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Legends:Zombie

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Zombie

Details

Type Player unit
Category Melee
Health 200
Identifier zombie

Spawning

Spawner 👁 Image
Zombie Spawner
Cost Campaign:
2 👁 Image
Redstone

2 👁 Image
Lapis

1 👁 Image
Flames of Creation

Versus Mode:
10 👁 Image
Redstone

8 👁 Image
Lapis

1 👁 Image
Flames of Creation
Settlements 👁 Image
Zombie Homestead
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 "title": "Zombie",
 "rows": [
 {
 "field": "",
 "label": "Details"
 },
 {
 "field": "(link to MCL:Player unit article, displayed as Player unit)",
 "label": "Type"
 },
 {
 "field": "Melee",
 "label": "Category"
 },
 {
 "field": "200",
 "label": "Health"
 },
 {
 "field": "<code>zombie</code>",
 "label": "Identifier"
 },
 {
 "field": "",
 "label": "Spawning"
 },
 {
 "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:LegendsSprite zombie-spawner.png article, displayed as 16x16px|link=MCL:Zombie Spawner|alt=|class=pixel-image|)</span>(link to MCL:Zombie Spawner article, displayed as <span class=\"sprite-text\">Zombie Spawner</span>)</span>",
 "label": "Spawner"
 },
 {
 "field": "(values exceeds 1000 characters...)",
 "label": "Cost"
 },
 {
 "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:LegendsSprite zombie-homestead.png article, displayed as 16x16px|link=MCL:Zombie Homestead|alt=|class=pixel-image|)</span>(link to MCL:Zombie Homestead article, displayed as <span class=\"sprite-text\">Zombie Homestead</span>)</span>",
 "label": "Settlements"
 }
 ],
 "invimages": [],
 "images": [
 "Zombie Render MCL.png"
 ]
}

A zombie is an ally unit within Minecraft Legends.

Spawning

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Campaign

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Zombies spawn outside the Night Beacon base, then randomly across the Overworld and at the zombie homestead inside cages. Each zombie can be spawned at their respective spawner using 2 redstone, 2 lapis, and, 1 Flame of Creation provided the zombie homestead is free. If the homestead got invaded, zombie spawners can no longer be built.

Versus Mode

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Zombies can be spawned at their respective spawner using 10 redstone, 8 lapis, and 1 Flame of Creation.

Behavior

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When lured, zombies will follow the player and all orders given by them. They are hostile to all enemy units and structures and will attack them if they are close enough even if no order has been given to do so. They are otherwise passive to all non-enemy units and structures.

Zombies that spawn from zombie spawners but are not lured will stay in place and never move. Zombies that spawn naturally in the world will wander aimlessly until lured by the player.

Attacks

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Zombies have one melee attack.

Name ID Damage Cooldown Min range Max range Damage type(s)
Melee zombie_melee_attack 12.5 2.2 secs 0 0.85 Melee
Slam

Resistances and weaknesses

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Zombies can be dealt more or less damage depending on the type of damage inflicted.

Damage type Multiplier
Spore 0.5x
Slash 1.2x
Fire 1.7x

Quotes

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👁 Image
In the journal
Icon Name Category Unlocked by Quote

👁 Image

Zombie

Overworld

Campaign: Freeing the zombie homestead for the first time

Versus Mode: Building Improvement Gather Redstone

"Despite their horticultural leanings, zombies will bravely fight in the frontlines to save their allies from heavier blows. It's a good thing that the piglins haven't caught onto why zombies wear hats."


Sounds

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Sounds
SoundDescriptionIdentifier
Group Large DeathMob_zombie_group_lp_large_death
Group DeathMob_zombie_group_lp_death
DeathMob_zombie_dx_death
HurtMob_zombie_dx_hurt
Hit ReactionMob_Zombie_Vox_HitReaction
Group Large IdleMob_zombie_group_lp_large_idle
Group IdleMob_zombie_group_lp_idle
SayMob_zombie_dx_say
CuriousMob_zombie_dx_curious
Cheerful HighMob_zombie_dx_cheerful_hi
Cheerful MediumMob_zombie_dx_cheerful_med
Cheerful LowMob_zombie_dx_cheerful_low
Afraid HighMob_zombie_dx_afraid_high
Afraid MediumMob_zombie_dx_afraid_medium
Afraid LowMob_zombie_dx_afraid_low
Small Group LuredMob_zombie_group_small_lured
Small Group DirectedMob_zombie_group_small_directed
Large Group LuredMob_zombie_group_large_lured
Large Group DirectedMob_zombie_group_large_directed
Hit WoodMob_zombie_wood
Large Group AttackMob_zombie_group_lp_large_attack
Group AttackMob_zombie_group_lp_attack
AttackMob_Zombie_Attack
Attack AMob_zombie_dx_attack_a
Attack BMob_zombie_dx_attack_b
Attack A Arms DownMob_zombie_attack_a_arms_down
Attack B Arms SideMob_zombie_attack_b_arms_side
Attack HeadMob_zombie_attack_head
Attack VocalMob_Zombie_Vox_Attack
Knockback LongMob_zombie_dx_knockback_c_long
Knockback MediumMob_zombie_dx_knockback_b_med
Knockback LandMob_zombie_knockback_land
Arm ClimbMob_zombie_fly_arm_climb
SwimMob_zombie_swim
BodyfallMob_zombie_bodyfall
WalkMob_zombie_fs_walk
Walk (Generic)Mob_zombie_fs_walk_01a_generic
Walk (Grass)Mob_zombie_fs_walk_01b_grass_lng
Walk (Mud)Mob_zombie_fs_walk_01c_mud_tar
Walk (Netherrack)Mob_zombie_fs_walk_01d_nether
Walk (Sand)Mob_zombie_fs_walk_01e_sand
Walk (Stone)Mob_zombie_fs_walk_01f_stone
Walk (Snow)Mob_zombie_fs_walk_01g_snow_ice
Walk (Wood)Mob_zombie_fs_walk_01h_wood

Achievements

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Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
👁 Image
Full Force
Give an army of 80 mobs an order. 50GGold
👁 Image
They REALLY Like That Flower
Forge an alliance with the . 20GBronze

History

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Minecraft Legends
June 12, 2022Zombies are first seen in the Minecraft Legends announcement trailer.
1.17.24827👁 Image
Added zombies.
1.18.14350Zombies are now categorised as "Melee" instead of "Frontline".

Trivia

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  • The developers tried to give zombies a smile, but it didn't fit the character.[1]

Issues

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Issues for Minecraft Legends relating to "Zombie" are no longer maintained on the bug tracker since January 10, 2024.

Gallery

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Icons

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Textures

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Concept Art

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References

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Navigation

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Retrieved from "https://minecraft.wiki/w/Legends:Zombie?oldid=3414054"

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