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Create New World

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"World settings" redirects here. For the customizable options for existing worlds in Java Edition, see World Options. For world settings in Bedrock Edition, see Edit world.

The Create New World screen is a menu screen that allows the player to create a new world. It has various customization options, mainly game rules and generation settings.

Java Edition

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Respective options for world creation are organized into three different tabs: "Game", "World", and "More".

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The "Game" tab.
World Name
Allows the name of the world to be set to a custom string. This name correlates to the folder in .minecraft/saves where the world save can be found. The default name entered into this text box is "New World".
Game Mode
Allows the default game mode of the world to be changed. Clicking the button cycles through to the next game mode. The available game modes are Survival, Hardcore, and Creative. The default selection is Survival.
Difficulty
Allows the default difficulty setting to be changed. Clicking the button cycles through to the next difficulty. There are four options available; in order, Peaceful, Easy, Normal, and Hard. The default difficulty setting is Normal.
Allow Commands (OFF)
Controls whether or not certain commands and debug functions are able to be used. Clicking the button toggles the option on and off.

World

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πŸ‘ The "World" tab of the world creation screen.
The "World" tab.
World Type
Controls the world type. Clicking the button cycles through the available world types, which are Default, Superflat, Large Biomes, AMPLIFIED, Single Biome, and, when is held down, Debug Mode. Selecting Superflat or Single Biome enables the "Customize" button. With a world type of Superflat, the Customize button options the "Superflat Customization" menu is shown; with Single Biome, the button brings you to a list of selectable biomes.
Seed
Allows the world seed to be changed. Any string of characters can be placed here.
Generate Structures (ON)
Controls whether or not structures should generate in the world.
Bonus Chest (OFF)
Controls whether a bonus chest full of beginner loot should generate near the player when they first spawn in to the world.
πŸ‘ The "More" tab of the world creation screen.
The "More" tab.
Data Packs
Opens a menu that controls which data packs the world should start off with. Data packs cannot be added or removed from the world after it is created.
Experiments
Allows experimental features to be enabled or disabled. Also appears in the "Game" tab in development versions.
Game Rules
Opens a menu that controls which game rules should be enabled by default. Can be set even when commands are disabled.

Bedrock Edition

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The Create new world screen in Bedrock Edition

The Create new world screen can be opened by pressing "Create new world" in the "Worlds" tab of the Play screen, and selecting a world template or the second "Create new world" button. The Create new world screen is also opened from the purchase screen of world templates in the Marketplace.

The menu shows a thumbnail with some buttons and a tab list on the left, and the world options for each selected tab on the right. The world thumbnail is either a default image, the image for the selected flat world preset or seed template, or the thumbnail of the world template.

Option Description
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Returns to the previously opened menu screen, usually the "Create from..." screen in the Play screen. Changes made to the world options will not be saved when leaving.
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Saves the selected world options and opens the loading world screen to create and play the world.
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Opens a menu with the options to create the world on an owned Realm, or add a new Realms subscription. Selecting a Realms server will show a selection screen with three available world slots where the world can be stored. The current world will be replaced with the new world.
Not available in the Editor but the interface has a Realms export tool.

When the world is being created from a Marketplace template, some options may be locked by the creator. The options can be unlocked by selecting the message at the top, but this may result in different gameplay than the creator intended for the template.

Some options and custom add-ons may permanently disable achievements for the world, which are shown with a message below the thumbnail. Enabling Hardcore mode, add-ons, or experiments shows a warning message as well.

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General


World name / Project name
Regular: My World
Editor: My Project
The name of the world, shown in all world lists, in the in-game player list, and for multiplayer connections. Allows a string from 1–30 characters.

Game mode
Survival
Changes the default game mode, which is the game mode all players get when joining the world. Adventure mode is only available for world templates with predefined settings. Selecting Creative mode disables achievements.

Explore a mysterious world where you build, collect, craft, and fight monsters.

Create, build, and explore without limits. You can fly, have endless materials, and can't be hurt by monsters.

The template creator has defined how you can interact with the game


Difficulty
Normal
Changes the game's difficulty setting, which has a significant effect on Survival gameplay.

No hostile mobs and only some neutral mobs spawn. Hunger bar doesn't deplete and health replenishes over time.

