Spin-off style guides
Latest comment: 16 June64 comments10 people in discussion
I've recently been noticing that there are a lot of inconsistencies in spinoffspaces (Dungeons, Legends, Story Mode, Earth, Movie). For instance, I notice a big inconsistency with Dungeons pages about mobs with ancient variants, that being that the pages either have:
1. Sounds before ancient mob section
- Abyssal Eye, First Enchanter, Frostwarden, Grim Guardian, Scuttling Torment, The Swarm, The Tiny Scourge, The Tower, Unbreakable One, Vengeful Mariner, Vigilant Scoundrel, Watcher of the End.
- 12 total
2. Sounds after ancient mob section
- ?????, Abominable Weaver, Ancient Terror, Barrage, Cursed Presence, Haunted Caller, Oozing Menace, Pestilent Conjurer, Solemn Giant, The Seeking Flame, The Unending, Thundering Growth, Unstoppable Tusk, Windbeard.
- 14 total
I was about to put this on the community portal, but then I realized that the layouts would still be inconsistent! I also found little to no documentation on the style guide about this. Here is what every page in this set of pages does:
- Spawning, Behavior, Extra entity (if any), Health, Ancient, Sounds, Achievements, Data Values, History, Quotes, Trivia, Gallery, See also, References, Navigation.
- Mooshroom, Necromancer
- Same as above, but without Data Values.
- Spider
- Number 2 but with Sounds before Ancient
- Guardian, Silverfish
- Number 1 but with no Health
- Wraith (and, uhh, "data value?"), Hoglin
- Number 4 but with Issues after Trivia
- Skeleton
- Number 1 but with issues right after history
- Vanguard, Witch
- Sounds before Ancient, Issues after Trivia, no Health section
- Enchanter
- 7 but Quotes after Issues
- Geomancer ("data value" again!?)
- 8 but Trivia after Quotes
- Zombie
- 2 but with issues after trivia
- Slime
- 5 but with see also before gallery
- Pillager
- 3 but with no spawning and issues after sounds
- Vex
- 4 but with Lore before spawning, Sounds before Ancient
- Snareling, Watchling
- 13 but with Appearance instead of Lore
- Baby Zombie, Chicken Jockey Tower
- 4 but no data values
- Blaze Spawner
- 6 but with no Health
- Leapleaf
- 3 but with Quotes and History swapped and Issues after Trivia and a lore section
- Redstone Golem
- 3 but with no Health
- Trident Drowned
- 7 but with Lore after Spawning
- Royal Guard
- 1 but with "Minecraft Dungeons Arcade" after Data Values
- Goat (Not again! "data value".)
I believe I have made my point clear. Less than half of these 26 pages use the same format as at least one other, and might I add, I have not even factored in inconsistencies with subsections. Oh yeah, and this is only one subset of a group of pages within one namespace! There have also been inconsistencies that I have reported here with the Legends namespace. Spinoffspaces are all a mess!
So, I propose that we split the style guide to have a main style guide for each namespace, including documentation on section layout and other things peculiar to the namespaces. This would at the very least provide a basic guide for spinoffspaces, because currently? There is little to no documentation in the style guide for layouts or anything like that in other namespaces. Even though none of the spinoff games are actively maintained anymore, that doesn't mean we should ignore them!
