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VOOZH | about |
| Rarity tier | Common |
|---|---|
| Renewable | Yes |
| Stackable | Yes (64) |
| Tool | Anyβ[BE only] |
| Drops | π Image (1) π EnvSprite items.png: Sprite image for items in Minecraft The item it contains. |
| Blast resistance | 0.25β[BE only] |
| Hardness | 0.25β[BE only] |
| Luminous | Noβ[BE only] |
| Transparent | Yesβ[BE only] |
| Waterloggable | Yesβ[BE only] |
| Flammable | Noβ[BE only] |
| Catches fire from lava | Noβ[BE only] |
{
"extratext": "[[#Renders|View all renders]]",
"title": "Glow Item Frame",
"images": [
"Glow Item Frame.png"
],
"rows": [
{
"field": "Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "Anyβ<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Tool"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:ItemSprite glow-item-frame.png article, displayed as 16x16px|link=Glow Item Frame|alt=|class=pixel-image|)</span>(link to Glow Item Frame article, displayed as <span class=\"sprite-text\">Glow Item Frame</span>)</span> (1)<br><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite items.png article, displayed as 16x16px|link=|alt=EnvSprite items.png: Sprite image for items in Minecraft|class=pixel-image|)</span> The item it contains.",
"label": "Drops"
},
{
"field": "0.25β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0.25β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "Noβ<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yesβ<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "Yesβ<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "(link to Waterlogging article, displayed as Waterloggable)"
},
{
"field": "Noβ<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "Noβ<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Catches fire from (link to lava article, displayed as lava)"
}
],
"invimages": [
"Glow Item Frame"
]
}
A glow item frame is an entityβ[JE only] or blockβ[BE only] that keeps itself and the item inside it, illuminated, even in the dark.
In Java Edition, because the glow item frame is an entity, it can be broken by simply punching it, even in Adventure mode. It is also targeted by commands using the @e selector.
In Bedrock Edition, no tool can accelerate the breaking process of the glow item frame.
| Block | π Image | |
|---|---|---|
| Hardness | 0.25 | |
| Breaking time (secs) | ||
| Default | 0.4 | |
Glow item frame drops itself when it's destroyed. If the glow item frame contains an item, punching it drops the item, leaving the frame.
Glow item frames have the same properties, usage, and rotation functionalities as regular item frames.
When an item is placed inside a glow item frame, it appears to glow, though it does not emit any light level.
Glow item frames share the same sounds as item frames.
π ItemSprite item-frame.png: Sprite image for item-frame in Minecraftitemframe sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| β ? | Blocks | Once the block has broken | block.itemframe.break | β ? | 1.0 | 0.8β1.0 | |
| β ? | Blocks | When the block is placed | block.itemframe.place | β ? | 1.0 | 0.8β1.0 | |
| β ? | Blocks | While the block is in the process of being broken | hit.wood | β ? | 0.22 | 0.5 | |
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βItem Frame fills | Friendly Mobs | When an item is placed in an item frame | entity.item_frame.add_item | subtitles.entity.item_frame.add_itemβ | 1.0 | 1.0 | 16 | |
| βGlow Item Frame fills | Friendly Mobs | When an item is placed in a glow item frame | entity.glow_item_frame.add_item | subtitles.entity.glow_item_frame.add_itemβ | 1.0 | 1.0 | 16 | |
| βItem Frame broken | Friendly Mobs | When an item frame is broken or pops off | entity.item_frame.break | subtitles.entity.item_frame.breakβ | 1.0 | 1.0 | 16 | |
| βGlow Item Frame broken | Friendly Mobs | When a glow item frame is broken or pops off | entity.glow_item_frame.break | subtitles.entity.glow_item_frame.breakβ | 1.0 | 1.0 | 16 | |
| βItem Frame placed | Friendly Mobs | When an item frame is placed | entity.item_frame.place | subtitles.entity.item_frame.placeβ | 1.0 | 1.0 | 16 | |
| βGlow Item Frame placed | Friendly Mobs | When a glow item frame is placed | entity.glow_item_frame.place | subtitles.entity.glow_item_frame.placeβ | 1.0 | 1.0 | 16 | |
| βItem Frame empties | Friendly Mobs | When an item is removed from an item frame | entity.item_frame.remove_item | subtitles.entity.item_frame.remove_itemβ | 1.0 | 1.0 | 16 | |
| βGlow Item Frame empties | Friendly Mobs | When an item is removed from a glow item frame | entity.glow_item_frame.remove_item | subtitles.entity.glow_item_frame.remove_itemβ | 1.0 | 1.0 | 16 | |
| βItem Frame clicks | Friendly Mobs | When an item is rotated in an item frame | entity.item_frame.rotate_item | subtitles.entity.item_frame.rotate_itemβ | 1.0 | 1.0 | 16 | |
