Namespace-specific wiki logos
I think it'd be neat to have namespace-specific wiki logos in addition to the namespace themes. The German wiki already has dedicated logos for the MCE, MCD and MCL namespaces created by Oakar567 (talk • contribs • logs • block log) (shown in the gallery below), so for now I propose to implement those in the respective namespaces on the English wiki as well; customized logos for the other namespaces (MCSM, AMCM, MCD2) might be added later on.
Please discuss the topic below. -- 👁 Image
Delycache (Talk | Contributions) 08:50, 16 June 2026 (UTC)
- As the proposer I 👁 Image
Support the implementation of namespace-specific wiki logos. -- 👁 Image
Delycache (Talk | Contributions) 08:35, 16 June 2026 (UTC)
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Support - I really like how they look how they adhere to the wiki's logo theme. I believe they would fit EN as well. — 3A 👁 BlockSprite lime-concrete.png: Sprite image for lime-concrete in Minecraft
T C 08:43, 16 June 2026 (UTC)
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Strong Support. this is much ever 👁 Image
BTV 👁 Image
09:14, 16 June 2026 (UTC)
- I believe the Dungeons logo needs to be simplified quite a bit, it's impressive and gorgeous but not simple enough for a logo. Nonetheless that won't stop me from 👁 Image
supporting the proposal as a whole. - Harri / Talk 👁 Image
09:21, 16 June 2026 (UTC)
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Strong Support The Wiki already has themes for each part of the franchise to better differentiate them in their respective pages, so I don't see a reason to not extend that to the logos as long as the wordmark and general shape remains the same like in the examples, the Dungeons logo does need some simplification perhaps. 👁 Image
404_11 (talk) 12:02, 16 June 2026 (UTC)
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Support the idea, however 👁 Image
Oppose this Dungeons logo specifically; I tried replacing it using inspect element magic and it's overdetailed. - Zamburger (talk) 12:23, 16 June 2026 (UTC)
- They look very lovely so I 👁 Image
Support, and per Harri and 404_11 would 👁 Image
Strong Support the proposal if the top of the Dungeon's logo can be flattened a tiny bit for consistency, but I do think it should be kept as an alternate logo in the Category:Minecraft_Wiki_logos and MCW:Wiki images pages since its a really impressive design. They would all compliment the existing themes really well :) Thanks Oakar!
- Perhaps we can debut these when the Dungeons main page(s) get redisgned and we (assuming Oakar is not too busy atm) get an MCD2 logo? TheCaptainYaya (talk) 12:27, 16 June 2026 (UTC)
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Strong support Since the new portals for the spin-offs were created, I believe specific logos for each namespace were necessary. In my opinion, the Dungeons logo is great as it is, it just needs to be slightly flattened so that part of it doesn't go off-screen. Lastly, I think the icons for all the other namespaces should be implemented at once, for consistency, even if it takes time for them all to be done. - 👁 Image
Herobrine222376 | Talk 12:31, 16 June 2026 (UTC)
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Support per proposal -- 👁 Image
Dipanshu Sarkar (Talk) 12:45, 16 June 2026 (UTC)
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Support, though I wish something could be done for mobile as well 👁 Image
amethyst_hhh👁 Image
(he/they) 13:10, 16 June 2026 (UTC)
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Support. As for the Dungeons logo, I agree that flattening it would be better. – 👁 Head of the player Faariaz.
Faariaz (talk | contribs) at 13:48, 16 June 2026 (UTC)
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Support. AWESOME 👁 Image
Txt_3190 T C 14:10, 16 June 2026 (UTC)
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Support the proposal as a whole but I think the Dungeons logo should be flattened/simplified a bit. The Earth logo should also be updated to better match the post-fork logo landmasses. --Capopanzo (talk | contribs) 14:13, 16 June 2026 (UTC)
- I like the idea but like amethyst said it would be cool if staying were to be done for mobile too. Often I find that mobile is a little left behind at times and less cared about. So, 👁 Image
Soft support. -~- Nerdyguy2000 Talk Edits 15:57, 16 June 2026 (UTC)
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Oppose — I see no need in decorating for the sake of decorating. There is no issue in using the same logo for all namespaces. — BabylonAS 17:16, 16 June 2026 (UTC)
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Support | violine1101 (talk) 17:28, 16 June 2026 (UTC)
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Support. –LauraFi - talk 19:22, 16 June 2026 (UTC)
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Support Helps better differentiate the namespaces from one another, similar to the main pages and themes. 👁 Image
FireDragons52 19:24, 16 June 2026 (UTC)
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Support Delvin4519 (talk) 02:10, 17 June 2026 (UTC)
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Support Having a logo that fits the theme of the different namespace looks good --👁 Image
YukiSugarT 12:36, 19 June 2026 (UTC)
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Support per all FluffyGuardian70 (talk) 13:12, 23 June 2026 (UTC)
- Regarding above feedback, I simplified structures and adjusted trees alongside terrain slightly. 👁 Image
Oakar567 (talk) 15:23, 23 June 2026 (UTC)
- I personally think it looks great and it resolves the height problem. - 👁 Image
Delycache (Talk | Contributions) 08:00, 24 June 2026 (UTC)
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Support. The Non Useful (talk) 15:12, 24 June 2026 (UTC)
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Strong as Barrier Block Support I like the dungeons one (well, that's really the only game I've played a lot, so I'm familiar with it) ~2026-MinecraftPenguinWool11990 (talk) 16:08, 24 June 2026 (UTC)
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Support 👁 Image
QwertyLilley [talk] 22:29, 24 June 2026 (UTC)