So how about it? Should we split the style guide to help with the horrendous inconsistencies in spinoffspaces? -~- Nerdyguy2000 Talk Edits 17:08, 9 August 2025 (UTC)
- π Image
Support as proposer. -~- Nerdyguy2000 Talk Edits 17:08, 9 August 2025 (UTC)
- π Image
Grand support. π Image
BigEarsQuake 2 17:15, 9 August 2025 (UTC)
- This wouldn't really be "splitting" the style guide, as the main style guide has only general guidelines which those articles are still following. The specific article layouts are covered by additional subpages listed in MCW:LAYOUT, where we currently have no layout guides for spin-off pages at all. So π Image
Very strong support on adding those. -- π Image
MarkusRost (talk) 17:17, 9 August 2025 (UTC)
- True, it'd not necessarily be splitting it, but more like adding some pages to it. -~- Nerdyguy2000 Talk Edits 19:15, 9 August 2025 (UTC)
- I made an article layouts guide before for Story Mode pages which I moved to be a subpage for MCSM wiki project after not getting much attention on its proposal in the talk page of stylte guide. π Image
QwertyLilley [ talk ] 17:17, 9 August 2025 (UTC)
- I don't think it's going to get approved at the time so we just made the pages consistent little by little on our own. π Image
QwertyLilley [ talk ] 17:19, 9 August 2025 (UTC)
- Your page looks like a great start and is certainly better than nothing at all. You should definitely add it to the style guide, I don't see much issue with getting it approved and the discussion could only improve it anyway. -- π Image
MarkusRost (talk) 18:33, 9 August 2025 (UTC)
- Hmm yeah. I'll add it there now. π Image
QwertyLilley [ talk ] 18:51, 9 August 2025 (UTC)
- I honestly just see this forum going nowhere again. We have Forum:Style guide expansion with very few people participating in it. There was a draft that Realshow made in that forum but that didn't get much attention in this wiki.
- We'll have more chances of these getting attention if we put something in the style guide now and we'll just workshop it later. π Image
QwertyLilley [ talk ] 17:46, 9 August 2025 (UTC)
- Seems likely considering it's just trying to get a consensus for us needing such styles guides, which probably everyone agrees to. However someone needs to start actually writing a style guide for the spin-off content, to have any meaningful discussions. -- π Image
MarkusRost (talk) 18:30, 9 August 2025 (UTC)
- π Image
Support because the lack of consistency needs to be fixed. π Image
amethyst_hhhπ Image
19:17, 9 August 2025 (UTC)
- On the subject of the style guide, I've had drafts sitting around for character, location, and event layouts. As you can see they're not quite complete, but since the mainspace is starting to have more narrative content to cover it might be good to have something like these on hand. Realshow19 (talk) 23:17, 12 August 2025 (UTC)
- Yeah, like with the style guide expansion. Of course for some of 'em it clarification might be needed to indicate that they're about, say, stuff like Midport Village and not stuff like the Well of Fate. -~- Nerdyguy2000 Talk Edits 23:42, 12 August 2025 (UTC)
- Yeah that's a good point. Realshow19 (talk) 23:48, 12 August 2025 (UTC)
- Should we create layout pages by article type or by spin-off? Iβve added one specifically for Story Mode in the style guide as a starting point, as advised by Markus, to be workshopped later. It covers mobs, and also characters and locations. π Image
QwertyLilley [ talk ] 00:40, 13 August 2025 (UTC)
- Maybe some general guides for specific spinoff pages, then some more general guides for stuff like Locations? -~- Nerdyguy2000 Talk Edits 01:15, 13 August 2025 (UTC)
- Maybe that could work since some spin-offs will have exclusive sections like how Story Mode would have an interactables section for locations while other games won't. π Image
QwertyLilley [ talk ] 02:08, 13 August 2025 (UTC)
- Yeah. And as I pointed out some MCD pages have a Health section, and then there's the fact that both MCSM and AMCM have characters, not to mention MCL and MCD. -~- Nerdyguy2000 Talk Edits 02:15, 13 August 2025 (UTC)
- Seems everyone is in agreement for separate style guides. I'd like to propose a layout for Dungeons mobs to keep the discussion active.
