![]() |
VOOZH | about |
The Edit world screen is a menu screen to manage a world's files and its settings. Unlike in Java Edition's world options, almost all world settings, game rules, add-ons, and experiments can be changed here.
Worlds that are stored locally on the device can be edited, as well as worlds in an owned Realms server. The edit world screen for local worlds uses Ore UI, while the Edit project screen for the Editor uses the classic UI, making it look vastly different while offering almost the same options.
The Edit world screen for local worlds can be opened from the "Worlds" tab in the Play screen by selecting the "Edit" button on a world, or by pressing π X button
/π Triangle button
for controllers on a selected world. The Edit world screen for Realms can be opened by the Realm owner or members with an administrator role by selecting "Edit world" on an active world in the Realms Hub.
The menu shows the world thumbnail with some buttons and a tab list on the left, and the world options for each selected tab on the right.
| Option | Description |
|---|---|
| π Image |
Returns to the previously opened menu screen, usually the "Worlds" tab in the Play screen for local worlds, and the Realms Hub for Realms. If any options have been changed, the game offers to save the changes, or discard them. |
| Opens a menu with the option to change the world thumbnail to an in-game screenshot, or reset it to the default screenshot which is taken upon world saving. Not available for worlds in Realms. | |
| π Image π Image |
Saves changes made to the world and opens the loading world screen to join the world or Realm. |
| π Image |
Opens a menu with the options to upload the world to an owned Realm, or add a new Realms subscription. Selecting a Realms server will show a selection screen with three available world slots where the world can be stored. The current world will be replaced with this world.
Not available in the Realms edit screen. |
When the world has been created from a Marketplace template, some options may be locked by the creator. The options can be unlocked by selecting the message at the top, but this may result in different gameplay than the creator intended for the template.
Some options and custom add-ons may permanently disable achievements for the world, which are shown with a message below the thumbnail. Enabling add-ons or experiments shows a warning message as well.
Explore a mysterious world where you build, collect, craft, and fight monsters.
Create, build, and explore without limits. You can fly, have endless materials, and can't be hurt by monsters.
You get to set your own rules through in-game commands on how you and other can interact with the game
No hostile mobs and only some neutral mobs spawn. Hunger bar doesn't deplete and health replenishes over time.
Hostile mobs spawn but deal less damage. Hunger bar depletes and drains health down to 5 hearts.
Hostile mobs spawn and deal standard damage. Hunger bar depletes and drains health down to half a heart.
Hostile mobs spawn and deal more damage. Hunger bar depletes and can drain all health.
You can't respawn if you die. Good luck! You'll need it.
Turn your old 256x256 block world into an Infinite world. This will automatically make a backup of your old world.
- Copy added to the name.Are you sure? If you delete this world it will be gone forever..
Export a world and its settings such as game modes, or difficulty
Erasing the data is not available on a world with hardcore mode enabled.
.mcworld, opening the Windows file explorer to select where the world will be stored. It can be imported by opening the file with Minecraft or the import world feature. Only available on Windows.[1][2] There is one setting for world exportation.This will remove your current world from your Realm's active slot and replace it with a brand new world. Anyone currently playing will be temporarily disconnected.
This will remove your current world from your Realm's active slot and let you choose a world to replace it with. Anyone currently playing will be temporarily disconnected.
[REALM NAME] - Copy.Settings changes are applied when the world is running on the server[note 1]
Size: SizeMB - Last saved: DD Mon YYYY
Guides the algorithm that magically creates your world
A flat world to build up or mine down into
The layers of blocks that make up your flat world
Display your current position
Display the number of in-game days played
Collect materials to unlock recipes in your recipe book
Fire can spread between entities
Red box goes boom
Mobs drop items when killed
Gain or lose health based on your hunger
Blocks drop when they're broken
Sleeping in a bed will skip to morning
How many players must be in bed to skip the night?
Skip "You died!" menu and immediately respawn
Respawn anchors and beds can explode
Respawn within this block radius when you die and no custom spawnpoint is set (max 128)
The game loads and applies changes within a range of 64x64 blocks from the player
Spawn with a blank map to explore your world
Spawn close to a chest with items to get you started
Other players can join your world
The following settings are grayed out unless multiplayer is enabled.