Hostile mobs spawn but deal less damage. Hunger bar depletes and drains health down to 5 hearts.

Hostile mobs spawn and deal standard damage. Hunger bar depletes and drains health down to half a heart.

Hostile mobs spawn and deal more damage. Hunger bar depletes and can drain all health.


Hardcore
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You can't respawn if you die. Good luck! You'll need it.

Enables Hardcore, permanently locking the default game mode to Survival and the difficulty to Hard, while also disabling cheats and some other options. Not available in the Editor, but can be enabled upon exporting.

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Advanced


World type
Infinite world
Changes the world type to generate. Only available in the Editor, regular worlds have the "Flat world" toggle below.

Standard Minecraft world creation based on a world seed

A completely flat world stretching into the distance

A world of absolute emptiness, ready to be filled.


World seed

Guides the algorithm that magically creates your world

This is the world seed, a random number by default. This can be changed to any string of characters; leaving empty selects a random seed. On the right, there is a button which opens the seed templates menu.

Seed templates

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Main article: Seed Templates
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The seed templates menu
Instead of entering a random seed, the player can choose to pick a predefined seed from 26 available templates. Each template has a name and a thumbnail and the corresponding seed has some interesting terrain or structures near the world spawn.
Flat world
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A flat world to build up or mine down into

Replaces the Overworld with a flat world. Enabling this disables achievements. Not available in the Editor as "World type" replaces this option.

Flat world preset
Classic Flat

The layers of blocks that make up your flat world

Only available when "Flat world" is enabled, allows to select a flat world preset from 8 different options. Below the selected flat world preset, a list of blocks that make up the flat world is shown with the amount of layers for each block.

Starting map
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Spawn with a blank map to explore your world

When a player spawns in the world for the first time, an empty locator map appears in their hotbar. Not available in Hardcore, and cannot be changed after world creation.

Bonus chest
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Spawn close to a chest with items to get you started

A bonus chest full of beginner generates near the world spawn when the world is first created. Not available in Hardcore, and cannot be changed after world creation.

Show coordinates
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Display your current position

Shows the player's current coordinates on the HUD without decimals, applied for all players in the world.

Show days played
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Display the number of in-game days played

Shows the number of in-game days played on the HUD, applied for all players in the world.

Recipe unlocking
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Collect materials to unlock recipes in your recipe book

When enabled, crafting recipes need to be unlocked through gameplay before they appear in the recipe book. Locked recipes still function when items are put in the crafting grid without using the recipe book.

Fire spreads
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Fire can spread between entities

Controls whether fire can spread from block to block, between entities, and distinguish naturally.

TNT explodes
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Red box goes boom

Controls whether TNT and minecarts with TNT can explode.

Mob loot
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Mobs drop items when killed

Controls whether mobs can drop items when killed.

Natural regeneration
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Gain or lose health based on your hunger

Controls whether hunger can affect the player's health; a high hunger bar regenerating health or an empty hunger bar lowering the health.

Tile drops
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Blocks drop when they're broken

Controls whether blocks can drop items when they are broken.

Skip night by sleeping
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Sleeping in a bed will skip to morning

Controls whether sleeping in a bed at night or during thunderstorms skips to morning and clear weather.

Required Sleeping Players
All (100%)

How many players must be in bed to skip the night?

Changes how many players are required to sleep before the night will be skipped, if "Skip night by sleeping" is enabled. Can be set between 0%, where the night will always be skipped if anyone sleeps in a bed, and 100% where all players need to be in bed before the night is skipped.

Immediate respawn
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Skip "You died!" menu and immediately respawn

Controls whether to skip the death screen and immediately respawn after the player has died. In Hardcore mode, the "Game over!" screen will be skipped and the player will instantly enter Spectator mode upon death.

Respawn blocks explode
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Respawn anchors and beds can explode

Controls whether beds and respawn anchors explode when used in the wrong dimension.

Respawn radius
10

Respawn within this block radius when you die and no custom spawnpoint is set (max 128)

An integer input controlling the spread distance around the world spawn where players randomly spawn if they don't have a custom respawn point. Can be set between 0 and 128.

