it, but the two things just feel different. Some of it is the baby zombie's behavior that is so qualitatively different from the spider's: it seeks out mounts, it's in control of its mount. And then what you say, one has to skip past spider info to read about baby zombie info, and vice-versa, which hints that there's not much they really have in common, that one could call generic jockey information.
If we did option 2, would we still call the page 'Chicken Jockey'? Maybe that could be fine for now, and should not be a hurtle? – Sealbudsman talk/contr 19:41, 10 January 2017 (UTC)
I think it would be fine if we kept the name "Chicken Jockey", while simultaneously if anyone wishes a different name, that would be a separate discussion to be revisited in the future. — Maethoredhel (TalkContribsLogs) 20:15, 10 January 2017 (UTC)

Paradox?

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Latest comment: 25 February 20172 comments2 people in discussion
  • The chicken does not lay eggs. However, they can still be bred into regular chickens.
  • Chicken jockeys that aren't already targeting a player will follow a player holding seeds like a normal chicken, but cannot be fed.

cannot be fed can still be bred

How can you breed chickens when you can't feed them? Or it means setting it into love mode via commands to breed them? But it needs to be explained. JackAlpha26 (talk) 14:29, 25 February 2017 (UTC)

Yeah, it was poorly worded. They can be fed as long as they're not targeting a player, which pretty much means you have to be in Creative mode to do it -- this puts the chickens in love mode, and they'll breed a baby chicken -- but in Survival mode, they can't be fed because they're busy targeting you. – Sealbudsman talk/contr 20:47, 25 February 2017 (UTC)

Pigman Chicken Jockeys

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Latest comment: 3 June 20172 comments2 people in discussion

Can these even spawn without the use of commands? Since chickens can only spawn in the Overworld, and Pigmen can only spawn in the Nether.

HalfOfAKebab (talk, contribs) 23:23, 27 April 2017 (UTC)

When initially spawning, baby zombies have a 1:20 chance of checking for an existing nearby chicken, then spawning as a jockey of that chicken. If they aren't the type to mount an existing chicken, then instead they have a 1:20 chance of spawning as a chicken jockey.
And zombie pigmen have the exact same initially-spawning rules as zombies. So yeah, they can do that. – Sealbudsman talk/contr 23:49, 3 June 2017 (UTC)


Yeah, they can in the new Nether. If the player goes too far away from it, the Zombified Piglin will de-spawn and there will just be a chicken.

Drowned chicken jockey

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Latest comment: 16 March 20181 comment1 person in discussion

The spawn information for the drowned chicken jockey still needs to be added. jjlr (talk) 04:03, 16 March 2018 (UTC)

My chicken jockeys still lay eggs even after 1.8

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Latest comment: 13 August 20222 comments2 people in discussion

When I spawn my jockeys with commands, they still lay eggs. Enderdespawnmite (talk) 01:23, 17 May 2018 (UTC)

That is becuase jockey chickens contain a special tag that makes them unable to lay eggs, a tag you likely did not include in your summon command. Aceplante (talk) 06:47, 13 August 2022 (UTC)Aceplante

Experience

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Latest comment: 6 April 20191 comment1 person in discussion

The entity template says the chicken drops 10 experience, but the drops section says it drops 1 to 3 experience. Why do they say different things? an_awsome_person (talk) 01:40, 6 April 2019 (UTC)

Merge with Zombie or completely split from zombie articles

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Latest comment: 12 September 20205 comments5 people in discussion

Inspired by this comment by PancakeIdentity, should we merge this article with Zombie or remove all jockey-related information from that article and the articles for other zombie variants (in particular Husk and Zombie Villager have information on jockeys)? Currently the typical chicken jockey behavior is described here, while apparently similar Bedrock behavior is described on the articles for zombie variants. Assuming this is an inconsistency that needs to be addressed, how would we do it? --AttemptToCallNil (report bug, view backtrace) 17:57, 12 October 2019 (UTC)

I'd personally support moving all the information here. It'd keep it in one area without having duplicate information across multiple zombie variant pages. If we do move all the information to this page, I'd suggest a rename of this page to reflect Bedrock's behavior. -PancakeIdentity (talk) 19:28, 12 October 2019 (UTC)
I think the behavior of Baby Zombie in Bedrock should split into separate pages such as "Riding", just like the behavior of Baby Piglin riding Baby Hoglin. This is clearly different, because the Chicken Jockey in Java and the Spider Jockey spawn already in the Riding state at they spawn. Pneuma01 (talk) 12:57, 12 September 2020 (UTC)
I agree, i think they should make a jockeys page that show different types of mobs and what mob they ride in in what edition. James Haydon (talk) 20:22, 12 September 2020 (UTC)
Remove all jockey info but still add a {{main}} template, reason being is that these mobs can also ride other mobs in Bedrock Edition and adding all that info is too much, maybe add the jockey info in this page? For spider jockeys, instead of having just {{main}}, add a short description including {{main}}, however only on the Spider article this additionall info should go as spider jockeys spawn on a spider spawn, not a skeleton spawn---Humiebee Discuss anything with me Look at my edits 20:34, 12 September 2020 (UTC)

