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Dungeons:Nether Room

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This topic is named from the game code.
 
While a name exists in the game code, it has not been otherwise used officially by Mojang.
Part of
Spawn chance 100%
Multiple per layout No
{
 "title": "<span class=\"sprite-file\" style=\"height:20px;width:20px;--vertical-align:middle\">[[File:DungeonsMiscellaneousSprite Sub Dungeon.png|20x20px|link=|alt=DungeonsMiscellaneousSprite Sub Dungeon.png: Sprite image for Sub Dungeon in Minecraft|class=pixel-image|]]</span> Nether Room",
 "rows": [
 {
 "field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"--vertical-align:middle\">(link to File:DungeonsLevelSprite Camp.png article, displayed as 16x16px|link=MCD:Camp|alt=|class=pixel-image|)</span>(link to MCD:Camp article, displayed as <span class=\"sprite-text\">Camp</span>)</span>",
 "label": "Part of"
 },
 {
 "field": "100%",
 "label": "Spawn chance"
 },
 {
 "field": "No",
 "label": "Multiple per layout"
 }
 ],
 "invimages": [],
 "images": [
 "MCD Nether Room 1.png",
 "MCD Nether Room (Entrance 2).png"
 ]
}

Nether Room or Nether Cave is an optional sub dungeon within Camp in Minecraft Dungeons. It becomes accessible after completing any mission on Default V or higher.

Appearance and description

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👁 Image
The ranged weapon selection interface for configuring the Ancient Hunt mission.

Nether Room is a cave overgrown by a mixed set of growing bioluminescent nether foliage from Warped Forest and Crimson Forest. It contains an active nether portal used to access Ancient Hunt, as well as the piglin merchant after the completion of Ancient Hunt at least once. In the center of the room is an active Nether portal featuring a small cage with a magma cube trapped inside it. To the left of the portal, the piglin merchant is seen standing by some piles of basalt.

Within the nether portal interface, heroes must offer up a combination of a single melee weapon, ranged weapon, armor, and artifact that together create a rune combinations that attract ancients. Heroes can also choose to sacrifice up to nine enchantment points, increasing the spawn rate of ancient dungeons and decreasing the spawn rate of Gold Room. The average number of ancient dungeons is also increased when multiple unique ancients are attracted at once. For a list of equipment runes, see ancient offering. After confirming, the offered items are permanently lost alongside any optionally sacrificed enchantment points, and the Ancient Hunt mission is started.

Locations

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Main article: MCD:Location
Name
Level ID
Resource pack ID Is required Is DLC exclusive Contains scroll Contains rune room Contains eye of ender Screenshot
👁 DungeonsMiscellaneousSprite Sub Dungeon.png: Sprite image for Sub Dungeon in Minecraft
Nether Room
  • Lobby
squidcoast 👁 Image

Spawning

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Mobs and entities

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Main article: MCD:Mob

In-Game

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Data values

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  • In the game files, Nether Room uses the following objectgroup IDs in the following order: nethercave_base, nethercave_open, nether_room, piglinmerchant_lvl1, piglinmerchant_lvl2, piglinmerchant_lvl3, piglinmerchant_base, nethersign_base, & nethersign_shown

History

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Minecraft Dungeons
1.8.0.0Added Nether Room.

Quotes

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An undiscovered cave? That inviting purple glow… What adventures might lie beyond?

Minecraft Dungeons on X[1]

Music

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Peter Hont - "Aentra" (view on YouTube)
 

In-game

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Ambient
SoundDescriptionIdentifier
AentraP4_bgm_env_lobbyNetherRoom-001.ogg

Gallery

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Progression

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Renders

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Screenshots

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See also

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References

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  1. "A new pet? An undiscovered cave?

    That inviting purple glow… What adventures might lie beyond?"
    @dungeonsgame on X (formerly Twitter), February 7, 2021, video is entitled Purple Glow

Navigation

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