- Lore
- Spawning
- Behavior
- Ancient mob
- Sounds
- Data values
- Achievements
- History
- Issues
- Quotes
- Trivia
- Gallery
- Also for mobs that are also characters in media outside the game, I'm thinking maybe we should have a separate pages or subpages for them. Pages like the Arch-Illager's is so long as result of being a game mob and a character. People may want to only read about the boss mob and some people may only want the character, separating them would make these pages cleaner and convenient. However, we should only do this for Dungeons or maybe just for very long articles like the Arch-Illager as this isn't an issue in the Story Mode namespace because gameplay behavior can just be a short description in the character pages of that namespace. Separating gameplay and story is a standard in Fandom wikis like Genshin Impact and Honkai Star Rail which is really convenient for readers who are only concerned for either the playable character's kit or story, the way they do it is they make a subpage "/Lore" and add buttons/tabs above the hatnote. We should also do this, in one way or another. π Image
QwertyLilley [ talk ] 01:46, 16 August 2025 (UTC)
- I notice that some mobs don't really have lore, so I guess the section would be omitted? Other than that, I π Image
Agree with the layout. With the character/mob separation I think I'll just leave that for others to decide. -~- Nerdyguy2000 Talk Edits 01:52, 16 August 2025 (UTC)
- Yeah some mobs don't have the section because most don't have any in-game at all. The existence of this section in some pages is apparently agreed upon in Minecraft Wiki talk:Style guide/Features#Propose adding optional "Lore" section π Image
QwertyLilley [ talk ] 02:26, 16 August 2025 (UTC)
- Also for the behavior section, I noticed there are many pages that have animation gifs in there which stack up in the right side of desktop view and it's even worse for mobile view. Heck there were also animation gifs that were added in spawning section. We should just remove those and keep them in the gallery. π Image
QwertyLilley [ talk ] 01:54, 16 August 2025 (UTC)
- I π Image
Agree with the layout. Regarding a character/mob split, perhaps there could be MCD:Arch-Illager for gameplay and Arch-Illager for lore.Drour1234 (talk) 05:55, 16 August 2025 (UTC)
- But how do we separate them? I think a lore subpage is good and it being a subpage reinforces the idea it is the same character. And how should we link it to the gameplay page and vice-versa? π Image
QwertyLilley [ talk ] 06:01, 16 August 2025 (UTC)
- I think that split might be a little confusing for readers... But you do ake a decent point. -~- Nerdyguy2000 Talk Edits 18:18, 16 August 2025 (UTC)
- As for how the split would look like in example links I included before, I made an example. User:QwertyLilley/Dungeons:Arch-Illager
- I also remember there being a forum about gallery subpages, so I also did that since the page has many images. But I'm not really proposing it, I just want to see how it would look π Image
QwertyLilley [ talk ] 02:13, 17 August 2025 (UTC)
- In this case definitely π Image
Support. Realshow19 (talk) 02:15, 17 August 2025 (UTC)
- This was not the type of βsubpageβ I was thinking you meant. Now that I know this is what you mean, I very much π Image
Support this fully; a three-way split of gameplay, story, and gallery.Drour1234 (talk) 04:47, 17 August 2025 (UTC)
- Ahh yes, that's a good idea! -~- Nerdyguy2000 Talk Edits 15:44, 17 August 2025 (UTC)
- Amethyst hhh, MarkusRost, BigEarsQuake 2. Would like to hear your thoughts in this as well. π Image
QwertyLilley [ talk ] 04:04, 18 August 2025 (UTC)
- Oh I had "replied in my head" aka thought of a reply but forgot to actually do it, sorry lol! I dont really know the character so I cannot respond to if the info is reasonably split or not, but I do π Image
Support the idea. π Image
amethyst_hhhπ Image
05:06, 18 August 2025 (UTC)
- Amazing! The page looks quite orderly and fulfills the need of both players and lorereaders separately without any clutter. π Image
BigEarsQuake 2 09:25, 18 August 2025 (UTC)
- I suggest bringing this up on that forum discussion π Image
