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Dungeons:Highblock Halls Rune Room

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This topic is named based on the topic's music track.
 
Part of
Spawn chance 0%[note 1]
100%[note 2]
Multiple per layout No
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Highblock Halls Rune Room is an optional rune room sub dungeon within the mission Highblock Halls. It contains the T rune. It can spawn only after defeating the Arch-Illager on Default difficulty and pressing the button at the back of Great Hall in Camp.

Appearance and description

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Highblock Halls Rune Room is located along the north-east wall in the outdoor area of Highblock Halls. It is accessed by activating the unlit torch found hanging on said wall. The lever-like torch that opens the entrance door of Highblock Halls Rune Room will only appear after pressing the button at the back of Great Hall in Camp. Like other rune rooms, Highblock Halls Rune Room consists of a thin walkway suspended over an endless abyss of purple fog. Upon activating the button at the end of the walkway, several pillars will rise up in the background and the T rune will be able to be collected.

πŸ‘ Image
The lever that opens the entrance door to Highblock Halls Rune Room

Objectives location

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Main article: MCD:Objective

Highblock Halls Rune Room is found during the following Highblock Halls objective: "CRASH THE PARTY: REACH THE THRONE ROOM"

Locations

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Main article: MCD:Location
Name
Level ID
Resource pack ID Is required Contains rune Screenshot
πŸ‘ DungeonsMiscellaneousSprite Rune Room T.png: Sprite image for Rune Room T in Minecraft
Highblock Halls Rune Room
  • RuneRoom
highblockhalls βœ– βœ” πŸ‘ Image

Spawning

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Mobs and entities

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Main article: MCD:Mob

No mobs or entities of any kind can spawn here unless night mode is active.

Items

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Main article: MCD:Item
Item Difficulty
Default Adventure Apocalypse
Armor
πŸ‘ Image
Guard's Armor
No No Yes
πŸ‘ Image
Soul Robe
Yes Yes Yes
Artifacts
πŸ‘ Image
Death Cap Mushroom
Yes Yes Yes
πŸ‘ Image
Fireworks Arrow
Yes Yes Yes
πŸ‘ Image
Light Feather
Yes Yes Yes
πŸ‘ Image
Love Medallion
No Yes Yes
Melee Gear
πŸ‘ Image
Axe
Yes Yes Yes
πŸ‘ Image
Mace
Yes Yes Yes
πŸ‘ Image
Rapier
Daily Trials Only Daily Trials Only Daily Trials Only
Ranged Gear
πŸ‘ Image
Power Bow
Yes Yes Yes
πŸ‘ Image
Rapid Crossbow
No Yes Yes
πŸ‘ Image
Scatter Crossbow
Yes Yes Yes

Runes

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Main article: MCD:Rune
Interactables Difficulty
Default Adventure Apocalypse
πŸ‘ Image
Rune
No Yes Yes

Data values

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  • In the game files, Highblock Halls Rune Room uses the following objectgroup IDs in the following order: rr_entrance001, rr_tile001, rr_runeroom001, rralt_entrance001, rr_rockprop01, rr_rockprop02, rr_rockprop03, rr_rockprop04, rr_rockprop08, rr_rockprop07, rr_rockprop06, & rr_rockprop05

History

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Minecraft Dungeons
Dungeons BetaAdded Highblock Halls Rune Room.

Sounds

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Sounds
SoundDescriptionIdentifier
2d Main?
2d Main Ghost?
Cube Appear?
Cube Click?
Fire Loop?
Fire Stream?
Towers Rise?
Unlock Fire?
Cube Heart Loop?
Tower Rise Choir?

Music

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Samuel Γ…berg - "Rune Room" (view on YouTube)
 

In-game

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Ambient
SoundDescriptionIdentifier
Rune Roombgm_env_rune2dMain-001.ogg​
bgm_env_rune2dMain-002.ogg​
Rune Room Unusedbgm_env_rune2dOrganMain-001.ogg​
bgm_env_rune2dOrganMain-002.ogg​

Gallery

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Progression

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Notes

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  1. ↑ Before defeating the Arch-Illager and pressing the button at the back of Great Hall.
  2. ↑ After defeating the Arch-Illager and pressing the button at the back of Great Hall.

Navigation

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Retrieved from "https://minecraft.wiki/w/Dungeons:Highblock_Halls_Rune_Room?oldid=3495875"

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