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Story Mode:Prismarine Soldier

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Prismarine Soldier

Details

Gameplay
appearances
  • Combat (axe wielder)
  • Cutscene
  • Quick time events
Attack
strength
Melee: 1 heart (👁 ❤️
)

Stomp: 1 heart (👁 ❤️
)

Equipment
Found in
Free roam
interactable
No
First appearance Hero in Residence
Latest appearance Hero in Residence
{
 "title": "Prismarine Soldier",
 "rows": [
 {
 "field": "",
 "label": "Details"
 },
 {
 "field": "\n* Combat (axe wielder)\n* Cutscene\n* Quick time events",
 "label": "(link to MCSM:Gameplay article, displayed as Gameplay<br>appearances)"
 },
 {
 "field": "Melee: 1 heart (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 heart\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=❤️)</span>)<br>\nStomp: 1 heart (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 heart\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=❤️)</span>)",
 "label": "Attack<br>strength"
 },
 {
 "field": "(values exceeds 1000 characters...)",
 "label": "Equipment"
 },
 {
 "field": "\n* <span class=\"sprite-file\" style=\"\">(link to File:StoryModeAreaSprite overworld-(main).png article, displayed as 16x16px|link=MCSM:Overworld (main)|alt=|class=pixel-image|)</span>(link to MCSM:Overworld (main) article, displayed as <span class=\"sprite-text\">Overworld (main)</span>)\n** <span class=\"sprite-file\" style=\"\">(link to File:StoryModeAreaSprite sea-temple.png article, displayed as 16x16px|link=MCSM:Sea Temple|alt=|class=pixel-image|)</span>(link to MCSM:Sea Temple article, displayed as <span class=\"sprite-text\">Sea Temple</span>)",
 "label": "Found in"
 },
 {
 "field": "No",
 "label": "(link to MCSM:Gameplay#Interactive free roam article, displayed as Free roam<br>interactable)"
 },
 {
 "field": "''(link to MCSM:Hero in Residence article, displayed as Hero in Residence)''",
 "label": "First appearance"
 },
 {
 "field": "''Hero in Residence''",
 "label": "Latest appearance"
 }
 ],
 "invimages": [],
 "images": [
 "Prismarine_Soldier_Axe.png",
 "Prismarine_Soldier_Sword.png",
 "Prismarine_Soldier_Dual_Wield.png",
 "Prismarine_Soldier_Bow.png"
 ]
}

Prismarine soldiers, also called collectively as prismarine foes, are prismarine golems created by Romeo to protect the Sea Temple by killing intruders and guarding it.

Behavior

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Prismarine foes are hostile mobs, although they most likely obey Romeo and he can control them. They exhibit a diverse combat style, wielding various prismarine weapons. Their arsenal includes melee weapons such as swords and axes, occasionally dual-wielded, as well as ranged weapons like bows and arrows. They also have a stomp attack during combat, although it is performed rather slowly.

Combat

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This section of the article is empty.
 
You can help by expanding it.
Describe how prismarine soldiers behave in combat gameplay.

History

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This section of the article is empty.
 
You can help by expanding it.

Appearances

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Sounds

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Sounds
SoundDescriptive file nameGUIDEvent pathOne-shotStreaming3DSound bankSeason
vox_prismarine_guards_G1_1?????
  • Common.bank
  • 201.bank
Two
vox_prismarine_guards_G1_2?????
  • Common.bank
  • 201.bank
Two
vox_prismarine_guards_G1_3?????
  • Common.bank
  • 201.bank
Two
vox_prismarine_guards_G1_4?????
  • Common.bank
  • 201.bank
Two
vox_prismarine_guards_G1_5?????
  • Common.bank
  • 201.bank
Two
vox_prismarine_guards_G1_6?????
  • Common.bank
  • 201.bank
Two
vox_prismarine_guards_G1_7?????
  • Common.bank
  • 201.bank
Two
vox_prismarine_guards_G1_8?????
  • Common.bank
  • 201.bank
Two
vox_prismarine_guards_G1_9?????
  • Common.bank
  • 201.bank
Two
vox_prismarine_guards_G1_10?????
  • Common.bank
  • 201.bank
Two
VOX_prismarine_guards_low_1?????201.bankTwo
VOX_prismarine_guards_low_2?????201.bankTwo
VOX_prismarine_guards_low_3?????201.bankTwo
VOX_prismarine_guards_low_4?????201.bankTwo
VOX_prismarine_guards_low_5?????201.bankTwo
VOX_prismarine_guards_low_6?????201.bankTwo
VOX_prismarine_guards_low_7?????201.bankTwo
VOX_prismarine_guards_low_8?????201.bankTwo
VOX_prismarine_guards_low_9?????201.bankTwo
VOX_prismarine_guards_low_10?????201.bankTwo
VOX_prismarine_guards_low_11?????201.bankTwo
MC201_prismarine_soldiers_stomp_1?????
  • Common.bank
  • 203.bank
  • 204.bank
  • 205.bank
Two
MC201_prismarine_soldiers_stomp_2?????
  • Common.bank
  • 203.bank
  • 204.bank
  • 205.bank
Two
MC201_prismarine_soldiers_stomp_3?????
  • Common.bank
  • 203.bank
  • 204.bank
  • 205.bank
Two
MC201_prismarine_soldiers_stomp_4?????
  • Common.bank
  • 203.bank
  • 204.bank
  • 205.bank
Two
MC201_prismarine_soldiers_rock_stomp_1?????
  • Common.bank
  • 203.bank
  • 204.bank
  • 205.bank
Two
MC201_prismarine_soldiers_rock_stomp_2?????
  • Common.bank
  • 203.bank
  • 204.bank
  • 205.bank
Two
MC201_prismarine_soldiers_rock_stomp_3?????
  • Common.bank
  • 203.bank
  • 204.bank
  • 205.bank
Two

Trivia

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  • Their name, "prismarine foes", was confirmed as a collective name in the choice statistics of Hero in Residence. This means that the colossi can also be referred as a prismarine foe.
  • Like the colossi and prismarine creepers, their design stems from Cthulhu, especially with the signature tentacles on the face.
  • Several unused designs of their shoulder pads exist in the game.

Gallery

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Screenshots

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Unused designs

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Others

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Navigation

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