amethyst_hhhπ Image
05:08, 18 August 2025 (UTC)
- Seems like mostly everyone is in support of this. I'll make the buttons template later this day. Better to act now so we can get things done, we'll just discuss any changes to it later if there are new participants and ideas in the forum. π Image
QwertyLilley [ talk ] 06:52, 20 August 2025 (UTC)
- Everyone is not mostly in π Image
Support of this. Everyone is in π Image
Support of this.Drour1234 (talk) 09:04, 20 August 2025 (UTC)
- Done and split the page π Image
QwertyLilley [ talk ] 17:40, 20 August 2025 (UTC)
- I just created a drafting page for dungeons article layouts so we can work on it from time to time. Forum:Spin-off style guides/Dungeons articles π Image
QwertyLilley [ talk ] 14:58, 26 August 2025 (UTC)
- Another thing worth bringing up is that I've noticed Dungeons sprites seem to be shockingly inconsistent with the rest of the site. Generally they're supposed to be 16x16, but over there they've been anything from downsized screenshots to just redirects to other files. We could use some proper guidelines for how these are supposed to look, the page only really mentions how the links are used right now. Realshow19 (talk) 20:07, 24 August 2025 (UTC)
- If that is really the case, π Image
Agreed. -~- Nerdyguy2000 Talk Edits 20:43, 24 August 2025 (UTC)
- Most egregious are probably the effect sprites, I used one in a disambiguation page and it completely dwarfs all the other sprites there. It's big enough to pass for a button. Realshow19 (talk) 20:50, 24 August 2025 (UTC)
- Hm, not good. Could you point me to the disambig page? -~- Nerdyguy2000 Talk Edits 20:53, 24 August 2025 (UTC)
- I know this isnt an effect sprite, but Armor (disambiguation) has a noticeably large sprite for Dungeons π Image
amethyst_hhhπ Image
20:55, 24 August 2025 (UTC)
- I found it while working on here. I assume the intention was it'd be big for wherever they were originally used, but files this large simply shouldn't be sprites, let alone in navboxes. Realshow19 (talk) 20:58, 24 August 2025 (UTC)
- Yep. I'd go so far as to say they don't even fit nicely in disambig pages, so a sprite guide would certainlyneed to be established. -~- Nerdyguy2000 Talk Edits 21:00, 24 August 2025 (UTC)
- We should have 24x24 as the highest resolution sprites could have. π Image
QwertyLilley [ talk ] 01:39, 25 August 2025 (UTC)
- Yeah agreed, anything more and you should just embed the image. Realshow19 (talk) 01:54, 25 August 2025 (UTC)
- I have made a very, very, very rough draft of a guide for MCE pages, if anyone wants to check through it and make adjustments as needed. (Please note that I genuinely have no idea what is considered "correct" here and I only made this because it seems very unlikely that anyone else will) π Image
amethyst_hhhπ Image
03:41, 29 August 2025 (UTC)
- Is the placement of data values below the gallery based on the Warden page? π Image
QwertyLilley [ talk ] 04:07, 29 August 2025 (UTC)
- No, I didnt look at any mainspace pages when doing this. I wasnt sure where it went because I couldnt remember which MCE page I got it off of, so I just stuck it somewhere. Feel free to move anything around as you see fit! π Image
amethyst_hhhπ Image
04:40, 29 August 2025 (UTC)
- To add: I, personally, feel like it should be below the gallery because I have come to probably dozens of pages looking for the gallery (before I was an editor, even before the fork!) and I've never come looking for data values. I also know at least 2 of my siblings will look for galleries, and so I just think the gallery would be better higher up, preferably sitting just below history, but that is a completely different and somewhat irrelevant discussion, now isn't it lol π Image
amethyst_hhhπ Image
04:44, 29 August 2025 (UTC)
- I think there's actually a proposal about moving those below the gallery and it's only implemented in the warden page for now π Image
QwertyLilley [ talk ] 05:07, 29 August 2025 (UTC)
- We should probably do this for Dungeons too π Image
QwertyLilley [ talk ] 07:35, 29 August 2025 (UTC)
- Pinging @BigEarsQuake 2, @Rert, and @The Non Useful as they are semi-active in the Earth namespace and their opinions would be helpful (I'm so, so sorry if none of yall wanted to be pinged!) π Image
