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Talk:Ghast

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Latest comment: 5 May by TheCaptainYaya in topic Animated render for shooting ghast
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solid transparent blocks

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Latest comment: 15 January 20163 comments3 people in discussion

Currently, the page states: "Ghasts will not fire at the player without a line-of-sight, which can be blocked by solid transparent blocks." Does it mean to say that line-of-sight can be blocked by solid OR transparent blocks? Can you block line-of-sight with a glass block? Can you block line-of-sight with a glass pane? Can you block line-of-sight with an iron bar? Thanks for the help. -Howarthe (talk) 06:51, 31 January 2015 (UTC)

Pretty sure it does mean 'solid or transparent' (non air) blocks. You can make tunnels out of glass and the ghasts don't fire at you in them. Haven't tried iron bars or glass panes, though. --Azaram (talk) 17:52, 8 November 2015 (UTC)
I'm sure it will only target you if there is space for a fireball, thus all full blocks will protect you - from being targeted, because glass doesn't have good enough blast resistance. Fyreboy5 (talk) 13:21, 15 January 2016 (UTC)

Sword

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Latest comment: 9 March 20243 comments3 people in discussion

If you use a sword to block a ghast fireball, would your sword lose durability?67.160.25.176 22:11, 4 February 2015 (UTC)


Swords no longer block. Not important. --76.249.129.185 04:54, 8 April 2020 (UTC)

I think he means if you hit the fireball back while holding the sword. Mineifications (talk) 23:54, 9 March 2024 (UTC)

Need Verification for Ghast Hit by Own Fireball?

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Latest comment: 17 October 20254 comments4 people in discussion

I question why this needs to be verified. When you hit a ghast with a fireball, it will take the 6 damage from the impact, but there is also the explosion. Again, I question why this needs to be verified. –Preceding unsigned comment was added by Fyreboy5 (talkcontribs) at 13:16, 19 February 2016 (UTC). Please sign your posts with ~~~~

Both statements are incorrect: the fireball does not kill the ghast no matter what, nor does it deal 6 damage to it. The fireball deals 1,000 damage if a player rebounded it to a ghast, so if the ghast was modified to have more health, it would survive. Fixed statement on page. Skylinerw (talk) 18:09, 19 February 2016 (UTC)
it will survive 6 damage even with the current hp (10) Vazios-7 (talk) 13:25, 17 October 2025 (UTC)
Please avoid replying to old topics. (This one is over 9 years old) :) == Rout | Talk 14:14, 17 October 2025 (UTC)

Dimensions?

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Latest comment: 24 May 20163 comments2 people in discussion

I know a Ghast is 5x4x5, nut I don't know what each of the numbers means. I'm assuming that they are 4 tall, but I don't know -PancakeIdentity (talk) 13:36, 3 April 2016 (UTC)

Ghasts are actually 4x4x4. They just need a 5x4x5 space ti spawn in, because they spawn in the middle of the block. Fyreboy5 (talk) 13:23, 24 April 2016 (UTC)
I know that, but I am wondering what each number means. Is 5*4*5 X*Y*Z or X*Z*Y or what? -PancakeIdentity (talk) 01:24, 24 May 2016 (UTC)

Spawn Distance

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Latest comment: 10 October 20161 comment1 person in discussion

This may be a bug in 0.15.10 PE-Windows 10, but Ghasts seem to ignore distance from player when spawning. Somewhere else the wiki states no mobs will spawn within 24 blocks of the player. Twice now, I've seen ghasts spawn much close than that (~12-16 blocks). Did anyone else observe this? --67.170.72.40 06:33, 10 October 2016 (UTC)

Pocket / win 10 Sound Difference

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Latest comment: 16 November 20161 comment1 person in discussion

It has been noted that Ghast sounds have normal drop-off in Pocket edition/windows 10 edition rendering them almost silent at any range beyond melee range. Further investigation for extents of volume falloff may be needed. 86.187.168.70 10:02, 16 November 2016 (UTC)

Deflecting Fireballs with a Looting Sword

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Latest comment: 2 June 20183 comments3 people in discussion

I stumbled onto this interaction. If you deflect a ghast's fireball while holding a sword with looting then the looting effect will proc on the ghast, allowing you to get up to 2 tears with looting III. I just had it happen twice in a row, so pretty confident about it. Might want to mention this in the main article since it would be pretty helpful for farming tears.–Preceding unsigned comment was added by 98.114.149.132 (talk) at 1:59, 02 June 2018 (UTC). Please sign your posts with ~~~~

