VOOZH about

URL: https://minecraft.wiki/w/Dungeons:Great_Hall

⇱ Dungeons:Great Hall – Minecraft Wiki


Dungeons:Great Hall

From Minecraft Wiki
Jump to navigation Jump to search
This topic is named from the game code.
 
While a name exists in the game code, it has not been otherwise used officially by Mojang.
πŸ‘ Image
Not to be confused with MCD:???.
Part of
Spawn chance 100%
Multiple per layout No
{
 "title": "<span class=\"sprite-file\" style=\"height:20px;width:20px;--vertical-align:middle\">[[File:DungeonsMiscellaneousSprite Rune Room B.png|20x20px|link=|alt=DungeonsMiscellaneousSprite Rune Room B.png: Sprite image for Rune Room B in Minecraft|class=pixel-image|]]</span> Great Hall",
 "rows": [
 {
 "field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"--vertical-align:middle\">(link to File:DungeonsLevelSprite Camp.png article, displayed as 16x16px|link=MCD:Camp|alt=|class=pixel-image|)</span>(link to MCD:Camp article, displayed as <span class=\"sprite-text\">Camp</span>)</span>",
 "label": "Part of"
 },
 {
 "field": "100%",
 "label": "Spawn chance"
 },
 {
 "field": "No",
 "label": "Multiple per layout"
 }
 ],
 "invimages": [],
 "images": [
 "MCD Great Hall 2.png",
 "MCD Great Hall (Entrance 2).png"
 ]
}

Great Hall is an optional rune room sub dungeon within Camp in Minecraft Dungeons. It contains the B rune. It becomes accessible after defeating the Arch-Illager on Default difficulty.

Part of
Spawn chance 100%
Multiple per layout No
{
 "title": "<span class=\"sprite-file\" style=\"height:20px;width:20px;--vertical-align:middle\">[[File:DungeonsMiscellaneousSprite Scroll Sub Dungeon.png|20x20px|link=|alt=DungeonsMiscellaneousSprite Scroll Sub Dungeon.png: Sprite image for Scroll Sub Dungeon in Minecraft|class=pixel-image|]]</span> Moo Room",
 "rows": [
 {
 "field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"--vertical-align:middle\">(link to File:DungeonsLevelSprite Camp.png article, displayed as 16x16px|link=MCD:Camp|alt=|class=pixel-image|)</span>(link to MCD:Camp article, displayed as <span class=\"sprite-text\">Camp</span>)</span>",
 "label": "Part of"
 },
 {
 "field": "100%",
 "label": "Spawn chance"
 },
 {
 "field": "No",
 "label": "Multiple per layout"
 }
 ],
 "invimages": [],
 "images": [
 "MCD Moo Room 1.png",
 "MCD Great Hall Moo Room (Entrance).png"
 ]
}

Moo Room is an optional sub dungeon within Camp in Minecraft Dungeons. It is accessed from Great Hall. It contains the scroll that unlocks the secret mission ???.

Appearance and description

[edit | edit source]

Great Hall is a large church[1] that becomes accessible after the hero completes Obsidian Pinnacle for the first time. It is reached by using several spring platforms east of Home, following a hidden path south through the forest, and then traveling back to the west. A drawbridge can be lowered using a lever to make future visits to Great Hall easier. The interior of Great Hall features banners hanging from the ceiling, paintings of the developers on the walls, church pews, stained glass windows, a dog painting, and a button at the back of the hallway. Pressing the button at the back of the hall will give the B rune and unlock nine rune rooms found in each of the mainland non-secret missions. Interacting with the dog painting will show heroes hints to the location of uncollected runes, in the form of paintings of missions that show the location of undiscovered rune rooms. When all nine runes have been collected, the entrance door to Moo Room will become accessible at the very back of Great Hall. Inside Moo Room, the hero can open two obsidian chests and collect the scroll to unlock the ??? secret mission.

Locations

[edit | edit source]
Main article: MCD:Location
Name
Level ID
Resource pack ID Is required Is DLC exclusive Contains scroll Contains rune Contains eye of ender Screenshot
πŸ‘ DungeonsMiscellaneousSprite Rune Room B.png: Sprite image for Rune Room B in Minecraft
Great Hall
  • Lobby
squidcoast βœ– βœ– βœ– βœ” βœ– πŸ‘ Image
πŸ‘ DungeonsMiscellaneousSprite Scroll Sub Dungeon.png: Sprite image for Scroll Sub Dungeon in Minecraft
Moo Room
  • Lobby
squidcoast βœ– βœ– βœ” βœ– βœ– πŸ‘ Image

Spawning

[edit | edit source]

Mobs and entities

[edit | edit source]
Main article: MCD:Mob

No mobs or entities can spawn here.

Interaction

[edit | edit source]

List of hints

[edit | edit source]

Unlocking ???

[edit | edit source]
πŸ‘ Image
"MCD:Rune" redirects here. For the equipment runes needed for ancient offerings, see MCD:Ancient Offering.

