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VOOZH | about |
| Health points | 100 (Immune to fangs melee damage) |
|---|---|
| Behavior | Hostile |
| Attack strength | 30 |
| Spawn | Summoned by evokers |
| Equipped models |
{
"title": "Vex",
"rows": [
{
"field": "100 (Immune to fangs melee damage)",
"label": "Health points"
},
{
"field": "Hostile",
"label": "Behavior"
},
{
"field": "30",
"label": "Attack strength"
},
{
"field": "Summoned by evokers",
"label": "Spawn"
},
{
"field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"height:24px;width:24px;--vertical-align:middle\">(link to File:DungeonsItemSprite sword.png article, displayed as 24x24px|link=MCD:Sword|alt=|class=pixel-image|)</span>(link to MCD:Sword article, displayed as <span class=\"sprite-text\">Sword</span>)</span>",
"label": "(link to MCD:Mob#Equipped models article, displayed as Equipped models)"
}
],
"invimages": [],
"images": [
"Vex (Dungeons).png"
]
}
A vex is a mob that can be summoned by evokers within the various missions of Minecraft Dungeons. Vexes resemble the original vex model from Minecraft, but feature dark cracks throughout their body.
There is no limit to how many Vexes may follow the hero at once. Vexes are also the only other entity that can roll, besides dead mobs and redstone cubes. They can only roll while attacking or idle. Vexes in Minecraft Dungeons cannot pass through walls, unlike those in Minecraft.
Basic attack
Vexes will peform a jab with their sword, dealing damage to heroes in melee range.
| Sounds | ||
|---|---|---|
| Sound | Description | Identifier |
| Charge | sfx_mob_vexCharge_soundWave | |
| Death | sfx_mob_vexDeath_soundWave | |
| Fly | sfx_mob_vexFly_soundWave | |
| Hurt | sfx_mob_vexHurt_soundWave | |
| Idle | sfx_mob_vexIdle_soundWave | |
| Vapor | sfx_mob_vexVapor_soundWave | |
Issues for Minecraft Dungeons relating to "Vex" are no longer maintained on the bug tracker since September 28, 2023.
| Minecraft Dungeons | |||||||
|---|---|---|---|---|---|---|---|
| Dungeons Beta | 👁 Image Added vexes. | ||||||