Sounds like a good tactic. Normal mod articles themselves should not contain tutorial content, though - only indisputable facts. However, a great place for this would be on a tutorial page - which are listed at Tutorials. It may fit in Tutorials/Combat, Tutorials/Monster spawner traps, or some similar tutorial. So if you want, feel free to head on to one of those tutorials, and add that where it makes sense!-- Madminecrafter12👁 Image
Talk to me👁 Image
02:10, 2 June 2018 (UTC)
Note that this is technically caused by the bug MC-3304, but still possibly worth putting on a page. --Pokechu22 (talk) 02:21, 2 June 2018 (UTC)
Using a Looting sword to deflect the fireball isn't actually a necessary step. As suggested by that bug report, when a mob dies, the game checks for enchantments on its killer's held item, so you can deflect a firewall with anything and switch to a sword before it hits for the same effect. -- Orthotopetalk 02:51, 2 June 2018 (UTC)

Ghast sound effect distances?

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Latest comment: 17 September 20191 comment1 person in discussion

I seem to remember seeing something somewhere that said Ghasts sound louder when they're far away, and quieter when they're up close, but I can't seem to find this on the page. Is this a true fact, or was it true at some point, or did I completely make up information? Weyferling (talk) 09:31, 17 September 2019 (UTC)

Ghasts got nerfed

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Latest comment: 8 April 20201 comment1 person in discussion

Nobody is going to talk about ghasts being nerfed in 1.16 by being only in nether wastes and soul sand valley? Okokup (talk) 04:54, 8 April 2020 (UTC)

Not sure, how ghast being nerfed as it didn't change, ghast still same as it prior 1.16 without any difference. ImakerB (talk)

Ghast spawn in peaceful are glitch or not.

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Latest comment: 9 May 20201 comment1 person in discussion

Is open bug means ready to fix it, see https://bugs.mojang.com/browse/MCPE-53383. 180.190.183.111 19:16, 9 May 2020 (UTC)

Minimum blast resistance to contain Ghast fireballs

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Latest comment: 30 March 20211 comment1 person in discussion

In Explosion page, the formula for minimum resistance to control an explosion is expressed as . Ghast fireballs are listed to have a power of 1, using the formula, with attenuation steps 1, step length 0.3, the minimum resistance required should be . However, this article specifies that "The minimum blast resistance required to absorb all blast force of the ghast's fireballs is 4.034 (about the equivalent of basalt which is 4.2)."

I have done the check with a wall of furnaces, which have blast resistance of 3.5, and it can resist the fireballs.

Sarunint (talk) 08:38, 30 March 2021 (UTC)

Ghast Fireball No longer despawns

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Latest comment: 24 February 20221 comment1 person in discussion

Not sure when this change was implemented, but the Ghast Fireball no longer despawns when the launching ghast is killed. This is confirmed as "Works as Intended" in MC-176519 (https://bugs.mojang.com/browse/MC-176519) on the Bug Tracker. 64.30.125.73 00:33, 24 February 2022 (UTC)

Ghast proof blocks list

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Latest comment: 2 August 20231 comment1 person in discussion

The Minecraft Wiki should provide a list of blocks or a minimum blast resistance value for ghast fireballs for nether builds that are not highway tunnels incased in ugly cobblestone boxes. Building things like the Upside Down Nether Village from HermitCraft Season 7 with only ghastproof blocks would make dealing with them a lot less frustrating. However, the closest thing to a ghastproof block list is a brief mentioning of cobblestone in the explosion power section of the Explosion article. The formula is also hidden deep in the effect section with the only practical use mentioned there being how to explode bedrock. Giving the players a complete list would give them a challenge to incorporate the list into their build palate and be confident enough to build massive nether villages and castles that utilize the existing terrain. CivetKitty (talk) --CivetKitty (talk) 09:13, 2 August 2023 (UTC)

Fireball counts as player attack if deflected (iirc). Add to Fireball section?

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Latest comment: 9 May 20241 comment1 person in discussion

Not sure if it is worth adding here, but if my memory (And personal experience) isn't failing me, does a deflected fireball count as a player attack, meaning mobs like Zombified Piglins will attack the player if they get hurt by the fireball's explosion. Andre 601 (talk) 22:49, 9 May 2024 (UTC)

Feedback (Sun, 23 Mar 2025 00:05:57 UTC)

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Latest comment: 23 March 20252 comments2 people in discussion
Resolved

update the spawn egg to what we see in beta versions

--FeedbackBot 00:05, 23 March 2025 (UTC)
Inventory sprites will be updated once the update is fully released.--Capopanzo (talk | contribs) 00:29, 23 March 2025 (UTC)

Ghast gills?

