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Talk:Rarity

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Latest comment: 10 April by Capopanzo in topic Feedback (Fri, 10 Apr 2026 23:46:54 UTC)
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Using CSS-styled text instead of images for examples

[edit source]
Latest comment: 30 June 20185 comments3 people in discussion

Examples:

Oak Log Skeleton Skull Conduit Enchanted Golden Apple

Note that this may not look exactly like the text in-game due to subpixel anti-aliasing which is not used in Minecraft itself, and there's no standard or portable way to disable that via CSS, which is why I am hesitant to implement it. --AttemptToCallNil (report bug, view backtrace) 19:56, 27 June 2018 (UTC)

You can use the format-n classes for the formatting:
Oak Log Skeleton Skull Conduit Enchanted Golden Apple
You must enter 0.125em for each pixel instead of 4px. But unfortunately, there is no format-f class (IDK why), so you have to format manually (since you're an admin now, you may add this to MediaWiki:Common.css if you want to). – ItsPlantseed|11:36, 28 June 2018 (UTC)
@Majr: Asking you since you were the one who added the format styles. Is there any reason why the format-f class is not present there? --AttemptToCallNil (report bug, view backtrace) 12:21, 28 June 2018 (UTC)
Because they were added for minetip, which uses format-f as the default style, so there was no need for a class. Should be easy enough to add it though. MajrTalk
Contribs
08:04, 30 June 2018 (UTC)
The thing is, MediaWiki:Common.css does not share with mobile device. I can see why Majr didn't move them to MediaWiki:Gadget-site-styles.css, but considering they're not just for tooltip. – ItsPlantseed|07:18, 30 June 2018 (UTC)

Bedrock and Minecraft Earth

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Latest comment: 30 January 20202 comments2 people in discussion

In bedrock, the only items with different colors are music discs (cyan), enchanted books (yellow), golden apples (cyan), and enchanted golden apples (pink). Of those, only enchanted books show their color over the hotbar, and none show their color in an item frame or shulker box. Feel free to add this information to the page if you feel like documenting the state of bedrock - tryashtar (talk) 20:11, 22 January 2020 (UTC)

Yes, and there's a different designation of rarity in Minecraft Earth, as described in the tappable article. This page is too java-centric and needs reorganizing.
Because Bedrock has a larger installed user base than Java, I think this wiki should document Bedrock features as a first priority, but that isn't likely to happen because new features show up in Java Edition first. ~ Amatulic (talk) 02:10, 30 January 2020 (UTC)

Listed items are incorrect.

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Latest comment: 13 April 20201 comment1 person in discussion

"Enchanted armor, tools and weapons" is listed as uncommon, but every enchanted item I've seen that's not a book is cyan, aka "rare". Even a sharpness I wooden sword.

"elytra" is listed as rare, but unless it's enchanted it's yellow, aka "uncommon".

"challenge advancements" are listed as rare, but they're actually epic, even this wiki itself says so.

> The color of the header text in the notification depends on the advancement; normal and goal advancements have yellow header text, while challenge advancements have pink header text

118.209.1.152 11:05, 13 April 2020 (UTC)

Rename "Rarity" to something else

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Latest comment: 20 September 20207 comments6 people in discussion

This definition of "rarity" isn't too intuitive, as it only refers to the tooltip color and often doesn't reflect the actual difficulty of getting the item. For example, diamonds have the "common" color and bottles of enchanting are "uncommon", despite the latter being renewable through trading. This system also isn't explained in-game and the "rarity" term only appears in code (if I'm not mistaken). Edits based off of this confusion like Special:Diff/1554045 and Special:Diff/1555444 seem to come up somewhat frequently.

I suggest to rename this page (or at least the infobox rows/parameters on Template:Item and the like) to something more intuitive, like "rarity color" or "tooltip color". –Sonicwave talk 06:20, 18 April 2020 (UTC)

👁 Image
 Very, very strong support. That name is extremely confusing, especially for the average reader. We've received many questions about it and I see it changed by IPs all the time. The "rarity" name isn't explained at all in-game. I'd prefer "tooltip color", "rarity color" is still an improvement. -PancakeIdentity (talk) 06:24, 18 April 2020 (UTC)
👁 Image
 Support; maybe "tooltip category".  Nixinova T  C  08:38, 18 April 2020 (UTC)
👁 Image
 Support. I agree. I also think the actual tooltip color should be stated on item pages instead of the tier (ex. White and Cyan instead of Common and Rare).--Minerpix17 (talk) 00:58, 9 July 2020 (UTC)
👁 Image
 Support for "rarity color" - tryashtar (talk) 04:03, 31 July 2020 (UTC)

There's clear support for a move, but no consensus on a new title. Which should it be – tooltip color or rarity color?  Nixinova T  C   03:07, 20 September 2020 (UTC)

Personally I don't see the purpose of that "rarity" field at all. If it can't be used to describe the difficulty of obtaining the item (which is subjective anyway), well, why would the color of a tooltip be relevant to me as a player? Now that I know it doesn't actually mean how rare an item is, it has zero meaning to me. May as well say that the icon for blocks is a hexagon while the icon for pearls and orbs is a circle. ~ Amatulic (talk) 05:39, 20 September 2020 (UTC)

The color of an Ominous Banner is gold, as you can see from the item's NBT Tags.

