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Dungeons:Highblock Halls

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This article is about the mission. For the tower floor, see MCD:Highblock Halls Combat Floor.
Part of
Minimum difficulty IV
Unlock predecessor 👁 Image
Desert Temple

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Fiery Forge
Raid captains Usually has all six captains but not always
Daily trials Can have daily trials

Crashing the Party!

The Arch-Illager and his minions are gathering in the grand halls of Highblock Keep to celebrate their recent victories. If we strike while the Illagers are all in one place, we could turn the tide of this conflict.
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 "footer": "<div style=\"text-align: left;\">\n<p style=\"margin-bottom:0.5em\">'''Crashing the Party!'''</p>The [[MCD:Arch-Illager|Arch-Illager]] and his minions are gathering in the grand halls of Highblock Keep to celebrate their recent victories. If we strike while the Illagers are all in one place, we could turn the tide of this conflict.\n</div>"
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Highblock Halls is the ninth mainland mission in Minecraft Dungeons. It is unlocked after the completion of Fiery Forge and Desert Temple, and completing Highblock Halls unlocks Obsidian Pinnacle. It contains the captured enchantsmith.

It always generates the Secret Room optional sub dungeon that contains a scroll which, if collected, unlocks the Underhalls secret mission.

Appearance and description

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HIGHBLOCK KEEP – You've made it to the formidable abode of the Arch-Illager. Try not to be distracted by its terrible grandeur, for it crawls with his most trusted soldiers and sorcerers, who are ready to protect their master with their lives.

Guide to Minecraft Dungeons:
A Handbook for Heroes

Highblock Halls is a large castle built by the Arch-Illager and the Orb of Dominance atop a mountain surrounded by storm clouds. It consists of hallways featuring statues of royal guards, heraldic banners, royal furniture, chandeliers, stained glass windows, decorated rugs, and a statue depicting the Arch-Illager defeating a dragon. Near the start of the mission, a library can be found that contains a hidden button disguised as a shield decoration. Pressing this button opens the entrance door of Secret Room. Shortly after the hallway with the supplies chest, an outdoor courtyard area called the Longest Yard[1] can be found. It is littered with undead mobs and features market stalls, a fountain, heavy rainfall, and a locked gateway can be found. In the north-east part of this courtyard, a small wishing well can be entered that acts as a shortcut to skip the locked gateway. Additionally, to the north-west of the well a lever disguised as a wall torch can be activated to reveal the entrance door of Highblock Halls Rune Room.[note 1] Shortly after the locked gateway, a dining room and kitchen where vindicator chefs cook meals can be found, where heroes must crash the Illagers' party by destroying the buffet tables to progress further into the mission. At the end of Highblock Halls, a large throne room can be found where the Arch-Illager sits on his throne, blocking the exit of the mission. Upon seeing the heroes arive, the Arch-Illager will summon an ambush of illagers, and then flee to Obsidian Pinnacle.

Locations

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Main article: MCD:Location
Name
ID
Resource pack ID Is required Is DLC exclusive Contains scroll Contains rune room Contains eye of ender Screenshot
👁 DungeonsMiscellaneousSprite Mission.png: Sprite image for Mission in Minecraft
Highblock Halls
  • HighblockHalls
highblockhalls 👁 Image
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Secret Room
  • HighblockHalls
highblockhalls 👁 Image
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Outer Wall
  • HighblockHalls
highblockhalls 👁 Image
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Well
  • PrisonDungeon
highblockhalls 👁 Image
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Highblock Halls Rune Room
  • RuneRoom
highblockhalls N/A 👁 Image
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Terrific Tunnel
[note 2]
highblockhalls 👁 Image
Echoing Void
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Objectives

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Main article: MCD:Objective

Crash the Party

  1. Reach the throne room
  2. Destroy the buffet X/4
  3. Destroy the buffet X/8
  4. Destroy the buffet X/4
  5. Reach the throne room
  6. Confront the Arch-Illager
  7. Defeat the guards
  8. Pursue the Arch-Illager

Voiceovers

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You've made it to the abhorrent abode of the Arch-Illager, Highblock Castle. The halls are crawling with soldiers and sorcerers, so keep your blade at the ready and your wits about you. Find the grand throne, and confront the Arch-Illager.

— Opening voiceover

The Arch-Illager escaped to the ramparts. Press on Hero, you mustn't let him get away!

