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Dungeons:Vulture

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This article is a work in progress.
 
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Note:
  • Add the idle behavior of vultures.
Vulture
Behavior Passive
Classification Animal
{
 "title": "Vulture",
 "rows": [
 {
 "field": "Passive",
 "label": "Behavior"
 },
 {
 "field": "(link to MCD:Animal article, displayed as Animal)",
 "label": "Classification"
 }
 ],
 "invimages": [],
 "images": [
 "Vulture (Dungeons).png"
 ]
}

A vulture is a non-attackable entity that can be found within the various missions of Minecraft Dungeons. They hover far above the ground, and are only visible by cast shadows. They do not have a texture.

Spawning

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Behavior

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Flap

Vultures fly aimlessly around the hero, giving the appearance of tracking the hero's movement. The only purpose of vultures is to enhance the mission ambiance.

Idle

Vultures have an idle behavior.

Sounds

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  • In the Cacti Canyon ambient music, vultures can be heard in it.
Sounds
SoundDescriptionIdentifier
Vulture (caw)sfx env vulture
Distant (caw)sfx env vultureDistant
Wing Flapsfx env vultureWingFlap

Data value

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  • In the game files, vultures are referred to internally by the names Vultures, VultureShadowCaster, and VultureStatic.

History

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Minecraft Dungeons
Dungeons Beta👁 Image
Added vultures.

Trivia

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  • The vulture was one of the mobs that was part of the 2019 biome vote for the original game where it would have spawned in badlands. The mob would have been a scavenger, swooping down from the sky to pick up dropped items.

Gallery

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Navigation

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