amethyst_hhhπ Image
06:23, 29 August 2025 (UTC)
- No worries, that didn't annoy me. π Image
BigEarsQuake 2 09:26, 29 August 2025 (UTC)
- I made some changes to it, but π Image
I support the style guide, it's a simple but pretty acceptable one. βπ Image
Rert (talk) 13:11, 29 August 2025 (UTC)
- Maybe you should include a table of contents for each article type (e.g. mobs, items), that looks like the TOCs in all pages. Just to show what sections there are at a glance and their sequence. The layout page of MCSM and MCD has it π Image
QwertyLilley [ talk ] 10:41, 29 August 2025 (UTC)
- Oh I have no idea what the TOC looks like, I exclusively use mobile π
π Image
amethyst_hhhπ Image
13:27, 29 August 2025 (UTC)
- Oh yeah they don't show up in mobile. You can get the idea of how they look in here,Minecraft Wiki:Style guide/Story Mode articles. The TOCs here aren't the same built-in TOCs desktop view has π Image
QwertyLilley [ talk ] 13:40, 29 August 2025 (UTC)
- π Image
Support (I forgot) π Image
QwertyLilley [ talk ] 13:37, 29 August 2025 (UTC)
- Did someone make a draft for this yet? - Harri / Talk π Image
13:43, 29 August 2025 (UTC)
- Minecraft Wiki:Style guide/Dungeons articles π Image
QwertyLilley [ talk ] 13:46, 29 August 2025 (UTC)
- π Image
Neutral It's a good idea and consistency would be nice but then many pages will need do be fixed. π Image
Redstone Engineer (Talk) 13:11, 4 March 2026 (UTC)
Not sure if this should necessarily be part of the style guide specifically, but I think it's important to establish this idea. As the franchise and/or wiki expands there's inevitably going to be overlap in terms of names. For the most important spin-offs, namespaces solve the issue neatly, but most of the franchise is being covered on the mainspace and those projects aren't exactly keeping track of names. Today the debate was over whether Bear the character takes priority over Bear the disambiguation page, I think we can all agree vanilla should take priority but the specifics are easy to muddle. I've tried to categorize everything important into a tier list, higher the rank the more a name gets prioritized.
S - Lightning in a bottle
A - Secondary vanilla content
B - Sub-franchises
C - Expanded universe
D - Niche content
E - Obscure content
F - Minecraft adjacent
- Collaboration lore
- Developer games
There's probably a thing or two I forgot about, but as far as major coverage goes these are everything I'd consider essential for documentation.--Realshow19 (talk) 02:02, 26 August 2025 (UTC)
- Agreed; This could definitely cause a few disputes in the future if not settled once and for all. -~- Nerdyguy2000 Talk Edits 02:19, 26 August 2025 (UTC)
- I think that April Fools should be above add-ons and the Mini-Series should be directly above skin packs since that series was made to promote two skin packs. The brand collaborations should be just above collaboration lore.Drour1234 (talk) 04:24, 26 August 2025 (UTC)
- April Fools is there because theyβre limited releases only available on one day, while add-ons are considered fairly important by the brand. They get marketing, they get updates, thereβs entire pages for some that are separate from their storefronts. The only time an April Fools release got formal marketing was when they also released an add-on on the same day. As for Mini-Series, I donβt think it was ever really important enough to not be considered niche. It was a promotion, sure, but itβs not like people always associate the skin packs with it. Realshow19 (talk) 13:42, 26 August 2025 (UTC)
- Are the items in each tier list ranked? If so, addons and april fools should switch places.
- π Image
Support. π Image
QwertyLilley [ talk ] 09:42, 26 August 2025 (UTC)
- I put add-ons first because of how theyβre being pushed by Mojang. Theyβre on the same tier so in practice this wonβt really affect much, but Mojang is very much treating add-ons like an extension of the base game, as opposed to April Fools jokes that are only relevant for one day, and not on the official βmain version.β Realshow19 (talk) 13:45, 26 August 2025 (UTC)
