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Seeing what's written about the coal, there are formula's known about the ore generating. Is it possible to draw a graph for the types of ore for how many % is usually that ore in a specific layer? I think it would be interesting.
I will upload an image showing the differences in ore by quadrant when I get the permissions. I am currently gathering information on all ores by layer and quadrant. NZPhoenix 06:13, 20 May 2011 (UTC)
There needs to be a diamond ore image on the page. Timberdoodle 18:44, 20 May 2011 (UTC)
In the section ore varieties I'm not seeing any image. Timberdoodle 01:12, 22 May 2011 (UTC)
According to this page, gold (and lapis lazuli) are found in layer 35 of the map, if only rarely. The thing is, I have now peeled back all of layer 36 of the map in a 130 by 130 block space (don't ask), and am currently well into peeling back layer 35, and I have found no gold or lapis ore blocks. What gives?!? Wandergirl108 01:15, 16 September 2011 (UTC)
Okay, I DID find gold ore while digging out layer 35, but that means that it didn't appear until layer 34, so again, what gives?Wandergirl108 13:39, 4 October 2011 (UTC)
It's all about chance and randomness: Gold is, very rarely, on layer 36. It is like 0.01% though, so assuming that is a correct guess you would on average find 1 gold per 10.000 blocks you remove. Since gold normally has about 4 pieces per layer, you'd need to mine 40.000 blocks at that layer to find one gold vein, on average. That is a 200x200 square. Again, on average, so you might as well need to mine 4 times as much if you are unlucky. Jippiedoe 13:51, 4 October 2011 (UTC)
This really needs updating, it sure is different now and I want to know how much. Atleast clay is a lot less rare. Jippiedoe 10:31, 25 September 2011 (UTC)
i totally agree, but people didn't leave any sources on the program they made the diagram with, for me to check if it is updated to 1.8.1 yet edit: found it it's called mian (minecraft analyzer) -Wally
https://web.archive.org/web/20221031222843/https://i.imgur.com/djSvZ.png There is a picture that someone made about the new ore hights. Finally I know why my mine didn't work: I mined with layer 12 as the floor!Jippiedoe 14:05, 4 October 2011 (UTC)
Could someone add some chart about how many blocks of ore you can find per chunk? Or, I'll conduct an experiment in MCEdit that removes all stone, sand, gravel, dirt, lava, water, and sandstone; conducting it in several biomes, when I have time. Skyminer707 20:08, 27 October 2011 (UTC)
I started trying to add rarity data from the individual articles, but it's very inconsistent so I'm not adding it to the article. It would be great to have some consistent measure. Here's how it looks:
| Ore type | Commonly found up to... | Rare between... | None above... | Pickaxe needed for drop | Rarity |
|---|---|---|---|---|---|
| π Image Coal |
Layer 128 | Layer 129-131* | Layer 132* | Wood or better | 1.25% of all stone average 124 per chunk |
| π Image Iron |
Layer 64 | Layer 65-67 | Layer 68 | Stone or better | 0.72% of stone from rows 2-61 average 72 per chunk |
| π Image Lapis Lazuli |
Layer 23 | Layer 31-33 | Layer 33 | Stone or better | 0.083% of all blocks / 0.1013% of stone (levels 13-16) average 3.43 per chunk |
| π Image Gold |
Layer 29 | Layer 31-33 | Layer 34 | Iron or better | 0.1437% (levels 2-28) average 7.5 per chunk |
| π Image Diamond |
Layer 12 | Layer 13-15 | Layer 16 | Iron or better | 1.276% of stone (levels 2-14) average 3.097 per chunk |
| π Image Redstone |
Layer 15 | Layer 16 | Layer 17 | Iron or better | 1.025% of stone (below level 14) average 25 per chunk |
I love this information, but is there a way to make it into more consistent units? Average number/chunk? % of stone blocks? etc. I'm trying to come up with a reliable equation of efficiency*durability*(frequency of materials) to determine which tool set is really the best "value". I'm coming to the conclusion it's probably stone tools and iron armor, but maybe leather if you have a ranch. Of course enchantments can make the rarer materials more worthwhile... 130.212.135.38 03:00, 20 January 2012 (UTC)
I've updated some of this information from other parts of the wiki. User-100128569 (talk) 18:27, 13 April 2020 (UTC)
Now that the 1.8 update is out, should I put the the default values for Spawn Size and Spawn Frequency in the table? 98.245.111.235 17:03, 27 August 2014 (UTC)
| Ore type | Most Found | Common | Rare | None above | Pickaxe needed for drop | Dimension |
|---|---|---|---|---|---|---|
| π Image Coal |
5-52 | 128 | 129-131 | 132+ | Wood or better | Overworld |
| π Image Iron |
5-54 | 64 | 65-67 | 68+ | Stone or better | Overworld |
| π Image Copper |
Unknown | Unknown | Unknown | 64+ | Stone or better | Overworld |
| π Image Lapis Lazuli |
13-17 | 23 | 31-33 | 34+ | Stone or better | Overworld |
| π Image Gold |
5-29 | 29 (76 Badlands) | 31-33 (77-79 Badlands) | 34+ (80+ Badlands) | Iron or better | Overworld |
| π Image Redstone |
5-12 | 12 | 13-19 | 20+ | Iron or better | Overworld |
| π Image Diamond |
5-12 | 12 | 13-19 | 20+ | Iron or better | Overworld |
| π Image Emerald Mountains Only |
5-29 | 29 | 30-32 | 33+ | Iron or better | Overworld |
| π Image Nether Quartz |
