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blocks.png-atlas is a texture atlas used to store all block textures and some block entity and entity textures.
blocks.png-atlas is a fixed-width 2048×2048-pixel file that is split into different 16×16-pixel squares for most blocks and items. Only the top left 1024×512 corner is actually filled with blocks and items in the base game default textures.
The following textures are included:
Like other atlases, blocks.png-atlas can be produced in the game's screenshot folder by pressing F3 and S in 1.19.4 Pre-release 3 and onwards. In prior versions, however, the atlas is often hidden.
As the UV mapping for block and item models is unbounded, custom models can be used to view the atlas in-game in full, though high-quality copies will not be obtainable through this method.
From 19w41a, resource packs can also display the atlas using shader tricks. This can be used to view several different atlases before changes in 21w10a make this impossible. An example resource pack can be found here in the Minecraft Commands discord server alongside instructions.
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.15 | Pre-release 1 | Added blocks.png-atlas, following the splitting of textures-atlas. | |||||
| 1.19.3 | 22w42a | As an optimization to resource pack loading, everything in the relevant directory is compiled into this atlas, rather than only those sprites which are used by the game. | |||||
| 22w46a | A customizable atlas json file has been added which can be used to control which graphics are added to this atlas. | ||||||
| 1.19.4 | Pre-release 3 | The way in which sprites are arranged on atlases has been changed considerably, resulting in atlas dimensions being generally smaller. | |||||
| This atlas can now be exported to the screenshots folder using F3+S. | |||||||
| 1.21.11 | 25w45a | Items have been split to items.png-atlas. | |||||
| Game version | Atlas | Additions | Changes | Removals | Notes | |
|---|---|---|---|---|---|---|
| Main | Development | |||||
| 1.15 | Pre-release 1 | 👁 Image |
Introduction | |||
| Pre-release 3 | 👁 Image |
Changed the honeycomb texture. | ||||
| 1.16 | 20w06a | 👁 Image |
Added ancient debris, basalt, crimson blocks, crimson items, Nether sprouts, block of netherite, shroomlight, soul fire, soul lantern, soul torch, soul soil, warped blocks, warped items, weeping vines, netherite tools, netherite armor, and netherite sword. | Changed Nether wart block. | ||
| 20w07a | 👁 Image |
Changed soul lantern. | ||||
| 20w09a | 👁 Image |
Added potted crimson roots, crying obsidian, target, and potted warped roots. | ||||
| 20w10a | 👁 Image |
Changed Nether sprouts, netherite tools, netherite armor, netherite sword, netherite scraps. | ||||
| 20w11a | 👁 Image |
Added Nether gold ore and twisting vines. | ||||
| 20w12a | 👁 Image |
Added polished basalt and respawn anchor. | ||||
| 20w13a | 👁 Image |
Added jigsaw lock, lodestone, and warped fungus on a stick. | ||||
| 20w15a | 👁 Image |
Added blackstone, chiseled Nether bricks, chiseled polished blackstone, cracked Nether bricks, cracked polished blackstone bricks, gilded blackstone, polished blackstone, polished blackstone bricks, and soul campfire. | ||||
| 20w16a | 👁 Image |
Added chain and Pigstep music disc. | ||||
| 20w17a | 👁 Image |
Soul torch was moved after soul soil due to a texture rename. | ||||
| 20w19a | 👁 Image |
Changed crimson and warped doors. | ||||
| 20w21a | 👁 Image |
Added Nether sprouts item. | ||||
| Pre-release 3 | 👁 Image |
Changed powered observer back texture. | ||||
| Pre-release 5 | 👁 Image |
Changed water overlay texture. | ||||
| 20w14infinite | 👁 Image |
Added an ant, box of infinite books, cursor, and footprint, home sweet home. | ||||
| 1.17 | 20w45a | 👁 Image |
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| 20w46a | 👁 Image |
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| 20w48a | 👁 Image |
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| 20w49a | 👁 Image |
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| 20w51a | 👁 Image |
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| 21w03a | 👁 Image |
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| 21w05a | 👁 Image |
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| 21w06a | 👁 Image |
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| 21w07a | 👁 Image |
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| 21w08a | 👁 Image |
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| 21w10a | 👁 Image |
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| 21w11a | 👁 Image |
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| 21w13a | 👁 Image |
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| 21w14a | 👁 Image |
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| 21w15a | 👁 Image |
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| 21w16a | 👁 Image |
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| 21w17a | 👁 Image |
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| 21w18a | 👁 Image |
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| 21w20a | 👁 Image |
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| Pre-release 1 | 👁 Image |
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| Pre-release 2 | 👁 Image |
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| Pre-release 3 | 👁 Image |
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| 1.17.1 | Pre-release 1 | 👁 Image |
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| 1.18 | 21w41a | 👁 Image |
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| 21w42a | 👁 Image |
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| Pre-release 5 | 👁 Image |
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| Pre-release 7 | 👁 Image |
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| 1.19 | Deep Dark Experimental Snapshot 1 | 👁 Image |
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| 22w11a | 👁 Image |