Chance For the Rarest Jockey Possible

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Latest comment: 14 August 20223 comments3 people in discussion

The article says that that there is a "1 in 1.9921×10^35" chance for a "baby zombie villager to spawn wearing enchanted full diamond armor and holding an enchanted iron sword while riding a chicken." The number was added by an anonymous editor about a year ago (although it has changed to a percentage and "1 in . . ." form since then). What is the math behind that number? Given the best conditions, it includes the probability of:

  • A zombie being a baby (5%)
  • The probability of it spawning as a chicken jockey (5%)
  • The probability of it having armor (15%)
  • The probability of it being enchanted (50% or 50%^4, depending on whether the "Armor Enchantment" probability applies to each armor item separately or all at once)
  • The probability of it being a full set (72.9%)
  • The probability of it being diamond (0.04% or 0.04%^4, depending on whether the "Chances of different armor types" applies to each armor item separately or all at once)
  • The probability of it having a weapon (5%)
  • The probability of it being an iron sword (33.3%)
  • The probability of it being enchanted (5%).

If the two uncertain probabilities apply to each armor item all at once, it comes out to about 1 in 2.1970×10^10. If it is applied to each armor item separately, it is about 1 in 2.6462×10^21. Is the original number in error, is there something missing from this calculation? Either way, a correct calculation should be in the article in some form. Slscool (talk) 16:59, 8 May 2020 (UTC)

And the probability of it spawning in a snow biome? TheOrangePick (talk) 18:18, 3 October 2020 (UTC)

Edit: I took your number, accounted for being left handed, and added some more detail Aceplante (talk) 21:55, 14 August 2022 (UTC)Aceplante

Rename to Zombie Jockey and add all of the baby zombie riding other animals from Bedrock Edition

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Latest comment: 5 April 20213 comments2 people in discussion

It would make a lot more sense. Bedrock Edition zombie babies can spawn riding almost any animal Spectrogram (talk) 08:57, 20 November 2020 (UTC)

It will be difficult to change this name. This issue has been debated for years. Perhaps the reason for the inconclusive nature of this issue is that in the past, developers have also referred to these in Bedrock Edition simply as Chicken Jockey. Pneuma01 (talk) 17:52, 30 March 2021 (UTC)
But in the patch notes for the Legacy Console Edition, it says "Baby zombie jockeys"[1]. That's weird. Pneuma01 (talk) 03:31, 5 April 2021 (UTC)

References

  1. "Baby Zombie jockeys can now ride any mobs." - Change log for Title Update 60 - December 19th 2017

Can baby zombie chicken jockeys spawn from regular zombie spawners?

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Latest comment: 1 February 20223 comments2 people in discussion

I've tried finding it out. This 2014 forum post suggests that chicken jockeys indeed can spawn. But some bug reports don't make it clear if chicken jockeys spawning from zombie spawners is intentional or not. Would be nice if this article gave a definitive answer to this question. —⁠andrybak (talk) 14:24, 29 January 2022 (UTC)

I've done it myself in 1.18.1. Answer: yes. They definitely do. Not sure how to test if addition of chickens to the vicinity of the spawner helps or not. —⁠andrybak (talk) 00:43, 1 February 2022 (UTC)
Java or Bedrock? I have seen thousands of zombies spawn from a spawner in my flooded dungeon farm, and not a single one has ever spawned riding a chicken. Amatulic (talk) 02:40, 1 February 2022 (UTC)

Drowned Jockeys in Bedrock

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Latest comment: 2 December 20241 comment1 person in discussion

Is it possible for it to happen naturally or is it command exclusive? Thegameandtime (talk) 03:24, 2 December 2024 (UTC)

Feedback (Thu, 27 Mar 2025 19:49:29 UTC)

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Latest comment: 27 March 20252 comments2 people in discussion
Resolved

Add the Minecraft movie chicken jockey in the other media section

--FeedbackBot 19:49, 27 March 2025 (UTC)
👁 Image
 done -BrianGLHF (talk) 21:04, 27 March 2025 (UTC)

Feedback (Fri, 28 Mar 2025 01:50:43 UTC)

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Latest comment: 28 March 20251 comment1 person in discussion
Resolved

If chicken jockey has baby zombie riding warm and cold chicken why don’t we add not baby zombified piglin riding warm and cold chicken? What if Chicken Jockey had a baby zombified piglin riding a warm and cold Chicken Jockey in galley like a baby zombie riding a warm and cold chicken in galley in Chicken Jockey?

--FeedbackBot 01:50, 28 March 2025 (UTC)

Feedback (Tue, 01 Apr 2025 14:43:57 UTC)

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Latest comment: 1 April 20254 comments3 people in discussion
Resolved

A Chicken Jockey spawning is exclusive to Java Edition?