Enchantments
1 Infobox
2 Introduction
3 Obtaining
- 3.1 Stacking
- 3.2 Tiers
4 Usage
- 4.1 Built-into
- 4.2 Mobs
5 Sounds
6 Data values
- 6.1 Stats
7 Achievements
8 History
9 Issues
10 Quotes
11 Trivia
12 Usual bottom sections
|
Items
1 Infobox
2 Introduction
3 Obtaining
- 3.1 Missions
- 3.2 Merchants
- 3.3 Ancients
4 Usage
- 4.1 Properties
5 Minecraft Dungeons Arcade
6 Sounds
7 Data values
- 7.1 Stats
8 Achievements
9 History
10 Issues
11 Quotes
12 Trivia
13 Usual bottom sections
|
Effects
1 Infobox
2 Introduction
3 Obtaining
4 Usage
5 Data values
6 Achievements
7 History
8 Issues
9 Quotes
10 Trivia
11 Usual bottom sections
|
Island / Dimension DLCs
1 Infobox
2 Introduction
3 Purchase description
4 Appearance(?)
5 Additions
- 5.1 Armors
- 5.2 Artifacts
- 5.3 Effects
- 5.4 Heroes
- 5.5 Missions
- 5.6 Mobs
- 5.6.1 Includes(?)
- 5.7 Weapons
- 5.8 Achievements
6 History
7 Quotes
8 Trivia
9 Gallery
10 Usual bottom sections
|
Passes / Bundles
1 Introduction
2 Purchase description
3 Features
4 Trivia
5 Gallery
6 Usual bottom sections
|
I think Iβve covered everything, and maybe this will be the last time Dungeons layouts are proposed. I didnβt include missions, sub-missions, secret missions, or sub-dungeons here because theyβre already consistent. Additional proposals:
- Merge the multiple infoboxes that are identical on sub dungeon pages. The rows in these infoboxes contain the same information; the only differences are the title and the image. I propose that they all share one infobox, with image tabs to switch between the images. See the current layout of Dungeons:Gloomy Cave
- For the island and dimension DLCs, I propose removing the "includes" subsection under the "mobs" section, since those mobs arenβt new and their main parent section is "additions."
- Also, do we really need the "appearance" section on the DLC pages? They describe the entire geography of the island or dimension
Iβll start writing the section descriptions for the layout draft later, either today or tomorrow, the specific layouts will just be added afterward. I'll apply each proposal in the layout draft if there are no opposes for maybe 1 or 2 weeks. π Image
QwertyLilley [ talk ] 01:45, 16 September 2025 (UTC)
- If the infoboxes are as you say, then a merge seems logical, no? The includes section removal makes perfect sense. Not really any encyclopedic worth there. Same with appearance section, doesn't make sense in terms of the DLC rather than the map. -~- Nerdyguy2000 Talk Edits 02:27, 16 September 2025 (UTC)
- The multiple infoboxes at the top doesn't look good in both desktop and mobile. They leave a huge amount of space in desktop, especially that the first section is a table that extends to the end of the content layout. They also take around 70% of the screen in mobile view and multiply that to three. π Image
QwertyLilley [ talk ] 00:33, 17 September 2025 (UTC)
- Yeah mobile view is... sometimes awkward with these things, so any benefit is good. -~- Nerdyguy2000 Talk Edits 00:36, 17 September 2025 (UTC)
- Appearance sections could be worthwhile if the locations appear in story content, but yeah if itβs just describing the map thatβs not super necessary. Youβre not really meant to take them literally. Realshow19 (talk) 15:47, 16 September 2025 (UTC)
- MCD:Island Realms and MCD:Other Dimensions seem to be the story page versions of the DLCs, we can move the sections there. π Image
QwertyLilley [ talk ] 00:26, 17 September 2025 (UTC)
- Sigh, "stats" section for items, etc should probably be moved to "usage," because it's more relevant there. While "stats" of mobs like health values tables will be their own section, probably above "sounds" since stats are more useful than that I guess. π Image
QwertyLilley [ talk ] 01:54, 18 September 2025 (UTC)
- π Image
Agreed -~- Nerdyguy2000 Talk Edits 14:10, 18 September 2025 (UTC)
- Alright it's done! Any minor fixes and improvements to the page will be done later, I'm moving it to the style guide now. Made new templates for the data values section. π Image
QwertyLilley [talk] 13:43, 10 October 2025 (UTC)