Upon completion of Obsidian Pinnacle and activating the button in the back of Great Hall, nine rune rooms appear in various mainland non-secret missions, where nine runes can be collected. The dog painting inside Great Hall gives hints on how to unlock them.

The levers/buttons that open the rooms containing runes generate only after visiting Great Hall, which requires defeating the Arch-Illager on default.

Level Location Screenshot
πŸ‘ Image
Creeper Woods

πŸ‘ Image
Creeper Woods Rune Room
Near the caravan at the end of the mission, go all the way to the left. A hole should appear that the hero can enter. The first rune is inside, at the end of the platform. πŸ‘ Image
πŸ‘ Image
Pumpkin Pastures

πŸ‘ Image
Pumpkin Pastures Rune Room
On a stone brick wall there are some crates and an area of stone bricks that are noticeably darker. There is a button behind the crates that moves the darker bricks out of the way, allowing entryway. The second rune is at the end of the platform. πŸ‘ Image
πŸ‘ Image
Soggy Swamp

πŸ‘ Image
Soggy Swamp Rune Room
To the right of the mission end there is a large tower-like structure. Behind some mushrooms at the base there is a button. Activating it opens a door in the cliff face. The third rune is at the end of the platform. πŸ‘ Image
πŸ‘ Image
Redstone Mines

πŸ‘ Image
Redstone Mines Rune Room
In the far left side of the area where the hero must free six villagers, there is a hidden button. Pressing it opens the wall. The fourth rune is at the end of the platform. πŸ‘ Image
πŸ‘ Image
Fiery Forge

πŸ‘ Image
Fiery Forge Rune Room
Upon entering the first bright pathway in the beginning of the mission, on a wall to the right of the Redstone Golem is a lever that can be pulled to open a pathway in the wall. The fifth rune is at the end of the platform. πŸ‘ Image
πŸ‘ Image
Cacti Canyon

πŸ‘ Image
Cacti Canyon Rune Room
On the left of the entrance to the room where the blue Key Golem is collected, there is a palm tree. Behind it is a button that can be pressed to open the wall behind the blue key. The sixth rune is at the end of the platform. πŸ‘ Image
πŸ‘ Image
Desert Temple

πŸ‘ Image
Desert Temple Rune Room
In the room in front of where the hero collects the Key Golem, there is a lever on the wall next to a bush and a palm tree. This lever opens a wall. The seventh rune is at the end of the platform. πŸ‘ Image
πŸ‘ Image
Highblock Halls

πŸ‘ Image
Highblock Halls Rune Room
In the outside area, up the stairs on the far right, an unlit torch acts like a lever, opening the wall. The eighth rune is at the end of the platform. πŸ‘ Image
πŸ‘ Image
Obsidian Pinnacle

πŸ‘ Image
Cellar
In the study-like area, there is a bookshelf with a book that can be interacted with, near a normally inaccessible room seen on the map. Rather than it being a door to a purple environment with a platform like the other 8, it is a regular room with two chests. The ninth rune is here. πŸ‘ Image

Sounds

[edit | edit source]
Sounds
SoundDescriptionIdentifier
Runes All Unlocked?
Runes All Unlocked WORD?

Data values

[edit | edit source]
  • In the game files, Great Hall uses the following objectgroup IDs in the following order: greathall and GreatHall
  • In the game files, Moo Room uses the following objectgroup IDs in the following order: greathall_mooroom

History

[edit | edit source]
Minecraft Dungeons
Dungeons BetaAdded Great Hall and Moo Room.

Trivia

[edit | edit source]
  • The instruments present in Great Hall's background music change after the entrance door of Moo Room is opened. The instrument played is a church organ before opening the entrance door of Moo Room, while in all cases afterwards a piano is played instead.
  • The music that plays in Moo Room is a slowed down version of the music that plays in ???.
  • The runes required to unlock ??? spell out the phrase "BOVINE PATH".
  • The architecture and furniture within Great Hall resembles the interior of a church.

Music

[edit | edit source]
Peter Hont - "m" (view on YouTube)
 
Peter Hont - "0" (view on YouTube)
 
Peter Hont - "o" (view on YouTube)
 
Samuel Γ…berg - "Mooshroom Island" (view on YouTube)
 

In-game

[edit | edit source]
Ambient
SoundDescriptionIdentifier
mbgm_env_greatHallPreUnlock-001.ogg
0bgm_env_greatHallPostUnlock-001.ogg
obgm_env_greatHallPostUnlock-002.ogg
Mooshroom Islandbgm_env_mooshroomMain2d.ogg

Gallery

[edit | edit source]

Progression

[edit | edit source]

References

[edit | edit source]
  1. ↑ Mojang, Featured Mission: ???, Nintendo Switch News (Posted under Minecraft Dungeons), March 22, 2024

Navigation

[edit | edit source]
Retrieved from "https://minecraft.wiki/w/Dungeons:Great_Hall?oldid=3499092"

Navigation menu