| βGlow Item Frame clicks | Friendly Mobs | When an item is rotated in a glow item frame | entity.glow_item_frame.rotate_item | subtitles.entity.glow_item_frame.rotate_itemβ | 1.0 | 1.0 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| β ? | Blocks | When an item is placed in an item frame | block.itemframe.add_item | β ? | 1.0 | 1.0 | |
| β ? | Blocks | When an item is removed from an item frame | block.itemframe.remove_item | β ? | 1.0 | 1.0 | |
| β ? | Blocks | When an item is rotated in an item frame | block.itemframe.rotate_item | β ? | 1.0 | 1.0 | |
| Item | Identifier | Form | Translation key |
|---|---|---|---|
| π ItemSprite glow-item-frame.png: Sprite image for glow-item-frame in Minecraft Glow Item Frame | glow_item_frame | Item | item.minecraft.glow_item_frame |
| Entity | Identifier | Translation key |
|---|---|---|
| π EntitySprite glow-item-frame.png: Sprite image for glow-item-frame in Minecraft Glow Item Frame | glow_item_frame |
entity.minecraft.glow_item_frame |
| Glow Item Frame | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
| π ItemSprite glow-item-frame.png: Sprite image for glow-item-frame in Minecraft Item | glow_frame | 623 | Item | β | item.glow_frame.name |
| π BlockSprite glow-item-frame.png: Sprite image for glow-item-frame in Minecraft Block | glow_frame | 594 | Block & Ungiveable Item[i 2] | item.glow_frame(Numeric: -339) |
tile.glow_frame.name |
| Name | Savegame ID |
|---|---|
| π BlockSprite glow-item-frame.png: Sprite image for glow-item-frame in Minecraft Block entity | GlowItemFrame |
assets/minecraft/blockstates/glow_item_frame.jsonJava Edition:
Despite being an entity in Java Edition, item frames utilize block states internally.
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| map | false | falsetrue | If this item frame contains a map. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| facing_direction | Not Supported | 0
| 5 | Unsupported | East facing item frame |
4 | Unsupported | West facing item frame | |||
3 | Unsupported | South facing item frame | |||
2 | Unsupported | North facing item frame | |||
1 | Unsupported | Up facing item frame | |||
0 | Unsupported | Down facing item frame | |||
| item_frame_map_bit | Not Supported | false | falsetrue | Unsupported | If this item frame contains a map. |
| item_frame_photo_bit | Not Supported | false | falsetrue | Unsupported | If this item frame contains a photo. |
id tag. Excludes UUID and Passengers. Unlike spawn eggs, cannot change the type of entity created using the id tag. Data that item frames do not normally use (see below) has no effect.In Java Edition, glow item frames have entity data that define various properties of the entity.
1, or 0 (true/false) - If true: the item frame does not drop when it has no support block, it can not be moved by pistons, and it won't take damage (except from creative players). An item cannot be placed in or removed from a fixed item frame. The item in a fixed item frame (if any) can not be rotated.1, or 0 (true/false) - Whether the item frame (background) is invisible. An item or map inside an invisible item frame is still visible.0 means the item is upright, 1 means the item is turned 45 degrees clockwise from the upright orientation. This value can only ever be between 0 and 7, just like its redstone output when measured with a comparator.In Bedrock Edition, a glow item frame has a block entity associated with it that holds additional data about the block.
See Bedrock Edition level format/Block entity format.
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.17 | 21w03a | π Image π Image π Image Added glow item frames. | |||||
| 21w10a | Added new subtitles for glow item frames. | ||||||
| 1.18 | 21w41a | π Image The textures of glow item frames as item have been changed. | |||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16.210 Experiment | beta 1.16.210.59 | π Image Added glow item frames. | |||||
| Has the default item frame block texture. | |||||||
| beta 1.16.210.60 | Temporarily removed glow item frames due to a crash. | ||||||
| 1.16.220 Experiment | beta 1.16.220.50 | π Image Re-added glow item frames. | |||||
| beta 1.16.220.52 | π Image π Image Glow item frame block texture uses update block texture due to a bug. | ||||||
| 1.17.0 Experiment | beta 1.16.230.52 | π Image π Image The glow item frame block textures have been reverted back to the previous one. | |||||
| beta 1.17.0.50 | π Image π Image The textures of glow item frames have been changed to match Java Edition. | ||||||
| Now produces redstone signals. | |||||||
| beta 1.17.0.52 | Maps now glow in glow item frames. | ||||||
| Glow Item Frames are no longer available only through Experimental Gameplay. | |||||||
| 1.18.10 | beta 1.18.10.20 | π Image The textures of glow item frames as item have been changed. | |||||
Issues relating to "Glow Item Frame" are maintained on the bug tracker. Issues should be reported and viewed there.
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