10-114 | 120 | 123-125 | 128+ | Wood or better | Nether |
| π Image Nether Gold |
10-114 | 120 | 123-125 | 128+ | Wood or better | Nether |
| π Image Ancient Debris |
13-17 | 23 | 22-119 | 120+ | Diamond or better | Nether |
by DindinYT 10:00 AM (4th December 2020)
I remember hearing or reading somewhere that deposits of dirt or gravel underground always indicates there's an ore vein next to it. I've been playing the game since 1.5, and this has at least almost always turned out to be true. Is there some sort of deliberate pairing of the two in the generation code, or is this just a coincidence (i.e. any deposit of gravel or dirt is very likely to be next to an ore vein because, by the time you've dug through one, you've dug beyond the average distance between veins)? Steve the Pocket 00:51, 24 December 2011 (UTC)
I have gone down mine shafts that I had been down dozens of times, and seen ore blocks of iron, coal, and occasionally rarer things like redstone or gold. They weren't in a dark corner or anything, they were in plain sight, even places I had to walk over multiple times. I can accept that I could miss blocks sometimes, but this has happened too often and in places too easy to see to be normal. I'm now starting to wonder if ore blocks can spawn in caves after chunk generation, or, if not spawn, be converted from existing blocks. I had considered it before, but do so now more than ever after Notch's GDC talk. In it, he mentioned that players had yet to discover something (though he said it wasn't a crafting recipe), and he mentioned both that the game has its' roots in serious physics and that unexpected consequences sometimes made it into the game. Additionally, in a newly created world, I was a level of 12 when I found a 6-block vein of coal next to a lava pool. While this in no way constitutes evidence, as coal can be found virtually anywhere, including places where one might expect diamond to be, it is interesting to think that if my theory is correct, this might naturally turn into diamond. This is all mildly crazy conjecture, and so I would welcome all of your thoughts and criticisms on the subject.
It seems this link http://www.digital-trauma.de/mc.html is broken. It opens the page, but the chart does not work. βPreceding unsigned comment was added by 147.206.4.254 (Talk) 14:30, 4 January 2013 (UTC). Please sign your posts with ~~~~
--Kanegasi βΊC 18:38, 4 January 2013 (UTC)I've noticed that iron, redstone, lapis, gold, and diamond ores are always the of the same vein types. I've changed some articles so that the vein size is 4 to 8, based on personal experience. (Before, they said 1-9 or 1-10. Also, iron may have 9 as a possibility.) Am I right? Also, are nether quartz ores of the same type? HotdogPi β¬γ² 04:05, 21 January 2013 (UTC)
Minecraft has a lot
Does anybody have any idea why Lapis, Emerald, And Nether Quartz have different textures than the rest of the ores? It seems weird they are ... well, different. I mean, Emerald ore doesn't look pixelated at first glance! Jeb should totally change them to look the same. If he adds Ruby, I could understand a different texture, but really? Enderderp572 20:01, 1 July 2013 (UTC)
ALWAYS when i see emerald ore i think its diamond!
Also if you noticed,emeralds spawn more often than diamonds do.
This is unnecessary for a talk page. -98.230.115.82 23:43, 18 May 2020 (UTC)
I copied the "ideal layer" column on the ores table from the Altitude page, but it keeps getting reverted. - MinecraftPhotos4U (talk) 19:04, 9 June 2016 (UTC)
In the section, Ores#Availability, it says "The graph on the right shows the ore distribution.". Except there's no graph on the right. There is a graph showing ore percentage distribution in the above section. -EatingSilencerforBreakfast (talk) 22:40, 26 January 2019 (UTC)
-- El rando 199.119.233.171 18:48, 10 February 2024 (UTC)
does the ancient thing count as a ore for netherite?
its not on the page and its feel like a necessity to add this
Would gilded blackstone count as an ore? β98.230.115.82 21:35, 16 May 2020 (UTC)
Yes this should probably be added - its basically gold but inside blackstone instead of stone or netherrack youtube :P (talk) 16:10, 2 June 2020 (UTC)
The sentence "The highest layers that gold, redstone, diamond, and lapis lazuli ore can be found on are two layers lower" in the "Availability" section of the article is confusing in its context. This sentence cites an image showing an alleged change to 1.8 in ore distribution; can anyone confirm that what it says is true? If so, then this should be mentioned in the "History" section. --Fluffy8x (talk) 16:36, 18 February 2021 (UTC)
Someone placed a move template on this page to move it to ores, making it singular to plural. I am π Image
Neutral on this merge as yes, it is plural but it is talking about the ore block, consistent with like Sandstone (talks about 2 types of sandstones) but that feels different to this case. Any thoughts?Humiebee (talk) 22:33, 19 February 2021 (UTC)
Given that amethyst AND gilded blackstone are explicitly not included due to not being ores, I feel like ancient debris probably doesn't fit here either, especially since the method of obtaining its ingot is so different from all of the other ores. Beyond that, every other ore on this page is actually titled as such.
