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VOOZH | about |
| Health points | Non-attackable |
|---|---|
| Behavior | Passive |
| Classification | |
| Spawn |
{
"extratext": "View [[#Renders|all renders]]",
"title": "Villager",
"images": [
"MCD Villager.png"
],
"rows": [
{
"field": "(link to MCD:Non-attackable article, displayed as Non-attackable)",
"label": "Health points"
},
{
"field": "Passive",
"label": "Behavior"
},
{
"field": "\n* Friendlies\n* Decorations",
"label": "Classification"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Spawn"
}
],
"invimages": []
}
Villagers are a race of humanoid mobs that a hero must free in various missions. They are depicted as the arch-enemies of the illagers in the story.
In the main story, the villagers from Squid Coast were responsible for exiling the Arch-Illager from their village because of the illagers' barbaric culture. In revenge, the Arch-Illager created his illager army, which kidnapped villagers, burned their homes, and took them as hostages. Villagers are being forced to work for the illager army as slaves, as can be seen within the Redstone Mines.
Although the mob does not spawn in these locations, cinematics have shown it appearing in certain missions.
Villagers can be found imprisoned in fence gates within the Creeper Woods, where they are being shipped for labor. They can be seen later in the intro for the Pumpkin Pastures within the last hearth, and being forced to work for the illagers within the Redstone Mines. Two villagers can also be seen in the intro for the Fiery Forge, where they are being followed by a vindicator. Statues of villagers can also be found within the Creepy Crypt although they are hard to spot. Statues can also be seen within the Jungle Awakens missions, particularly within the Overgrown Temple, and on the left arm of the jungle abomination. They can also be found imprisoned within a secret location within the Frosted Fjord as well as within the five hanging cages of The Stronghold.
| Sounds | ||
|---|---|---|
| Sound | Description | Identifier |
| Villager Freed | sfx_prop_objectiveFree | |
| Chop | sfx_mob_villagerChop | |
| Death | sfx_mob_villagerDeath_soundWave | |
| Haggle (Player ask for trade) | sfx_mob_villagerHaggle_soundWave | |
| Hurt | sfx_mob_villagerHurt_soundWave | |
| Idle | sfx_mob_villagerIdle_soundWave | |
| "No" (Cancel the trade) | sfx_mob_villagerNo_soundWave | |
| Purchase | sfx_mob_villagerPurchase_soundWave | |
| "Yes" (Accept the trade) | sfx_mob_villagerYes_soundWave | |
| Name | Variant | Blueprint | Level mob-type | Translation key |
|---|---|---|---|---|
| π Image Villager | Armorer | BP_CapturedVillager_C | β | mob_Villager |
| Butcher | ||||
| Cleric | ||||
| Farmer | ||||
| Fisherman | ||||
| Fletcher | ||||
| Leatherworker | ||||
| Librarian | ||||
| Mason | ||||
| Toolsmith | ||||
| Unemployed | ||||
| Weaponsmith |
| Minecraft Dungeons | |||||||
|---|---|---|---|---|---|---|---|
| Dungeons Beta | π Image Added villagers. | ||||||
Issues for Minecraft Dungeons relating to "Villager" are no longer maintained on the bug tracker since September 28, 2023.
A TIME FOR HEROES β By the Arch-Illagerβs decree, we Villagers are now enemies of the Illager empire. As its forces emerge from the dark of forests and caverns and raid our lands, we have but one hope: you. Our fate lies in your hands, brave hero!
Dungeons/Content/Actors/Characters/Friendlies/Villager.
Dungeons/Content/Content_DLC5/Decor/Prefabs/CapturedVillager.