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Dungeons:Abandoned Cellar

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This topic is named based on mission objectives.
 
Part of
Spawn chance 100%
Multiple per layout No
Raid captains Can have captains
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Abandoned Cellar is a required sub dungeon within the secret mission Underhalls.

Appearance and description

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Abandoned Cellar is located inside an entrance door at the end of the starting hallway in Underhalls. It is a dimly lit, crypt-like area with cobwebs, candles, crates, and barrels strewn about. It contains a diamond key golem locked behind an ambush, which the player must bring to the blue locked gate found at the start of Abandoned Cellar. Unlocking this locked gate will grant access to the entrance door of Forgotten Prison.

Objectives location

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Main article: MCD:Objective

Abandoned Cellar is found during the following Underhalls objective: "ABANDONED CELLAR: EXPLORE THE CELLAR"

Locations

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Main article: MCD:Location
Name
Level ID
Resource pack ID Is required Is DLC exclusive Contains scroll Contains rune room Contains eye of ender Screenshot
πŸ‘ DungeonsMiscellaneousSprite Sub Dungeon.png: Sprite image for Sub Dungeon in Minecraft
Abandoned Cellar
  • PrisonDungeon
highblockhalls βœ” βœ– βœ– βœ– βœ– πŸ‘ Image

Unintended skips

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Sub Dungeon Unintended skip

Spawning

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Mobs and entities

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Main article: MCD:Mob

Native

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Mob Ancient Hunt Default Adventure Apocalypse
Passive
πŸ‘ Image
Diamond Key Golem
No Yes Yes Yes
πŸ‘ Image
Piggy Bank
No Yes Yes Yes
Hostile
πŸ‘ Image
Cave Spider
No In Cellar In Cellar In Cellar
πŸ‘ Image
Creeper
No In Cellar In Cellar In Cellar
πŸ‘ Image
Pillager
No Yes Yes Yes
πŸ‘ Image
Royal Guard
No Yes Yes Yes
πŸ‘ Image
Skeleton
No In Cellar In Cellar In Cellar
πŸ‘ Image
Spider
Yes In Cellar In Cellar In Cellar
πŸ‘ Image
Vindicator
No Yes Yes Yes
πŸ‘ Image
Wraith
No Yes Yes Yes
πŸ‘ Image
Zombie
No In Cellar In Cellar In Cellar
Powerful
πŸ‘ Image
Raid Captain
No Yes[note 1] Yes[note 1] Yes[note 1]
Special
πŸ‘ Image
Ancient Terror
Yes No No No
  1. ↑ a b c Spawns only if the mission have already been completed once.

Items

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Main article: MCD:Item
Item Difficulty
Default Adventure Apocalypse
Armor
πŸ‘ Image
Soul Robe
Yes Yes Yes
πŸ‘ Image
Dark Armor
No No Yes
Artifacts
πŸ‘ Image
Fireworks Arrow
Yes Yes Yes
πŸ‘ Image
Iron Hide Amulet
Yes Yes Yes
πŸ‘ Image
Love Medallion
No Yes Yes
πŸ‘ Image
Soul Lantern
Yes Yes Yes
πŸ‘ Image
Totem of Shielding
Yes Yes Yes
Melee Gear
πŸ‘ Image
Mace
Yes Yes Yes
πŸ‘ Image
Great Hammer
Yes Yes Yes
πŸ‘ Image
Spear
No No Yes
Ranged Gear
πŸ‘ Image
Burst Crossbow
Daily Trials Only Daily Trials Only Daily Trials Only
πŸ‘ Image
Exploding Crossbow
No Yes Yes
πŸ‘ Image
Power Bow
Yes Yes Yes

Data values

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  • In the game files, Abandoned Cellar uses the following objectgroup IDs in the following order: hh_cellar_small_base, hh_cellar_exit_001, hh_cellar_deadend_001, hh_cellar_large_001, hh_cellar_small_001, hh_cellar_small_002, hh_cellar_small_003, hh_cellar_large_002, hh_cellar_large_004, hh_cellar_large_003, hh_cellar_medium_001, hh_cellar_huge_001, hh_cellar_haunting, hh_cellar_huge_002, hh_cellar_large_005, hh_cellar_large_006, hh_cellar_huge_003, hh_cellar_huge_004, hh_cellar_large_007, hh_cellar_small_004, hh_cellar_small_005, hh_cellar_small_006, hh_cellar_exit_002, hh_cellar_large_008, hh_cellar_large_009, hh_cellar_huge_005, hh_cellar_huge_006, hh_cellar_challenge_001, hh_cellar_deadend_002, hh_cellar_challenge_002, hh_cellar_challenge_003, hh_cellar_deadend_003, hh_cellar_deadend_004, hh_cellar_deadend_005, hh_cellar_deadend_006, hh_cellar_deadend_007, & hh_cellar_supertrap

History

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Minecraft Dungeons
Dungeons BetaAdded Abandoned Cellar.

Quotes

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Is there anything more rewarding than seeing a treasure chest burst open and its contents pour out?! Great hammers, exploding crossbows and sets of dark armour are just a taste of the loot waiting to be discovered deep in the Underhalls, but what’s been your best find there?

β€” Minecraft Dungeons on X[1]

Music

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Peter Hont - "Crypt" (view on YouTube)
 
Johan Johnson - "arena2" (view on YouTube)
 

In-game

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Ambient
SoundDescriptionIdentifier
Cryptbgm_env_crypt-001.ogg​
bgm_env_crypt-002.ogg
bgm_env_crypt-003.ogg
bgm_env_crypt-004.ogg
bgm_env_crypt-005.ogg​
Ambush
SoundDescriptionIdentifier
arena2bgm_env_deteBoss-001_soundWave.ogg​
bgm_env_generic2DArenaEnd-001_soundWave.ogg​

Gallery

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Progression

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Navigation

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