Simulation distance
4 chunks

The game loads and applies changes within a range of 64x64 blocks from the player

Allows the simulation distance to be changed, which determines the range of mob spawning/despawning, game ticks, and chunk updates. Can be set to 4, 6, 8, 10, or 12 chunks. Some devices may limit the simulation distance option to 8 or 10 chunks.

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Multiplayer


Multiplayer game
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Other players can join your world

Controls whether multiplayer is enabled in this world, which allows players to join depending on the following settings. If enabled, the game is still considered singleplayer until other players join.

Settings

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The following settings are grayed out unless multiplayer is enabled.


Player access / PlayStationβ„’ Network friends
Friends
Determines who can join this world trough Minecraft's social network. Players can always join when they received an invite from the pause menu, and if enabled, the world shows as multiplayer world in the world list of friends, or the game can be joined from the profile.
  • Invite players

Anyone you send a direct invite can join

  • Friends

Anyone you've added as a Minecraft friend can join

  • Friends of friends

Friends of your Minecraft friends can join


Default player permissions
Member
The assigned player permissions to new players joining the game. These can always be customized per player from the pause menu.
  • Visitor

Visitors can only observe your world, not interact with it

  • Member

Members can build and mine, attack players and mobs, and interact with items and entities

  • Operator

Operators can teleport and use commands, in addition to anything Members can do


Visible to LAN players
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Players on your local network can join your world

Controls whether the world is visible to any player on the same LAN network as a multiplayer game, regardless of the player access setting.

Friendly fire
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Players can damage each other

Controls whether players can directly damage each other, using melee attacks or projectiles.

Player waypoints
Everyone

Select which players are shown as waypoints on the locator bar

Controls whether the locator bar is visible if multiple players are in the world.
  • Off

No player waypoints are added to the locator bar

  • Everyone

Adds all other players as waypoints to the locator bar


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Cheats


Cheats
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Customize the game with cheat settings

Controls whether most commands are available for operators, unlocks the following cheat settings. Enabling this disables achievements, not available on Hardcore.

Cheat settings

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The following settings are grayed out unless cheats are enabled.


Daylight cycle
Normal
Controls functionality of the daylight cycle.
  • Normal

In-game time passes normally, from day to night

  • Always day

In-game time is locked to noon


Keep inventory
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Keep all items in the inventory when you die

Controls whether players keep their inventory contents after dying.

Mob spawning
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Mobs spawn naturally

Controls whether mobs can spawn naturally.

Mob griefing
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Mobs can move and destroy blocks in your world

Controls whether certain mobs can move and destroy blocks, such as endermen and creepers.

Entities drop loot
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Non-mob entities, like paintings, drop items when destroyed

Controls whether non-mob entities can drop items when destroyed.

Weather cycle
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The possibility to get rain, snow and thunderstorms

Controls whether the weather can change between rain, snow, and thunderstorms over time, or is locked to the current weather.

Command blocks
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Use commands to program these blocks

Controls whether command blocks can execute commands and can be customized by operators.

Minecraft Education features
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Enables educational items like the chemistry kit

Controls whether to enable certain features from Minecraft Education.

Random tick speed
1

Affects the behavior of certain blocks, like the speed of vegetation growth and decay (max 4096)

An integer input that controls the rate at which random events occur in the world caused by random ticks. Can be set between 0 and 4096, contains a quick reset button next to the box.

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Resource packs


Shared packs
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Players are asked to download all local packs in order to join the game.

Controls whether resource packs on the world are optional or forced. When turned off, players can refuse to download and enable local resource packs, and select their own packs in the Global Resources settings. When turned on, players will download all enabled resource packs and global resource packs are disabled.

Active

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Local
Lists all active local resource packs. When multiple resource packs are enabled that can conflict with each other, the highest resource pack in the list will overwrite donflicting features from other packs. Each pack can be dragged to any location in the list. A pack can be removed with the "Remove" button next to each pack, and the description can be shown by selecting the pack. For Marketplace packs, there is a button to open the purchase page in the Marketplace. For all packs, there is a button to open a menu with the technical details of the pack, such as the UUID, storage location, and error logs. Certain packs have a settings menu which allows to customize features from the pack and view custom information.

