Dungeons II namespace
Latest comment: 27 May34 comments24 people in discussion
I propose that Minecraft Dungeons II is documented in its own namespace instead of being documented in the existing Dungeons namespace.
Why should they be separate?
Everyone's natural assumption is going to be that we document these games in the same namespace, and therefore merge all pages about content that is in both games. So, for example, MCD:Creeper would include all information about the creeper in Dungeons II.
I think this would be pretty awful to be honest, and the reason for that should be made quite clear when imagine yourself as a reader. Imagine you want to know about the creeper in Dungeons II. You want to know what it looks like, the missions or areas it spawns in, its health, images related to it, its history, data stuff blah blah blah. And imagine that when you find the page documenting the creeper in Dungeons II, half of that page is about a different game that you were not interested in at all. That's really weird, and bad. I don't want to know about the creeper in Dungeons, why am I given a page that is half about the creeper in Dungeons. Now, we could make it so all Dungeons pages put the Dungeons II stuff at the very top of the page and the Dungeons stuff is shoved to the bottom, and while most people will be looking for Dungeons II stuff, that's essentially a self-admission that the reading experience is bad for someone looking for a specific game.
Also, yes, there's going to be a lot of overlap in these games, there are a lot of returning gear and obviously the common hostile types will all come back. There will be as much overlap, probably more, as there is between Dungeons and vanilla.
Another way to understand it is: you know how one of the most requested wiki features is the ability to disable seeing any information about either java or bedrock depending on the user's preference? We get that suggestion somewhat often, and implementing it would be amazing if we could. Yeah, Dungeons and Dungeons II on the same pages is the annoyance of seeing both bedrock and java information cranked up to a billion.
Another little reason which isn't as significant and isn't meant to be the primary reason but is still notable: wiki themes. Dungeons II is not using the grey and orange in its logos and marketing that Dungeons did, nowhere near, it's using a dark blue and light blue theme. If we use just one namespace then one of these games has to be neglected in the wiki theme department, either Dungeons II uses an orange theme that doesn't fit it at all, or we ignore that Dungeons exists and just remove its orange theme, both equally strange.
Now, a natural counter to the problems I've given with merging the pages is that the pages could just be separate but still in one namespace. So you'd have Dungeons:Creeper and Dungeons:Creeper (II) or Dungeons:Creeper (Dungeons II). The even more natural counter to that though is that this is exactly what namespaces exist to prevent. Namespaces exist so we don't have to do Creeper (Dungeons) in the mainspace, so why would we not use a namespace to prevent that in this case? Also those title names are 10x more ugly.
But what about Story Mode?
We currently have just one Story Mode namespace, and we probably will only ever have just one Movie namespace, and yet both of these spin-offs have/will have sequels. So, why is Dungeons any different? Pretty simple: Story Mode and the Movie are narrative media. When you search on a wiki for a TV show character or character in a movie series, do you want a different page for every single season or movie that character was in? A page that tells their story half way but then you need to go to the next page to learn the rest? You probably aren't looking for that. The character page that talks about every season or movie will give you the information you need about older seasons or movies. Games are quite a bit different, people want information about the games they are playing, they want help to figure things out or be reminded of something. They are not interested in a the previous instalment of the game when they are looking up gameplay mechanics for the game they're playing.
Navigation
I'd also like to throw out the idea of adding a navigation box to the top of Dungeons and Dungeons II pages, a simple switch to go between the two game's pages of the current topic. These two namespaces will obviously be much more closely intertwined than say Story Mode and Legends so a more direct navigation option seems appropriate to me. - Harri / Talk π Image
00:43, 22 March 2026 (UTC)
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Support I agree with the above reasons, as Mojang has stated, this game involves new enemies and areas, and thus mixing it with the context of the first game would be messy. Mechanical differences would only exacerbate these issues, and I think mechanical differences between the two games is inevitable; publicly available info and leaks already suggest as much. -BD (talk) 00:58, 22 March 2026 (UTC)
- Agreed with everything pointed out by Harri and BD, so π Image
Strong support for separate namespaces for Dungeons and Dungeons II. I also really like the suggestion of a navigation bar to easily switch between the two Dungeons games. --Capopanzo (talk | contribs) 01:01, 22 March 2026 (UTC)
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Support, with nothing to add. π Image
Strong support for the switcher at the top π Image
amethyst_hhhπ Image
01:05, 22 March 2026 (UTC)
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Support. BDJP (t|c) 01:35, 22 March 2026 (UTC)
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Support. βLauraFi - talk 08:15, 22 March 2026 (UTC)
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Support Dianliang233 (talk) 08:18, 22 March 2026 (UTC)
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Weak oppose making the namespace soon. These are good reasons, and it looks a lot like Dungeons II will need its own namespace. But no offense half your reasoning is based off of mild speculation and we should at least see what the game looks like, how it differs from the main game, etc. before making a huge decision. Furthermore the same arguments applied to Blast may apply here, although I do recognize that the argument of potential cancelation is a lot weaker in this case.