--FeedbackBot 14:43, 1 April 2025 (UTC)
Jockeys spawning already mounted on a chicken is exclusive to Java. In Bedrock baby zombies always spawn mountless, and have instead a 15% chance of having the ability to mount another existing mob when targeting something.--Capopanzo (talk | contribs) 15:19, 1 April 2025 (UTC)
I've rewritten the section a bit to make this a bit clearer. Besides that: I thought the mounting thing was just an additional feature but chicken jockeys could still naturally spawn in Bedrock, is that really not the case? | violine1101 (talk) 18:39, 1 April 2025 (UTC)
As far as I can tell from in-game tests and the behavior files, chicken jockeys don't spawn naturally in Bedrock. Here's the behavior file: https://github.com/Mojang/bedrock-samples/blob/preview/behavior_pack/entities/zombie.json --Capopanzo (talk | contribs) 19:25, 1 April 2025 (UTC)

Spawn section of infobox on this page is kind of jarring because the infobox is thin

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Latest comment: 26 June 20251 comment1 person in discussion

Any ideas on how to fix this? I think a button to expand the infobox and make if full width would be heplful...

in which case, maybe I should move this to Template talk:Infobox.

Please share your thoughts / ideas. -- Simanelix (T|C) 21:18, 26 June 2025 (UTC)

What does "naturally" spawning include or exclude?

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Latest comment: 21 March3 comments3 people in discussion

In the section about spawning in Java, it mentions a 5% chance of spawning on a chicken when spawning "naturally" withing a certain range of them, but what does "naturally" mean? Are spawners "natural?" We've been testing a flock of chickens near some zombie baby spawners in a trial chamber and have had no luck. Not sure if it's bad RNG or if spawners (or specifically trial spawners, or specifically trial baby zombie spawners) don't count. Or maybe it's a bug? Does anyone know? – Unsigned comment added by 73.173.142.161 (talk) at 02:20, 21 December 2025 (UTC). Please sign comments with ~~~~

Player-Placed Blocks register differently in-game, as we see with the Note Blocks.
If the Spawner did not occur naturally and was instead placed by a player I do not think it would fall under the "Natural" category.
Furthermore, Spawners as a whole most likely would not count as "Natural" since they are a set, re-occuring source block for mobs.
Natural Spawning most likely refers to Zombies spawning due to darkness. ~2026-ZoglinVexDolphin6158 (talk) 15:26, 17 March 2026 (UTC)
I agree with ZoglinVexDolphin6158 on the differences between Natural/Player-Placed blocks, but could we get official confirmation on this? ~2026-StriderRiverPiglin6548 (talk) 16:26, 21 March 2026 (UTC)

Feedback (Mon, 02 Mar 2026 18:42:01 UTC)

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Latest comment: 2 March1 comment1 person in discussion
Resolved

The upcoming render needs to be rerendered for the new new model

--FeedbackBot 18:42, 2 March 2026 (UTC)

Feedback (Wed, 18 Mar 2026 13:39:30 UTC)

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Latest comment: 18 March1 comment1 person in discussion
Unresolved

Since husk and zombified piglin jockeys will be seen riding on warm variant chickens 99% of the time, I feel it'd make sense to have the infobox images display them riding warm chickens instead of temperate chickens, to reflect that that's the default.

--FeedbackBot 13:39, 18 March 2026 (UTC)

Feedback (Fri, 27 Mar 2026 18:51:29 UTC)

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Latest comment: 27 March2 comments2 people in discussion
Resolved

Most renders are not up to date with Tiny Takeover

--FeedbackBot 18:51, 27 March 2026 (UTC)
Yes, that is why there is a {{more images}} message box right at the top of the article. - RedX (talk) 18:53, 27 March 2026 (UTC)

Feedback (Sun, 19 Apr 2026 01:40:43 UTC)

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Latest comment: 19 April2 comments2 people in discussion
Resolved

Is the citation for the name needed?

--FeedbackBot 01:40, 19 April 2026 (UTC)
Nope, removed.  Nixinova  T ⁄ C  01:43, 19 April 2026 (UTC)

Data values

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Latest comment: 19 April1 comment1 person in discussion

I feel a data values section would be useful to summarise the NBT tags used for chicken jockies.  Nixinova  T ⁄ C  01:44, 19 April 2026 (UTC)

Does the chicken of the chicken jockey ever spawn as a baby, or always an adult?

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Latest comment: 27 May2 comments2 people in discussion

~2026-RiverSnowBadlands14373 (talk) 20:19, 27 May 2026 (UTC)

In Java chicken jockeys can either spawn mounted on an existing chicken, or spawn on a new chicken. If it spawns mounted on a new chicken, then it's always an adult (" there is an additional 5% chance of the baby spawning mounted on a new adult chicken."). If it spawns mounted on an existing chicken, then the chicken keeps its data including whether it's a baby or an adult. --Capopanzo (talk | contribs) 20:25, 27 May 2026 (UTC)
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