Athesiel (talk) 20:28, 24 February 2021 (UTC) bl
Emerald ore can spawn anywhere in a chunk with a mountain biome in it, even if the are of the chunk it generates in is not in the mountains. I found a spawn like this randomly mining, the seed is -3517766418581675179 and the location is -496 29 47. Ardsamurai (talk) 17:38, 1 May 2021 (UTC)
I donβt know how to change it, but the non-Deepslate ore sprites are outdated, showing the pre-1.17 textures. β Unsigned comment added by Minceraftiscool (talk β’ contribs) at 08:00, 12 June 2021 (UTC). Sign comments with ~~~~
Geodes essentially function similar to a giant ore, providing the player with Amethyst Shards, which act like any other mined mineral. They can be crafted into things albeit very limited at the moment.
The Amethyst Cluster essentially acts like the Amethyst Ore, as that is what the player breaks to obtain the Shards which are used for crafting into other things. However, although the Amethyst Clusters grow out of Budding Amethyst, they themselves don't drop Amethyst when broken. Therefore, I am wondering if this page should consider Geodes as a whole, or Amethyst Clusters?
I just feel Amethyst should be included here, as it is a mined mineral that essentially forms within a giant ore structure.
I tried editing the table but struggled so I'll put it here. ore distribution is different in the desert because y levels that are 50+ are almost completely replaced with sandstone and sand, which seems to block out a lot of the stone, and by extension the ores. below 50 coal is quite abundant, making the ideal depth for coal in a desert to be a far lower depth of 48. Lyciathelycanroc (talk) 12:08, 4 April 2022 (UTC)
My proposal is to rework the table in Ore Β§ Distribution:
| Mineral | Coal | Lapis Lazuli | Copper | Iron | Gold | Redstone | Diamond | Emerald |
|---|---|---|---|---|---|---|---|---|
| Stone ore | π Image |
π Image |
π Image |
π Image |
π Image |
π Image |
π Image |
π Image |
| Deepslate ore | π Image |
π Image |
π Image |
π Image |
π Image |
π Image |
π Image |
π Image |
| Raw resource | π Image |
π Image |
π Image |
π Image |
π Image |
π Image |
π Image |
π Image |
| Raw resource block | π Image |
π Image |
π Image |
π Image |
π Image |
π Image |
π Image |
π Image |
| Smelted resource | β | β | π Image |
π Image |
π Image |
β | β | β |
| Smelted resource block | β | β | π Image |
π Image |
π Image |
β | β | β |
| Minimum pickaxe tier required | π Image Wooden |
π Image Stone |
π Image Iron | |||||
| Found in biome | Any | Any + more abundant in Dripstone Cavesβ[a] |
Any | Any + more frequent in Badlands |
Any | π Image Mountains π Image Windswept Hills | ||
| Abundance | Very common | Rare | Common | Common | Common | Rare | Very rare | Rare |
| Total range | 0 to 320 | -64 to 64 | -16 to 112 | -64 to 320 | -64 to 32 | -64 to 16 | -16 to 320 | |
| Most found in layers[b] | 45 | -2 | 43 | 14 | -18 | -59 | 85 | |
| None at layers | -64 to -1 | 65 to 320 | -64 to -17 and 113 to 320 | 73 to 79 | 33 to 320 | 15 to 320 | 16 to 320 | -64 to -17 |
--Simanelix (T|C) 00:05, 10 May 2024 (UTC)
On this page, there used to be an interactive graph, if I recall correctly. I've had this page saved for the graph, but it seems to have disappeared, and I cannot seem to find it elsewhere on the wiki. This may very well be my own fault or incompetency, but I would appreciate it a lot if someone could advice me on the state of this graph and where it could be found. Thanks in advance.
Note: I don't use wiki talk functions usually, so I apologize if this is the wrong place to ask. DaBaldEagul (talk) 12:22, 22 July 2024 (UTC)
I'm not sure about bedrock ore generation but if it's different or the same a note should be made somewhere about it for reassurance
"Ore distribution" section is poorly designed. It's too complicated and not in a good way. It's a good thing that there is a lot of information on ore generation, but it's poorly executed in a way that is difficult to understand and inconvenient to navigate through. The only actually useful part of the whole section is the "ore distribution chart" β the one provided by Mojang. That image should be at the forefront of the section and easier to find.
The current ore definiton is a block that generates in blobs underground and can be smelted. Clay fits this bill, but is obviously not an ore. Now you mighe be like "oh, but it only spawns in a specific biome so it doesn't count" but emerald ore also only generates in specific biomes. So something needs to change to clairify that clay is not an ore. CrockCraftMC (talk) 22:25, 13 October 2025 (UTC)