In short: yes, it looks like it'll be different. No, we should not make a namespace based on a little less than a minutes of a video. -~- Nerdyguy2000 Talk Edits 15:04, 22 March 2026 (UTC)
- This is not a proposal to make a namespace right now. There is literally zero pages that can be created now, I understand that. As for the argument against a separate namespace as a whole: the only speculation I'm doing is saying that common mobs such as creepers and skeletons and zombies will appear, which isn't confirmed but...let's be honest with ourselves. Otherwise, it is confirmed through leaks that a sizeable amount of gear will return, and so will illagers. - Harri / Talk π Image
15:07, 22 March 2026 (UTC)
- I apologize, I misinterpreted your proposal. I do agree that a namespace will very much be necessary, however we should naturally make sure we're not coming to a consensus now, closing the topic, and citing the consensus months later even when some of the new stuff may be the exact same.
- In other words: π Image
Support making the namespace as soon as significant information is available. -~- Nerdyguy2000 Talk Edits 15:10, 22 March 2026 (UTC)
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Support. The Non Useful (talk) 15:11, 22 March 2026 (UTC)
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Support for reasons already stated by others π Image
Sightnado t | c 15:37, 22 March 2026 (UTC)
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Support the namespace, π Image
Strong support switcher. Realshow19 (talk) 18:59, 22 March 2026 (UTC)
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Support making a namespace. I think the namespace should be "Spicewood" to distinguish it from the "Dungeons" namespace. I also think that Minecraft Dungeons II should exist.Drour1234 (talk) 22:20, 22 March 2026 (UTC)
- The game is called Dungeons II, there should be no need for further distinguishing. Adding a whole 2 after Dungeons in your search accidentally seems not very likely, and even if you did I've propose the prominent navigation switcher. - Harri / Talk π Image
23:19, 22 March 2026 (UTC)
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Support JhonGame (Χ'ΧΧ) (talk) 17:02, 23 March 2026 (UTC)
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Neutral to π Image
soft support. It seems like a good idea given what we know, but we actually have no idea what will be in Minecraft Dungeons II, so it could be very underwhelming. Thus, I don't really have an opinion until more gets announced. ββMinecraftExp123(talk|contribs) 14:59, 28 March 2026 (UTC)
- (Much of this comment may be a little off-topic.)
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Neutral I don't have much of an opinion on this, mainly because I know very little about these games.
- But I believe that the argument of a page having content from two games could theoretically apply to the main namespace.
- It discusses Minecraft Java, Minecraft Bedrock, and education, many times on the same page (not counting many other content and the Chinese Minecraft, but those are on different pages.). The idea of separating JE/BE into namespaces would seem quite radical to me. Perhaps there are significant differences between the Dungeons that justify the separation, and these differences don't exist in Java/Bedrock...
- Much of my contribution to the Wiki is on a more technical aspect of the game, and many things I know from code analysis that aren't on the Wiki; I simply don't know if they're on BE. But I know it's a simple atypical case because I focus on more technical details, and most of the non-technical part of the article doesn't have these differences.
- Perhaps one negative aspect of splitting Dungeon is that some people want an overview of both games, such as a general summary of creepers, or want to know the differences between the creepers in each game. Aloi4 (talk) 20:19, 28 March 2026 (UTC)
- Java and Bedrock are pretty incomparable to Dungeons and Dungeons II. They are two editions of one game, with many differences but nonetheless they are the same game. Mobs and textures are identical for example, with the few differences amounting to bugs.