Global
Lists all active global resource packs. The same details and links can be opened for global packs as for local packs, but they can only be enabled or disabled in the "Global Resources" tab in the main settings menu.

Available
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Owned
A dropdown widget that lists available resource packs obtained from the Marketplace, imported custom packs, or stored manually in πŸ‘ File directory.png: Sprite image for directory in Minecraft
 development_resource_packs or πŸ‘ File directory.png: Sprite image for directory in Minecraft
 resource_packs. Each pack can be activated by pressing the button on the right of the pack, and more information can be shown by selecting the pack. Marketplace packs also show a button to open the purchase screen in the Marketplace. Some packs may require downloading before they can be activated. Enabling a resource pack that is part of an add-on also enables the connected behavior pack if available.
Marketplace packs are not available in the Editor.

Marketplace Pass
A dropdown widget that lists available resource packs from Marketplace Pass. They can be opened the same way as packs in the "Owned" list. If the player is not subscribed to the Marketplace Pass, a button that opens the Marketplace Pass purchase screen shows instead.
Not available in the Editor.

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Get more packs

Hundreds of packs available in the Marketplace

Redirects to a Marketplace page featuring new resource packs, not available in the Editor.

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Behavior packs


Active

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A submenu that lists active behavior packs, sets of customized features that affect gameplay. Behavior packs can be opened similarly to resource packs, but are always connected to the world data. Removing behavior packs might cause unexpected behavior.

Available

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A submenu that lists available behavior packs, which can be imported custom packs, or stored manually in πŸ‘ File directory.png: Sprite image for directory in Minecraft
 development_behavior_packs or πŸ‘ File directory.png: Sprite image for directory in Minecraft
 behavior_packs, but not Marketplace add-ons as these are activated in the "Resource packs" tab above. Enabling a behavior pack that is part of an add-on also enables the connected resource pack if available.

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Experiments

Experiments are potential new features. Be careful as things might break.

This tab allows the player to enable several experimental features. After saving the world with experiments enabled, the experiments can't be toggled off again. See Experiments Β§ Bedrock Edition for details about each experiment.

Gameplay

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Change the way your world works


Villager Trade Rebalancing
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Contains updated trades for villagers for the purpose of rebalancing


Drop 3 of 2026​[upcoming: BE 26.40]
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Explore a new surface biome and find the wandering trader's hidden stashes spread throughout the world

Add-on creators

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For creators of game packs and other add-ons


Upcoming Creator Features
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Includes actor properties and adjustable fog parameters


Beta APIs
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Use "-beta" versions of API modules in add-on packs


Experimental Creator Camera Features
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Enables the use of the latest custom camera features


Render Dragon Features for Creators[note 1]
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Enable the deferred rendering pipeline. Requires a PBR-enabled resource pack and compatible hardware.


Experimental Voxel Shape Features
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Enables the use of voxel shapes for some vanilla and custom blocks.


