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Story Mode:Basement

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πŸ‘ Image
For the unused sub dungeon in Minecraft Dungeons, see MCD:Basement.
Basement

Details

Type Underground library/laboratory
Owner πŸ‘ Image
Ivor
(presumed)
Inhabitants πŸ‘ Image
Iron Golem
​[formerly]
Points of interest
First appearance The Order of the Stone
Latest appearance The Order of the Stone
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The basement[1] is a room underneath the hall, used by Ivor as a base of operations during his conflict with the Order of the Stone.

Location

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The basement is located beneath the hall, accessible through a door on the left.

History

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Ivor has used the basement for an unknown period of time, storing the materials needed to build a wither that he could command.

The events unfold after Ivor scammed Jesse and Petra during a transaction. In search of the stolen wither skull, Jesse and their gang track Ivor to the basement. They begin searching the area, and Axel finds a glowing potion. Depending on the player's choice, either Jesse or Axel takes the potion and substitutes it with another nearby potion. After taking it, Jesse notices a lever right where the nearby potion was found. Toggling the lever opens a hidden passage behind a bookshelf, revealing a configuration of command block, soul sand, and a chest containing three wither skulls.

As they talk about the configuration, they suddenly hear Ivor’s voice, rehearsing lines he plans to say to someone, who later turn out to be Gabriel. The group hides, and then Jesse decides to confront Ivor. Ivor then constructs an iron golem to stop them. The gang quickly flees the basement, except for Lukas who is inadvertently left behind. Jesse must then choose between getting Gabriel to help or returning to the basement to rescue Lukas. If Jesse chooses to go alone, Gabriel can be heard offering words of encouragement, saying, "..anyone can be a hero.", as Jesse prepares to enter the basement door. Inside, Jesse finds Lukas hiding in a chest. By throwing a potion to distract the iron golem, they are able to escape the basement.

Architecture

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Points of interests

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Wither storm construct

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This section of the article is empty.
 
You can help by expanding it.

Ivor's potion

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Main article: Ivor's Potion

Interactables

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πŸ‘ Image
 Talk to
Axel: I wanna steal that. And that. I just wanna touch that.

Bookcase

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πŸ‘ Image
 Look at
Jesse: Mostly stuff about brewing.

Fancy potion

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πŸ‘ Image
 Look at
Jesse: Oooooh, take a look at this!
Axel: You’re not gonna believe me, but I swear I had a dream about this. Or maybe it was a nightmare. β€˜Cause I woke up right before I could grab it... Okay, potion -- I know this is a big step, but... I would be honored if you’d come home with me.
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 Leave it alone.
Jesse: C’mon, Axel -- make yourself useful and go find that skull.
Axel: I am...
(Axel picks up the potion.)
Jesse: Uh, nope. You’re literally doing the exact opposite of what I just asked you to do.
πŸ‘ Image
 That's mine!
Jesse: I saw it first. Yoink!
(Jesse picks up the potion.)
Axel: Hey! What gives?
πŸ‘ Image
  It's all yours.
Jesse: It's yours, if you want it that bad.
Axel: I've never wanted anything bad-er.
(Axel picks up the potion.)
πŸ‘ Image
 ...
(Axel picks up the potion. Immediately proceeds to the next line of dialogue.)
Jesse: There’s no way he won’t notice his fancy potion is missing.
Axel: A good thief always covers his tracks.
(Axel grabs and puts the bad potion on the stand.)
Axel: Fixed it!
Jesse: Oh, yeah, the perfect crime.

Lever

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πŸ‘ Image
 Pull
(The bookshelf wall lowers itself, revealing the wither storm construct behind it.)
Jesse: What the hell is all this stuff?
Petra: Soul Sand. It was everywhere in the Nether.
Jesse: What about that block in the middle?
Olivia: I've never seen one of these before... I wonder if I just -- take a closer look...
(Olivia reaches out to touch the command block.)
Olivia: Do you feel that? It’s -- almost pulsing.
Axel: How is it glowing like that?
πŸ‘ Image
 Don't touch it!
Jesse: Don't touch that, Olivia!
Olivia: I was just curious.
Jesse: Don’t forget what we’re here for -- find that skull.
πŸ‘ Image
 It's a machine?
Jesse: Maybe it’s some kind of machine.
Olivia: If it is, it’s not like any machine I’ve ever seen.
Jesse: Don’t forget what we’re here for -- find that skull.
πŸ‘ Image
 This is too weird.
Jesse: I don't like the look of this. Something about it just feels -- wrong. Don’t forget what we’re here for -- find that skull.
πŸ‘ Image
 ...
Petra: Just -- go find that skull.

Lukas

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πŸ‘ Image
 Talk to
Jesse: Hey Lukas, you find anything?
Lukas: You want an instruction manual on How To Build a Creepy Villain Lair Using Everyday Objects?
Jesse: Just keep looking, we’ll be out of here soon. I hope.

Olivia

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πŸ‘ Image
 Talk to
Jesse: Find anything?
Olivia: He’s no slouch when it comes to enchanting. This is pretty advanced stuff.

Petra

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πŸ‘ Image
 Talk to
Petra: Oh, hello.
(Petra picks up a golden sword from the chest and swings it.)
Petra: Too heavy. And too soft.
Jesse: But super flashy.
Petra: Yeah; I don’t think this guy does much fighting... Hey, you still have that one stone sword, right?
(If Jesse didn't trade the sword to the butcher at EnderCon.)
Jesse: Yeah, I had to wave it at this jerkwad butcher earlier. Y’know, to save Reuben’s life.
Petra: Impressive.
Jesse: You’re keeping it? But I thought it was too soft, too heavy.
Petra: Eh, it still might come in handy. And it IS super flashy.
(If Reuben beat up the butcher.)
Jesse: Yep.
(Petra puts the sword away.)
Jesse: You’re keeping it? But I thought it was too soft, too heavy.
Petra: Eh, it still might come in handy. And it IS super flashy.
(If Jesse traded the sword to the butcher.)
Jesse: Nah, I had to give it to some jerkwad butcher to save Reuben’s life.
Petra: Jeez... oh well, I guess that was pretty good cause. Here.
(Petra gives Jesse the golden sword.)
Petra: Now that's two you owe me.
Jesse: Thanks. Again.
Petra: You're welcome. Don't lose that one.

Reuben

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πŸ‘ Image
 Talk to
(Before taking the fancy potion.)
Jesse: Hey Reuben. Find any clues?
Reuben: Snort
Jesse: Aw, don’t be so hard on yourself.
(After the fancy potion is taken.)
Jesse: Hey Reuben. Find any clues?
(Reuben sniffs the ground whilst walking towards the lever.)
Jesse: What is it buddy? You smell something? Something over there? Good work, Reuben!

Inhabitants

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Species

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Visitors

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Appearances

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References

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  1. ↑ "Looks like it used to be the basement. Weird place to have a hideout..." β€” Jesse

Navigation

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