- Maybe someone does want a general overview of creepers in both games, but if you intend to say that more people want that instead of the individual pages, that seems absurdly unlikely. People read video game wikis to get help with a game they are playing, the person playing Dungeons II wants to know about Dungeons II. - Harri / Talk π Image
20:26, 28 March 2026 (UTC)
- The problem is that dividing it into different namespaces means there won't be enough space to put all that general information in one place. However, within the same namespace, it doesn't prevent you from having a general page and other specific pages, for example.
- From what little I know of Denguns, I believe that a good portion of the content in II will already be new and will be on different pages; I don't know how many pages would have to be divided to become a problem.
- But on the other hand, the fact that many Denguns II features are perhaps exclusive makes it really make sense to separate them into namespaces (since the function of a namespace is usually precisely to separate different things).
- The fact that Minecraft Java and Bedrock are the same game makes this problem of overlapping pages with different information even greater, because almost any feature from one version has to share a page with another. I wouldn't summarize the difference only to bugs, mainly technical differences (which are enormous). But there are also differences beyond gemepaly, but they are usually more about details than the main functionality of a feature. Aloi4 (talk) 20:53, 28 March 2026 (UTC)
- Despite originally thinking, every spin-off sub-franchise should only get one namespace (which I said on Discord before), I thought about it a bit and I agree with Harriβs reasoning. My initial reasoning for having a merged namespace was to prevent information about a reoccurring characters being split across two articles but I understand that those cases would be few and far between and separate namespaces are far better for all gameplay-focused articles. So π Image
Support β π Image
Delycache (Talk | Contributions) 10:02, 29 March 2026 (UTC)
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Support This is a great idea that seems very beneficial and can reduce clutter and confusion. Plus, it seems most of the community is in favor so i think it'll happen. (Not making my decision off of others just so you know.) π Image
Redstone Engineer (Talk) (Survey) 16:22, 30 March 2026 (UTC)
- I think overall, The community is in agreement and that this discussion is closed. π Image
Redstone Engineer (Talk) (Survey) 19:23, 30 March 2026 (UTC)
- We shouldn't close this topic yet -- at minimum we should wait until the game, or substantial information about it, is released, and then and only then can we make the namespace. It's too early to tell if we'll actually need a namespace. -~- Nerdyguy2000 Talk Edits 22:51, 30 March 2026 (UTC)
- Agreed, it's best to wait until the game is out to make a final decision. Only once we know whether or not the game has a decent amount of returning content should we make a final decision. Granted, a large amount of returning content is a guarantee considering franchise staples like zombies, creepers, and skeletons will almost certainly return, so it will probably not matter too much. - BD (talk) 01:48, 1 April 2026 (UTC)
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Support, since I agree with your reasons and can't think of anything to counter them. Honestly, I thought we were going to get separate namespaces for the two by default. Funni Dot (talk) 18:37, 6 April 2026 (UTC)
- Inevitably there will be more sequels or even reboots in the franchise, this should lay a good precedent for whenever we get there. Realshow19 (talk) 19:23, 6 April 2026 (UTC)
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Support π Image
72011copperfan2.(talk)(weekly survey) 15:53, 9 April 2026 (UTC)
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Neutral per MinecraftExp123 ~2026-CookieMountainWitch1582 (talk) 00:46, 10 April 2026 (UTC)
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Strong Support per BD - Bucket of Bubbles - He/They/She (Talk) 02:30, 23 April 2026 (UTC)
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Neutral as the separate Java Edition and Bedrock Edition information is fine right now. We could probably do something like {{only|dungeons2}} for information regarding Dungeons and {{only|dungeons}} and it would probably be fine. The colors could prove a problem though. I recall the navigation thing being present on MCD:Arch-Illager, and that was removed because it looked strange or something. If the separate namespaces gets implemented, the navigation would probably be okay. π Image
Slimeball (Talk) 16:31, 6 May 2026 (UTC)
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Neutral I unsure if it would make sense or not, it would feel kinda odd if Dungeons was the only thing on the wiki where the second entry has it's own namespace, and I think I would perfer having them be one namespace, but having them be their own things I guess is fine--π Image
BrandonEpicGamer (TALK) 01:47, 13 May 2026 (UTC)
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Support Though this game may be a sequel, the vast majority of video game sequels in general have enough differences to be classified as going with fundamentally different information, like the type this wiki provides... still, pages that apply to both games will still probably have more content in the Dungeons I namespace FluffyGuardian70 (talk) 18:53, 17 May 2026 (UTC)