Anyone you send a direct invite can join
Anyone you've added as a Minecraft friend can join
Friends of your Minecraft friends can join
Visitors can only observe your world, not interact with it
Members can build and mine, attack players and mobs, and interact with items and entities
Operators can teleport and use commands, in addition to anything Members can do
Players on your local network can join your world
Players can damage each other
Select which players are shown as waypoints on the locator bar
No player waypoints are added to the locator bar
Adds all other players as waypoints to the locator bar
Customize the game with cheat settings
The following settings are grayed out unless cheats are enabled.
In-game time passes normally, from day to night
In-game time is locked to noon
In-game time is locked to current time
Keep all items in the inventory when you die
Mobs spawn naturally
Mobs can move and destroy blocks in your world
Non-mob entities, like paintings, drop items when destroyed
The possibility to get rain, snow and thunderstorms
Use commands to program these blocks
Enables educational items like the chemistry kit
Affects the behavior of certain blocks, like the speed of vegetation growth and decay (max 4096)
Players are asked to download all local packs in order to join the game.
development_resource_packs. Each pack can be activated by pressing the button on the right of the pack, and more information can be shown by selecting the pack. Marketplace packs also show a button to open the purchase screen in the Marketplace. Some packs may require downloading before they can be activated. Enabling a resource pack that is part of an add-on also enables the connected behavior pack if available.Hundreds of packs available in the Marketplace
development_behavior_packs or π File directory.png: Sprite image for directory in Minecraftbehavior_packs, but not Marketplace add-ons as these are activated in the "Resource packs" tab above. Enabling a behavior pack that is part of an add-on also enables the connected resource pack if available.Experiments are potential new features. Be careful as things might break.
Change the way your game looks
Contains updated trades for villagers for the purpose of rebalancing
Explore a new surface biome and find the wandering trader's hidden stashes spread throughout the world
For creators of game packs and other add-ons
Includes actor properties and adjustable fog parameters
Use "-beta" versions of API modules in add-on packs
Enables the use of the latest custom camera features
Enable the deferred rendering pipeline. Requires a PBR-enabled resource pack and compatible hardware.
The Edit project screen in Bedrock Editor uses the classic UI, which looks vastly different from the Ore UI Edit world screen and offers some different options.
At the top-left, the world thumbnail is shown but cannot be changed, and a "Resume" button allows the player to join the project.
| Option | Description | Default |
|---|---|---|
| Project | ||
| Project Name | Allows the name of the world to be set to a custom string from up to 30 characters. | My World |
| Export Settings | ||
| Some functionality may be overridden during Editing session, but are fully respected when exported | ||
| Default Game Mode | Allows the default game mode of the world to be changed, which is the game mode all players have if they don't have the personal game mode changed. The available modes are Survival, Creative, and Adventure. | Survival |
| Hardcore mode | Shows whether Hardcore mode is enabled or not, but can't be changed. | OFF |
| Difficulty | Allows the default difficulty setting to be changed. Can be set between Peaceful, Easy, Normal, and Hard. | Normal |
| World Preferences | ||
| Starting Map | Shows whether the starting map option was enabled upon world creation, but can't be changed. | OFF |
| Bonus Chest | Shows whether the bonus chest option was enabled upon world creation, but can't be changed. | |
| Player permission when joining from invite | The default player permission when a player joins the world from an invite. Available permissions are Visitor, Member, and Operator. | Member |
| World Type | Shows the world type of the world, which is Infinite by default. If the "Flat world" option has been enabled, the world type shows Flat. | Infinite |
| Seed | Shows the world seed which randomly generates the world's terrain and features, but can't be changed. | |
| Simulation Distance | Controls the simulation distance selected for the world, affecting the radius in which chunks are loaded around the player. Available options are 4, 6, 8, 10, and 12 chunks. | 4 chunks |
| World Options | ||
| Friendly Fire | Controls whether players can damage each other. | ON |
| Show Coordinates | Controls whether to display the player's coordinates. | OFF |
| Player Waypoints | Controls whether the locator bar is visible if multiple players are in the world. This can be set to "Off" and "Everyone", but the UI is broken. | Everyone |