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| 22w12a | 👁 Image |
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| 22w13a | 👁 Image |
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| 22w14a | 👁 Image |
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| 22w15a | 👁 Image |
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| 22w16a | 👁 Image |
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| 22w17a | 👁 Image |
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| Joke update: 22w13oneBlockAtATime | 👁 Image |
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| 1.19.3 | 22w42a | 👁 Image |
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| 22w45a | 👁 Image |
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| 22w46a | 👁 Image |
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| Pre-release 3 | 👁 Image |
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| 1.19.4 | 23w04a | 👁 Image |
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| 23w05a | 👁 Image |
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| 23w06a | 👁 Image |
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| 23w07a | 👁 Image |
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| Pre-release 2 | 👁 Image |
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| Pre-release 3 | 👁 Image |
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| Pre-release 4 | 👁 Image |
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| 1.20 | 23w12a | 👁 Image |
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| 23w13a | 👁 Image |
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| 23w14a | 👁 Image |
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| 23w17a | 👁 Image |
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| 23w13a_or_b | 👁 Image |
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| 1.20.2 | 23w31a | 👁 Image |
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| 1.20.3 | 23w42a | 👁 Image |
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| 23w43a | 👁 Image |
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| 23w44a | 👁 Image |
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| 23w45a | 👁 Image |
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| 23w46a | 👁 Image |
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| Pre-Release 1 | 👁 Image |
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| Pre-Release 3 | 👁 Image |
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| 1.20.5 | 23w51a | 👁 Image |
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| 24w03a | 👁 Image |
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| 24w05a | 👁 Image |
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| 24w06a | 👁 Image |
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| 24w09a | 👁 Image |
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| 24w10a | 👁 Image |
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| 24w11a | 👁 Image |
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| 24w13a | 👁 Image |
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| Pre-Release 1 | 👁 Image |
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| 24w14potato | 👁 Image |
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| 1.21 | 24w18a | 👁 Image |
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| 24w19a | 👁 Image |
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| Pre-Release 2 | 👁 Image |
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| 1.21.2 | 24w33a | 👁 Image |
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| 24w38a | 👁 Image |
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| 24w40a | 👁 Image |
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| 1.21.4 | 24w44a | 👁 Image |
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| 24w46a | 👁 Image |
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| 1.21.5 | 25w02a | 👁 Image |
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| 25w03a | 👁 Image |
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| 25w05a | 👁 Image |
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| 25w06a | 👁 Image |
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| 25w08a | 👁 Image |
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| 25w10a | 👁 Image |
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| 25w14craftmine | 👁 Image |
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| 1.21.6 | 25w15a | 👁 Image |
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| 25w20a | 👁 Image |
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| 1.21.7 | Release Candidate 1 | 👁 Image |
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| 1.21.9 | 25w31a | 👁 Image |
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| 25w32a | 👁 Image |
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| 25w35a | 👁 Image |
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| 25w36a | 👁 Image |
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| 1.21.11 | 25w41a | 👁 Image |
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| 25w44a | 👁 Image |
16 pixels of padding is added around all textures, drastically increasing the atlas size and hurting tiling efficiency. | ||||
| 25w45a | 👁 Image |
32[verify] pixels of padding is added around all textures, hurting tiling efficiency. Animations no longer load on the first tick, causing animated textures to be transparent for the first few frames. | ||||
| 25w46a | 👁 Image |
Animations start on the first frame again. | Removed decorated pot side texture. | |||
| Pre-Release 1 | 👁 Image |
16 pixels of padding is added around all textures again. | ||||
Up to four mipmapped versions of each atlas are also generated by the game, depending on the current values in Video Settings. The textures would be shrunk to 8×8, 4×4, 2×2 and 1×1, and would render instead of the normal textures at far distances or sharp angles of incidence.
| Texture atlases | |||||||||||||||
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