— Ending voiceover

Mobs and entities

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Main article: MCD:Mob

Native

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Mob Difficulty
Ancient Hunt Default Adventure Apocalypse
Passive
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Diamond Key Golem
No Yes Yes Yes
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Key Golem
No Yes Yes Yes
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Piggy Bank
No Yes Yes Yes
Non-attackable
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Enchantsmith
No Yes Yes Yes
Hostile
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Cave Spider
No Sewer[note 3] Sewer[note 3] Sewer[note 3]
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Creeper
No Outside[note 4] Outside[note 4] Outside[note 4]
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Enchanter
No Yes Yes Yes
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Pillager
Yes Yes Yes Yes
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Royal Guard
No Yes Yes Yes
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Skeleton
Yes Outside[note 4] Outside[note 4] Outside[note 4]
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Slime
No Sewer[note 3] Sewer[note 3] Sewer[note 3]
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Spider
No Outside[note 4] Outside[note 4] Outside[note 4]
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Vex
No Summoned[note 5] Summoned[note 5] Summoned[note 5]
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Vindicator
No Yes Yes Yes
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Vindicator Chef
No In kitchen[note 6] In kitchen[note 6] In kitchen[note 6]
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Watchling
No Summoned, DLC[note 7] Summoned, DLC[note 7] Summoned, DLC[note 7]
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Wraith
No Yes Yes Yes
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Zombie
No Outside[note 8] Outside[note 4] Outside[note 4]
Powerful
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Enderman
No No No Sometimes
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Endersent
No DLC[note 9] DLC[note 9] DLC[note 9]
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Evoker
No Yes[note 10] Sometimes[note 10] Sometimes[note 10]
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Raid Captain
No Yes[note 11] Yes[note 11] Yes[note 11]
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Redstone Golem
No No Sometimes Sometimes
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Skeleton Horseman
No No No Sometimes[note 12]
Special
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Barrage
Yes No No No
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Ravenous Eye
No DLC DLC DLC
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Vigilant Scoundrel
Yes No No No
Ambient
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Pig
No Yes Yes Yes
  1. The entrance can only be revealed after defeating the Arch-Illager and pressing the button at the back of Great Hall.
  2. a b c d e f This sub dungeon is part of a group of six sub dungeons referred to collectively under the name Hideway.
  3. a b c d e f Only appears in the underground well
  4. a b c d e f g h i j k Only appears outside and in the underground well
  5. a b c Summoned by evoker
  6. a b c Spawns only in the kitchen
  7. a b c Summoned by endersent and by the ravenous eye
  8. Only appears outside and in the underground well
  9. a b c Spawns during play throughs after the ravenous eye is defeated
  10. a b c Summons evoker fangs
  11. a b c Spawns only if the mission have already been completed once
  12. Skeleton horses spawn as its mount


Items

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Main article: MCD:Item
Item Difficulty
Default Adventure Apocalypse
Armor
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Guard's Armor
No No Yes
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Soul Robe
Yes Yes Yes
Artifacts
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Death Cap Mushroom
Yes Yes Yes
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Fireworks Arrow
Yes Yes Yes
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Light Feather
Yes Yes Yes
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Love Medallion
No Yes Yes
Melee Gear
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Axe
Yes Yes Yes
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Mace
Yes Yes Yes
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Rapier
Daily Trials Only Daily Trials Only Daily Trials Only
Ranged Gear
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Power Bow
Yes Yes Yes
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Rapid Crossbow
No Yes Yes
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Scatter Crossbow
Yes Yes Yes

Achievements

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Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
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High and Dry
Complete Desert Temple, Fiery Forge and .80GGold

History

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Minecraft Dungeons
Dungeons BetaAdded Highblock Halls.
1.10.2.0Added Terrific Tunnel, Tunnel Terminal, Highblock Hideaway, Entry Elevator, Wrecked Workshop, and Exit Elevator which can spawn if the host has the Echoing Void DLC.

Quotes

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Our scouts report that a feast is being planned at Highblock keep...

— Unused uncharted text

Trivia

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  • Highblock Halls is an indoor part of a set of missions under the umbrella of Highblock Castle. It was originally known as Highblock Keep.
  • Well, the optional sub dungeon leading to the buffet tables, serves a similar purpose to Slimy Sewers, an unused mission where the hero infiltrates the castle through its sewer system.
  • If the player grabs the key golem (gold or diamond depending on the layout) and then goes into the Well, it can be brought past the locked gateway and to the end of the mission.

Music

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Johan Johnson - "Highblock Halls" (view on YouTube)
 
Peter Hont - "Grand Throne" (view on YouTube)
 
Peter Hont - "Finally" (view on YouTube)
 
Johan Johnson - "arena2" (view on YouTube)
 

In-game

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Ambient
SoundDescriptionIdentifier
Highblock Hallsbgm_env_hiha2DMainNoIntro-001_soundWave.ogg
Highblock Halls Unusedbgm_env_hiha2DMain-001_soundWave.ogg
Cinematic
SoundDescriptionIdentifier
Grand Thronebgm_cin_hihaIntro-001.ogg
Grand Throne Unusedbgm_env_hiha2DMainIntro-001_soundWave.ogg
Finallybgm_env_missionFinished-003.ogg
Ambush
SoundDescriptionIdentifier
arena2bgm_env_deteBoss-001_soundWave.ogg
bgm_env_generic2DArenaEnd-001_soundWave.ogg

Gallery

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Progression

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Mojang images

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Screenshots

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External links

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References

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Notelist

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Navigation

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