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Pale Moss Patch

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Pale Moss Patch
Biomes
Generates in
existing chunks  
Yes
Consists of
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 "title": "Pale Moss Patch",
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 {
 "field": "\n*<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BiomeSprite pale-garden.png article, displayed as 16x16px|link=Pale Garden|alt=|class=pixel-image|)</span>(link to Pale Garden article, displayed as <span class=\"sprite-text\">Pale Garden</span>)</span>",
 "label": "(link to Biome article, displayed as Biomes)"
 },
 {
 "field": "Yes",
 "label": "Generates in<br>existing chunks  "
 },
 {
 "field": "(values exceeds 1000 characters...)",
 "label": "Consists of"
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 "invimages": [],
 "images": [
 "Pale moss patch.png"
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A pale moss patch is a feature that grows in the pale garden biome. A large patch consisting of pale moss blocks, pale moss carpets, and grass. A pale moss patch can be created by using bone meal on pale moss blocks. When pale moss blocks are grown with bone meal, they never contain dirt, pale oak saplings, flowers, or either kind of eyeblossoms.

Data values

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Feature typeIdentifier
[No displayed name]pale_moss_patch
[No displayed name]pale_moss_patch_bonemeal

Config

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Main article: Configured feature
  • [NBT Compound / JSON Object] config
    • [String] surface The surface to place on. One of floor, or ceiling
    • [Int][NBT Compound / JSON Object] depth Value between 1 and 128 (inclusive). Amount of blocks, that should be replaced by column.
    • [Int] vertical_range Value between 1 and 256 (inclusive). Y radius in which column should search for available placement.
    • [Float] extra_bottom_block_chance Value between 0.0 and 1.0 (inclusive). Chance to add 1 to [Int][NBT Compound / JSON Object] depth.
    • [Float] extra_edge_column_chance Value between 0.0 and 1.0 (inclusive). Chance to add search position adjacent to initial rectangle.
    • [Float] vegetation_chance Value between 0.0 and 1.0 (inclusive). The chance of placing [String][NBT Compound / JSON Object] vegetation_feature on found available position.
    • [Int][NBT Compound / JSON Object] xz_radius XZ radius for searching available positions. Also note that the even though the x and z axes share the same integer provider, they are sampled individually, for example, if a uniform type integer provider is used for the [Int][NBT Compound / JSON Object] xz_radius with a min of 2 and a max of 8, the x radius could be 6 while the z radius could be 3. Specifying unique X and Z values isn't possible.
    • [String] replaceable A block tag with # specifying what blocks column can replace.
    • [NBT Compound / JSON Object] ground_state The block, used for generating column.
    • [String][NBT Compound / JSON Object] vegetation_feature The placed feature to place on found available position. Can be a placed feature ID, or a placed feature object.

History

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Java Edition

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Java Edition
1.21.2
Experiment
Winter Drop
24w40aAdded pale moss patches.

Bedrock Edition

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Bedrock Edition
1.21.50Preview 1.21.50.20Added pale moss patches.

Issues

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Issues relating to "Pale Moss Patch" are maintained on the bug tracker. Issues should be reported and viewed there.

Navigation

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