History

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Java Edition

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Java Edition Classic
0.0.13aAdded "Generate new level" button to pause menu.
0.0.14a Changed "Generate new level" to "Generate new level..." button.
Added "Generate new level" screen.
Added level sizes to the level generation screen: Small, Normal, or Huge.
0.0.23aMenu buttons now have a stone like texture.
Java Edition Indev
0.3120100106-2158Added level types to the level generation screen: Island, Floating, Flat, or Original.
Added level shapes to the level generation screen: Square, Long, or Deep.
20100107-1851Added level themes to the level generation screen: Normal or Hell.
20100109-1939Replaced Original level type with Inland.
20100131-2156Added "Generate new level..." button to main menu.
20100214Added Paradise and Woods level themes.
Java Edition Infdev
Minecraft Infdev20100227-1414Level types, sizes, shapes, and themes no longer function due to world generation changes.
20100327Replaced "Generate new level" screen with "Select World" menu.
Removed "Generate new level..." button from main menu and pause menu.
Java Edition Beta
1.3Added "Create New World" screen.
Added world name to the world creation screen.
Added the seed option to the world creation screen.
Added "Create New World" button to "Select World" menu.
1.8Pre-releaseAdded Creative mode.
Java Edition
1.0.0Beta 1.9 Prerelease 2Added Hardcore mode.
1.112w01aRe-added world types to the world creation screen.
Added the Superflat world type.
1.3.112w16aAdded the Bonus Chest option to the world creation menu.
Added the Allow Cheats option to the world creation menu.
12w17aThe Bonus Chest and Enable Cheats options are now disabled when Hardcore mode is selected.
12w19aAdded the Large Biomes world type.
1.4.212w37aAdded the Superflat customization button.
1.7.213w36aAdded the AMPLIFIED world type.
1.814w17aAdded the Customized world type.
14w26aAdded the Debug Mode world type.
14w27aWorld creation options are now disabled when "Debug Mode" is selected as the world type.
1.1318w06aThe Customized world type has been removed.
18w16aAdded the Buffet world type.
1.1419w12aWorlds with names already being used now prepend a number in parentheses to the folder name instead of adding hyphens.
1.1620w17aAdded the Game Rules button.
Added the Difficulty button.
20w21aAdded the Import Settings button.
Split the Buffet world type option into Single Biome, Caves, and Floating Islands.
Pre-release 1Added the Data Packs button.
1.1720w45aChanged the order of the Game Mode button from Survival→Hardcore→Creative to Survival→Creative→Hardcore.
21w03aReverted the game mode order change.
1.18Experimental Snapshot 1Removed the Amplified and Large Biomes world types.
Pre-release 1Removed the β€œCaves” and β€œFloating Islands” world types.
Re-added the Amplified and Large Biomes world types.
1.19.423w05aOverhauled the world creation screen. It is now separated into three tabs: Game, World, and More.
23w06aAdded a new screen for toggling experimental features.
Pre-release 1The three tabs now have a unique look instead of being traditional buttons.
Pre-release 2The save location for the new world now shows up in a tooltip when placing the cursor over the world name.
1.20.5Added linear blur to background.
1.20.5Added default panorama.
1.20.524w04aRenamed "Allow Cheats" to "Allow Commands".

Bedrock Edition

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This section needs expansion.
 
You can help by expanding it.
Pocket Edition Alpha
Pre-releaseAdded the "Create new" screen. It only had settings to change the world name and the seed at the time.
World name by default is "New World".
v0.1.1πŸ‘ Image
Added the "Create new" menu version for Android.
Changed world name by default to "Unnamed world".
v0.1.2Added the "Create new" menu version for iOS.
v0.2.0πŸ‘ Image
Added game modes to the world creation screen. Changed design.
Added Survival mode.
v0.7.0πŸ‘ Image
Renamed menu to "Create a Local Game". Changed design.
World Name option is now blank but world saved by default with name "Level".
v0.7.3πŸ‘ Image
World Name option is now filled, once again. Changed world name by default to "My World".
v0.9.0build 1πŸ‘ Image
Renamed menu to "Create a World".
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Added Advanced options with Old, Infinite, and Flat world types.
Bedrock Edition
1.2.0beta 1.2.0.2Added the Bonus Chest option, which can be toggled in the Create New World screen.
1.19.20beta 1.18.20.21πŸ‘ Image
Create new world screen has been updated to match Ore UI.
1.21.40Preview 1.21.0.20Added Hardcore mode.
1.21.80Preview 1.21.80.22πŸ‘ Image
Added flat world presets.
26.30Preview 26.30.29Replaced the "Locator bar" toggle with a "Player waypoints" setting.

Minecraft Education

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Minecraft Education
1.21.91Preview 1.21.90.1πŸ‘ Image
Create new world screen has been updated to match Ore UI.

Legacy Console Edition

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Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU5CU11.001.001.00Patch 11.0.1Added "Superflat" world type.
Added the bonus chest option to the options menu.
TU25CU141.171.171.17Added ability to customize a Superflat world.
CU361.381.381.38 Added the "Amplified World" option.

Issues

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Issues relating to "Create New World" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

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  • The world seed option in Bedrock Edition always shows the seed 3257840388504953787 when left empty, but the actually picked seed is random.

Gallery

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Java Edition

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Bedrock Edition

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Bedrock Editor

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Minecraft Education

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Historical screenshots

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Java Edition

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Bedrock Edition

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Minecraft Education

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Notes

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  1. ↑ Only available in Minecraft Preview

See also

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Navigation

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