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Latest comment: 5 May 20252 comments2 people in discussion

Does anyone know why Ghasts have gills? Ghasts kind of look like squid, so does this prove that they might be related? 174.170.70.95 00:18, 22 April 2025 (UTC)

It makes them look like jellyfish. 2001:8F8:1A63:13C3:F866:B461:79A3:B379 17:29, 5 May 2025 (UTC)

Feedback (Sat, 05 Jul 2025 03:44:23 UTC)

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Latest comment: 5 July 20253 comments3 people in discussion
Resolved

Why is the history table uncomfortably wide on my phone? No other history tables look like that. I think its the file directory thingy. Maybe put a mobile only <br> in it at halfway of it. The table is too big and I cannont easily read it all

--FeedbackBot 03:44, 5 July 2025 (UTC)
I don't think you can do a mobileonly <br>. 👁 Image
NmF (talk) 03:51, 5 July 2025 (UTC)
I've split the table into multiple sections as discussed in Forum:Compact history table. Hopefully that'll help a bit, although it's probably not a full solution. | violine1101 (talk) 13:22, 5 July 2025 (UTC)

Feedback (Sun, 27 Jul 2025 03:14:42 UTC)

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Latest comment: 27 July 20254 comments3 people in discussion
Resolved

My apologies for bad writing and English
Please can you State and test how ghast’s fireball remaining without touch anything block before disappearing number count.

The problem is I was wondering and search google for looking how ghast ‘sfireball long block and time without touch Block before disappear. I don’t see it remaining fireball without touch block before disappearing I couldn’t find ghast’s fireball before disappearing

--FeedbackBot 03:14, 27 July 2025 (UTC)
If I understand correctly, you're asking how far the ghast's fireball will go without touching any blocks before it disappears?  Nixinova T  C   03:19, 27 July 2025 (UTC)
Fireball says "theoretically infinite range".  Nixinova T  C   03:20, 27 July 2025 (UTC)
Fireballs don't have a despawn timer. Hxy123abc (talk) 04:33, 27 July 2025 (UTC)

I've notice there's no legacy ghast textures for both stationary and shooting ghasts

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Latest comment: 26 January3 comments2 people in discussion

is there like some weird copyright thing or something stopping them or can i dig up the textures and add them?

Hamsters3410 (talk) 00:08, 26 January 2026 (UTC)

The textures do exist, see Java Edition history of textures/Entities and they are there. 👁 Image
NmF (talk) 00:10, 26 January 2026 (UTC)
thanks! Hamsters3410 (talk) 00:12, 26 January 2026 (UTC)

Feedback (Wed, 28 Jan 2026 17:16:28 UTC)

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Latest comment: 28 January2 comments2 people in discussion
Resolved

This article claims “Blocks with blast resistance as low as 3.5 survive a fireball's explosion”. However, I’m Bedrock edition, a Ghast just blew up my stained terracotta (blast resistance of 4.2). There is inconsistency between these two articles.

--FeedbackBot 17:16, 28 January 2026 (UTC)
There is no inconsistency. The stained terracotta has a higher blast resistance (4.2) than the minimum blast resistance required to absorb the blast force of a fireball (4.034), so it would not be able to survive the blast anyway. BDJP (t|c) 19:01, 28 January 2026 (UTC)

Feedback (Thu, 29 Jan 2026 03:46:33 UTC)

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Latest comment: 29 January1 comment1 person in discussion
Unresolved

This goes for all mobs, but in addition to hitbox size, eye level of the mob should be listed

--FeedbackBot 03:46, 29 January 2026 (UTC)

Feedback (Sat, 21 Feb 2026 01:40:17 UTC)

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Latest comment: 21 February1 comment1 person in discussion
Unresolved

shooting render should be animated like idle one

--FeedbackBot 01:40, 21 February 2026 (UTC)

Animated render for shooting ghast

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Latest comment: 5 May2 comments2 people in discussion

Add the animated render of the shooting ghast. Ghast can float when shooting in Minecraft ~2026-BeachPhantomWiki10100 (talk) 08:51, 5 May 2026 (UTC)

👁 Image
 Support – It would be more consistent with the other infobox image. TheCaptainYaya (talk) 08:54, 5 May 2026 (UTC)

Update picture

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