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VOOZH | about |
| Health points | 1200 |
|---|---|
| Behavior | Hostile |
| Classification | Ancient, Undead |
| Attack strength | 50 |
{
"title": "Haunted Caller",
"rows": [
{
"field": "1200",
"label": "Health points"
},
{
"field": "Hostile",
"label": "Behavior"
},
{
"field": "(link to MCD:Ancient article, displayed as Ancient), (link to MCD:Undead article, displayed as Undead)",
"label": "Classification"
},
{
"field": "50",
"label": "Attack strength"
}
],
"invimages": [],
"images": [
"Haunted Caller in game UUU.png"
]
}
The Haunted Caller is an ancient necromancer that can be encountered during ancient hunt. Haunted caller offers, at a minimum, the following runes:
Haunted caller possesses, at minimum, the following enchantments:
Basic attack
Haunted caller use their staff to summon zombies to attack heroes. Should the hero get too close, haunted caller immediately flee until they are a safe distance from the hero, and then summon mobs again. They do not summon mobs if there's about seven or more zombies around them. Also, if a haunted caller is cornered against a wall, they might not summon any zombies due to the lack of space.
Strong attack
Haunted caller also rapidly fire damaging laser orbs from their staff to heroes. The laser orbs deal less damage than the zombie's melee attack but more damage than the skeleton's ranged attack, and they also knock the hero back.
Novelty
Haunted caller sometime throw their staff into the air while idling.
Minion enchantments
Six enchanted skeleton horsemen act as the haunted caller's minions, possessing the following enchantments:
Upon defeating the Haunted Caller, a gilded variant of the following items drops as a reward:
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) |
|---|---|---|---|---|---|
| 👁 Image | Ancient Hunter | Defeat 15 different ancient mobs in Ancient Hunts. | — | 50G | Silver |
| Minecraft Dungeons | |||||||
|---|---|---|---|---|---|---|---|
| 1.8.0.0 | Added the haunted caller. | ||||||