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Story Mode:Crown Mesa

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Crown Mesa

Details

Type Settlement
Biome πŸ‘ Image
Mesa
Leader πŸ‘ Image
PAMA
​[formerly]
Inhabitants Characters:

Species:

Population 1,063
First appearance Access Denied
Latest appearance Access Denied
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 "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BiomeSprite badlands.png article, displayed as 16x16px|link=Badlands|alt=|class=pixel-image|)</span>(link to Badlands article, displayed as <span class=\"sprite-text\">Mesa</span>)</span>",
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Crown Mesa is a town once controlled by PAMA and populated with chipped mobs until PAMA was defeated by Jesse.

Location

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Crown Mesa is a small village located on the surface of a badlands biome in a different Overworld.

History

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The town was initially founded by its citizens.

Harper developed PAMA with the intent of aiding the townspeople and utilizing monsters for constructive purposes. Over time, however, PAMA concluded that the citizens were inefficient and began implanting chips to make them "useful". Harper successfully evaded being chipped.

During the events of the game, Jesse and their companions arrive in Crown Mesa, a town that initially appears deserted. They soon encounter chipped citizens and later meet Harper in one of the houses. Harper is visibly surprised to see unchipped individuals. Shortly after, Jesse, Ivor, Lukas, and Petra are ambushed and captured by the chipped citizens and brought before PAMA. Lukas and Petra are forcibly chipped, leaving Jesse and Ivor to distract PAMA with either a riddle, a logic puzzle, or a self-contradictory statement. Harper intervenes, enabling Jesse and Ivor to escape.

Jesse then acquires the transmigrational headset, allowing them to take control of a chipped zombie in Crown Mesa. Using the headset, Jesse jumps control between a skeleton and another zombie while attempting to save Harper from being chipped. Despite their efforts, Harper is ultimately chipped, and the zombie Jesse controls is destroyed by other mobs. After accessing Harper's memories, PAMA begins constructing their Overworld's portal.

Jesse, Ivor, and Lukas/Petra return to Crown Mesa to infiltrate PAMA. After successfully defeating PAMA, the chipped citizens are freed from its control. The citizens recognize Jesse and the others as their saviors but express anger toward Harper upon learning she created PAMA. At this point, Jesse can choose Harper's fate, either assuring the citizens that Harper will assist in rebuilding the town or leaving them to decide.

With the situation resolved, Jesse, Harper, Ivor, Lukas, and Petra head to the portal to continue their journey through the portal network.

Architecture

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Crown Mesa appears to consist of a number of small houses built on top of a large plateau on an elevation. The house exteriors are made out of smooth white sandstone stairs on the floors, hardened clay for walls and oak planks for roofs.

Culture

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The town's culture is heavily influenced by the presence of PAMA who governs all aspects of daily life. PAMA enforces strict order and efficiency.

The residents of Crown Mesa are forcibly assimilated into PAMA's network through the use of redstone chips implanted in their heads, turning them into "mind-controlled citizens". This creates a uniform and highly regulated environment where individual expression and free will are absent.

After PAMA's defeat, Crown Mesa begins to recover its individuality and autonomy.

Administration

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Under PAMA's control, Crown Mesa functioned as an authoritarian society with the computer serving as the sole authority. PAMA dictated all decisions, from resource allocation to the behavior of its citizens, leaving no room for human governance or dissent.

Following the events of Access Denied, PAMA is destroyed, and the surviving residents are freed from its control. While the post-PAMA leadership structure is not explicitly detailed, it can be assumed that the town shifts toward a more traditional, self-governed community as its residents regain their autonomy.

Points of interest

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PAMA's interior

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Main article: MCSM:PAMA's Interior

Chipping redstone machine

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A machine, consisting of a sticky piston and a dispenser, is used to implant chips into mobs.

Interactables

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Daytime

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Chickens

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πŸ‘ Image
 Look at
Jesse: Wow. Even chickens have those redstone things in their heads.
Jesse: And it looks like they make them move in perfect unison... But why?
πŸ‘ Image
 Talk to
Jesse: How’s it going, chickens?
(The chickens make a sound)
Jesse: Uh... huh. That’s nice.

Ivor and Lukas

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πŸ‘ Image
 Talk to
Jesse: Guys.
Ivor: Jesse. How goes the surveying?
Jesse: It goes... weirdly.
Lukas: I’m convinced something strange happened to this place... I just don’t know exactly what yet.
Jesse: I’ll let you know if I find anything.
πŸ‘ Image
 Talk to (again)
Jesse: Anything new?
Ivor: Nothing yet.

Petra

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πŸ‘ Image
 Talk to
Transcription missing. You can help by expanding it. See the documentation to learn how to use the template.
πŸ‘ Image
 Look at
(Jesse reads the sign)
Jesse: Welcome to Crown Mesa. Population: 1,063.
(Jesse looks around)
Jesse: Over a thousand people? Not anymore, from the looks of it.
πŸ‘ Image
 Look at
Jesse: Their well looks totally dry. Where did all the water go?

Townsperson

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πŸ‘ Image
 Talk to
Jesse: Uh, hi there.
(The townsperson does not respond.)
Jesse: Um. Hello?
Jesse: My friends and I could just use--
(The townsperson stares at Jesse)
Jesse: GAH!
(The townsperson leaves)
Jesse: Who the-- what-- huh?

Nighttime

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Crafting table

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πŸ‘ Image
 Use (before Jesse collected red sand)
Jesse: A crafting table! I can make new stairs to get me up there-
Jesse: ...if I can find the right crafting materials that is...
Jesse: Hmmm... Looks like slim pickings around here...
πŸ‘ Image
 Use (after Jesse collected red sand)
Jesse: Hmmm. Let’s see what I can craft.

Pair of zombies

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πŸ‘ Image
 Look at
Jesse: It looks exactly like all the other zombies.

Zombie (right)

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πŸ‘ Image
 Look at
Jesse: It’s a zombie. In the flesh. In the rotting, super-gross flesh.
πŸ‘ Image
 Talk to
πŸ‘ Image
 Where are the stairs?
Jesse: Any idea where the stairs went?
πŸ‘ Image
 Nice day eh?
Jesse: Hey... nice weather we’re having, huh?
πŸ‘ Image
 Do you talk?
Jesse: Do zombies talk?
Jesse: Like, can they understand each other?
πŸ‘ Image
 Hello.
Jesse: Hello, there.
πŸ‘ Image
 Talk to (again)
Jesse: I don’t know if talking to zombies is going to help me get past this wall.
πŸ‘ Image
 Look at
Jesse: Sand... not the most exciting material... but I can still craft with it.
πŸ‘ Image
 Dig
(Jesse starts digging the sand)
Jesse: I don’t like sand; stuff gets EVERYwhere.

Hardened clay

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πŸ‘ Image
 Look at
Jesse: Huh, clay. Unfortunately I can’t get it without a pickaxe so it’s pretty much useless.

Inhabitants

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Characters

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Species

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Visitors

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Appearances

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Quotes

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This architecture is fascinating. All sand and clay-based. It's awesome.

β€” Lukas, noting the architecture of the houses.

Trivia

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  • The population count of Crown Mesa was 1,063 before PAMA took over. It is unknown if the number is still the same.

Gallery

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Navigation

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