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VOOZH | about |
| Health points | 2500 |
|---|---|
| Behavior | Hostile |
| Classification | Boss,[Arcade only] Illager, Powerful |
| Attack strength | Β§ Evoker fang |
{
"title": "Evoker",
"rows": [
{
"field": "2500",
"label": "Health points"
},
{
"field": "Hostile",
"label": "Behavior"
},
{
"field": "(link to MCD:Boss article, displayed as Boss),<sup>[''(link to MCD:Arcade article, displayed as Arcade) only'']</sup> (link to MCD:Illager article, displayed as Illager), (link to MCD:Powerful article, displayed as Powerful)",
"label": "Classification"
},
{
"field": "(link to #Evoker fang article, displayed as <span style=\"white-space: nowrap;\">Β§ Evoker fang</span>)",
"label": "Attack strength"
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],
"invimages": [],
"images": [
"Evoker Idle (Dungeons).gif"
]
}
An evoker is a powerful illager miniboss that can be found within the various missions of Minecraft Dungeons. When spawned, a music soundtrack plays. In the arcade edition, it's considered a normal mob.
In the prequel novel about Archie's origin, the names of two evokers were confirmed to be:
Missions
Ancient
Walk
While not attacking, they attempt to stay at a certain distance from the hero.
Evokers have three attack behaviors: Basic attack
Evokers raise their hands, which envelope a purple aura, and summon three vexes within a circle. They can only perform this attack if there's less than four vexes around them.
Strong attack
Evokers raise their hands, which envelope a yellow aura, before bringing them down, summoning a stream of fangs out of the ground to hurt approaching heroes. Evoker fangs are non-attackable mobs that appear either as a line of seven fangs from evokers towards targets, or as a circle of twelve fangs around evokers.
Combo attack
Evokers can summon both vexes and evoker fangs in seconds, similar to an evoker within the original game. β[Java Edition only]
Novelty
A rare dancing behavior when evokers idle, which is one of the easter eggs in the game.
| Health points | N/A |
|---|---|
| Behavior | Hostile |
| Attack strength | Attack damage:125 Damage delay:0.031 Total time:2.26 |
| Spawn | Summoned by evokers |
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"title": "Evoker fang",
"rows": [
{
"field": "N/A",
"label": "Health points"
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{
"field": "Hostile",
"label": "Behavior"
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{
"field": "'''Attack damage''':125<br>'''Damage delay''':0.031<br>'''Total time''':2.26",
"label": "Attack strength"
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"field": "Summoned by evokers",
"label": "Spawn"
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"invimages": [],
"images": [
"Evoker Fangs (Dungeons).png"
]
}
An evoker fang is a non-attackable mob that can be summoned by evokers within the various missions of Minecraft Dungeons. They snap up from the ground and quickly disappear.
| Sounds | ||
|---|---|---|
| Sound | Description | Identifier |
| Death | sfx_multi_evokerDeath_soundWave | |
| Hurt | sfx_mob_evokerHurt_soundWave | |
| Idle | sfx_multi_evokerIdle_soundWave | |
| Evoker death scream | sfx_env_graveyardMoan-004 | |
| Cast spell | sfx_multi_evokerCastSpell_soundWave | |
| Prepare attack | sfx_mob_evokerPrepareAttack_soundWave | |
| Prepare summon | sfx_mob_evokerPrepareSummon_soundWave | |
| Prepare wololo | sfx_multi_evokerPrepareWololo_soundWave | |
| Sounds | ||
|---|---|---|
| Sound | Description | Identifier |
| Fangs | sfx_multi_evokerFangs_soundWave | |
| Fangs appear | sfx_mob_fangAppear_soundWave | |
| Fangs fast | sfx_multi_evokerFangsFast_soundWave | |
| Fangs disappear | sfx_mob_fangDisappear_soundWave | |
| Fangs disappear Eq | sfx_fangDisappearEq_soundWave | |
| Sounds | ||
|---|---|---|
| Sound | Description | Identifier |
| Evoker theme | bgm_mob_eventEvoker | |
| Arcade evoker theme pre | bgm_mob_eventEvoker_arcade_start | |
| Arcade evoker theme loop | bgm_mob_eventEvoker_arcade_loop | |
| Arcade evoker theme post | bgm_mob_eventEvoker_arcade_end | |
Evoker and IllagerEvoker.Fang.| Minecraft Dungeons | |||||||
|---|---|---|---|---|---|---|---|
| Dungeons Beta | π Image Added evokers and evoker fangs. | ||||||
EVOKER β Experienced adventurers may well have encountered evokers before. They will summon a stream of fangs out of the ground to hurt approaching heroes, then call in a group of vexes to finish you off. Step aside to avoid the worst of the fang attack, and defeat the vex with a melee weapon before finally beating up the evoker.