| Show Days Played | Controls whether to display the in-game days played. | OFF |
| Fire Spreads | Controls whether fire can spread. | ON |
| Recipes Unlock | Controls whether recipes in the recipe book need to be unlocked. | |
| TNT Explodes | Controls whether TNT can explode. | |
| Respawn Blocks Explode | Controls whether beds and respawn anchors explode when used in the wrong dimension. | |
| Mob Loot | Controls whether mobs drop items when killed. | |
| Natural Regeneration | Controls whether hunger can affect the player's health. | |
| Tile Drops | Controls whether blocks drop when they are broken. | |
| Beds Work | Controls whether sleeping in bed at night skips to morning. | |
| Players needed to skip night | How many players must be in bed to skip the night. | 100% |
| Immediate Respawn | Controls whether to skip the death screen and immediately respawn. | OFF |
| Respawn Radius | An integer input controlling the spread distance around the world spawn where players spawn. Defaults to 10, with a maximum value of 128. | 10 |
| Experiments | In this section, all experiments are shown with a toggle. Activating one automatically creates a copy of the world with the experiment enabled, after which it cannot be disabled again. | OFF |
| Cheats | ||
| Activate Cheats | Controls whether commands and other cheat settings are enabled. When disabled, the following cheat settings are grayed out. | OFF |
| Education Edition | Controls whether to enable certain features from Minecraft Education. | |
| Always Day | Controls whether the in-game time is locked to noon. | |
| Do Daylight Cycle | Controls whether the daylight cycle is enabled, or the time is locked to the current time. | ON |
| Keep Inventory | Controls whether players keep their inventory after dying. | OFF |
| Mob Spawning | Controls whether mobs spawn naturally. | ON |
| Mob Griefing | Controls whether mobs can move and destroy blocks. | |
| Entities Drop Loot | Controls whether non-mob entities drop items when destroyed. | |
| Weather Cycle | Controls whether the weather can change between rain, snow, and thunderstorms, or is locked to the current weather. | |
| Command Blocks Enabled | Controls whether to enable command blocks. | |
| Random Tick Speed | An integer input that controls the rate at which random events occur in the world caused by random ticks. Defaults to 1, with a maximum value of 4096. Contains a reset button next to the box. | 1 |
| Project Options | ||
| Export Project | Opens the file explorer to export the project as .mcproject file, which can be imported as project in the Editor.
|
|
| Export Template | Opens the file explorer to export the project as .mctemplate file, a world template which can be customized and re-created with its add-ons and game settings, optionally world data.
|
|
| Copy Project | Creates a duplicate of the project. | |
| Delete Project | Permanently deletes the project. | |
| Option | Description | Default |
|---|---|---|
| Multiplayer Game | Whether multiplayer is enabled in this world and other players can join. | ON |
| Microsoft account Settings | Which type of players can join the world, which can be Invited Players Only, Friends Only, or Friends of Friends. Grayed out when "Multiplayer Game" is disabled. | Friends Only |
| Visible to LAN Players | Whether players on the same LAN network can join the world. Not available when "Multiplayer Game" is disabled. | ON |
Enabling and disabling resource packs and behavior packs works exactly the same as in the Ore UI version of the edit world screen, however, the buttons are located differently. All packs are located behind collapsible section headers. The options for each pack can be viewed by selecting a pack. Press "Activate" or "Deactivate" to enable or disable packs, and press "View in Store" to open the purchase screen in the Marketplace for Marketplace packs. Activated packs can be moved in the list by selecting an arrow button on the bottom-right of a pack. For activated packs only, the technical details screen can be opened by pressing the green checkmark button on the right.
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| December 28, 2024 | Preview 1.20.60.23 | π Image Edit world screen has been updated to match Ore UI, except on Realms and in the Editor.[3] | |||||
| 1.21.130 | Preview 1.21.120.25 | Removed the "Backups" tab from the Realms Edit world screen as the general Realms Saves replaced its functionality. | |||||
| 26.20 | Preview 1.21.110.20 | π Image The Edit world screen for Realms has been updated to match Ore UI. | |||||
| 26.30 | Preview 26.30.29 | Replaced the "Locator bar" toggle with a "Player waypoints" setting. | |||||
| Minecraft Education | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.91 | Preview 1.21.90.1 | π Image Edit world screen has been updated to match Ore UI. | |||||
Issues relating to "Edit world" are maintained on the bug tracker. Issues should be reported and viewed there.
| Minecraft | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||
| |||||||||||||||||||||||||