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Illumination model, also known as Shading model or Lighting model, is used to calculate the intensity of light that is reflected at a given point on surface. There are three factors on which lighting effect depends on:
Assume you are standing on a road, facing a building with glass exterior and sun rays are falling on that building reflecting back from it and the falling on the object under observation. This would be Ambient Illumination,In simple words, Ambient Illumination is the one where source of light is indirect. The reflected intensity Iamb of any point on the surface is:
👁 ImageDiffuse reflection occurs on the surfaces which are rough or grainy. In this reflection the brightness of a point depends upon the angle made by the light source and the surface. The reflected intensity Idiff of a point on the surface is:
👁 ImageWhen light falls on any shiny or glossy surface most of it is reflected back, such reflection is known as Specular Reflection. Phong Model is an empirical model for Specular Reflection which provides us with the formula for calculation the reflected intensity Ispec.
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