[edit source]
Latest comment: 25 March 20211 comment1 person in discussion

It's described here as "orange" but it's "gold" in-game, as you can see in this image: https://i.ibb.co/Zd8m1dh/Inked2021-03-25-02-07-12-LI.jpg--198.7.62.204 00:15, 25 March 2021 (UTC)

About Ominous rarity

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Latest comment: 14 August 20223 comments2 people in discussion

"Ominous" is not considered a rarity by the game (see net.minecraft.world.item.Rarity). It's a color that is applied via NBTs to the ominous banner (see net.minecraft.world.entity.raid.Raid#getLeaderBannerInstance: ChatFormatting.GOLD is expilcitly applied). As such, restrictions about where the rarity of an item is visible (explained in Rarity § Displaying) do not apply to the ominous banner. I think this is a valid reason to replace the Ominous table row with a paragraph explaining why "Ominous" is not a rarity. --MDLC01 12:27, 10 August 2022 (UTC)

I agree. I was just looking at this yesterday and was wondering why Ominous is in the table at all. The concept of Rarity exists in the Java source and it only has the 4 levels. In fact, we need to rename "Epic" as it's not what the official mappings call it. EDIT: apparently they have two Rarity classes one that says Epic and one that says Very Rare. I will leave it be. - AD OffKilter (talk) 14:46, 10 August 2022 (UTC)
net.minecraft.world.item.Rarity is what is used for the rarity of item stacks (net.minecraft.world.item.ItemStack#getRarity) and items (net.minecraft.world.item.Item#rarity), and it lists 4 rarities: COMMON, UNCOMMON, RARE and EPIC. net.minecraft.world.item.enchantment.Enchantment.Rarity is used for the rarity of enchantments, which has nothing to do with colors and simply corresponds to the probability of obtaining an enchantment in different situations. This article is about items and item stacks rarity, so Epic should be used. --MDLC01 19:59, 14 August 2022 (UTC)

Feedback (Fri, 06 Mar 2026 02:36:07 UTC)

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Latest comment: 7 March3 comments3 people in discussion
Resolved

"Quality" redirects here, suggestion to add links related to the field of loot tables that interacts with Luck, as example to the Loot Table page, the Luck page, the Luck section of the Attributes page, or a new Quality page.

--FeedbackBot 02:36, 6 March 2026 (UTC)
I don't think "quality" itself actually appears in the game here, so the redirect is inherently ambiguous and I'm not sure which option actually is best. ‑‑MinecraftExp123(talk|contribs) 05:36, 6 March 2026 (UTC)
I changed the redirect to Loot table#Entry. I don't think "Quality" should have redirected to "Rarity" anyway. Maybe Tiers. But since quality is the name of an actual loot table field, it's probably best to redirect there. Rampage455 (talk) 02:56, 7 March 2026 (UTC)

Feedback (Thu, 12 Mar 2026 00:45:50 UTC)

[edit source]
Latest comment: 13 March3 comments3 people in discussion
Resolved

The specific colors of the rarity tiers are not indicated in this page, I suggest to note them

--FeedbackBot 00:45, 12 March 2026 (UTC)
I 👁 Image
 Support the colors being added, for now you can use the images and copy the color of them. 👁 Image
NmF (talk) 00:49, 12 March 2026 (UTC)
I added a table with the colors. Rampage455 (talk) 00:13, 13 March 2026 (UTC)

Feedback (Fri, 10 Apr 2026 23:46:54 UTC)

[edit source]
Latest comment: 10 April2 comments2 people in discussion
Resolved

I got redirected here from an exact search for "Rarity filter". If I am looking for "Rarity filter" I am most definitely not looking for item rarity. It would be appreciated to instead be able to find details on the placed feature definitions.

--FeedbackBot 23:46, 10 April 2026 (UTC)
I've changed the redirect target to Placed feature#Placement modifiers. Hope this provides the information you were looking for. --Capopanzo (talk | contribs) 23:57, 10 April 2026 (UTC)
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