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Custom advancements in data packs of a Minecraft world store the advancement data for that world as separate JSON files.
All advancement JSON files are structured according to the following format.
challenge for 👁 fancy framegoal for 👁 oval frametask for 👁 plain frametask.true.true.false.<criterionName>s). When a criterion is newly completed or revoked, the advancement is granted if all sublists have at least one criterion within them completed. Optional, defaults to requiring all criteria completed.
<criterionName>s. If a sublist is empty, the advancement is unachievable without cheats.
Within the root tag of an advancement JSON object, the [NBT Compound / JSON Object] display object and the [String] parent string, both optional, are related to the display of the advancement.
If the [NBT Compound / JSON Object] display tag is present, it must have the [String][NBT Compound / JSON Object] title, [String][NBT Compound / JSON Object] description and [NBT Compound / JSON Object] icon fields present in order to be considered as valid advancement display data.
The [String] parent field, albeit not directly associated with the display data of an advancement, affects only the display data effectively. When an advancement does not have a display data and none of its children has a display data, the parent of the advancement affects only /advancement ... through|from|until usage.
Creating a root advancement (no [String] parent) with valid [NBT Compound / JSON Object] display data automatically creates a tab in the advancement menu. When loaded, the root advancement shows as a tab in the menu when any advancement in its advancement tree is granted to the player viewing the menu.
The missing texture displays on the tab's background if the root advancement does not have a background.
If a root advancement successfully creates a tab, child advancements of the root appear inside of that tab, provided they also have valid [NBT Compound / JSON Object] display data.
The game automatically arranges advancements, positions them when it loads advancements from data packs, and sends the arrangement to the client. Each advancement has an arrow from its closest visible ancestor (i.e. if its parent does not have a display, it has a link from its grandparent, and so on). The root advancement appears on the leftmost column while each arrow points to an advancement in the next column. The arrangement of advancements within a column is chosen at random upon the player joining the world or server.
Some advancements, such as the vanilla recipe unlocking advancements, may lack a display so that they can utilize triggers and rewards instead of excessive commands or functions for more functionalities and a more flexible control. These advancements should not have the [NBT Compound / JSON Object] display field defined in order to hide from users and enjoy a better loading performance.
The format of a criterion:
minecraft:impossible trigger.
minecraft:impossible trigger.
All JSON fields in the conditions are unless marked with "*".
The possible values for [String] trigger and associated extra contents in [NBT Compound / JSON Object] conditions:
Triggers when an allay drops an item on a block. Available extra conditions:
this entity is the player that would get the advancement.
An example
{ "criteria":{ "example":{ "trigger":"minecraft:allay_drop_item_on_block", "conditions":{ "location":{ "biome":"minecraft:meadow", "block":{ "blocks":[ "minecraft:note_block" ] } }, "item":{ "items":[ "minecraft:cookie" ] } } } } }
Triggers under the same conditions as both minecraft:default_block_use and minecraft:item_used_on_block. Available extra conditions:
this entity is the player that would get the advancement.
An example
{ "criteria":{ "example":{ "trigger":"minecraft:any_block_use", "conditions":{ "location":[ { "condition":"minecraft:location_check", "predicate":{ "block":{ "blocks":"minecraft:grass_block" } } }, { "condition":"minecraft:match_tool", "predicate":{ "items":"minecraft:iron_shovel" } } ] } } } }
Triggers when a vibration event is ignored because the source player is crouching. No extra conditions.
An example
{ "criteria":{ "example":{ "trigger":"minecraft:avoid_vibration", "conditions":{ "player":{ "location":{ "biome":"minecraft:deep_dark" } } } } } }
Triggers when the player breaks a bee nest or beehive. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:bee_nest_destroyed", "conditions":{ "block":"minecraft:beehive", "item":{ "items":[ "minecraft:wooden_axe" ] }, "num_bees_inside":3 } } } }
Triggers after the player breeds 2 animals. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:bred_animals", "conditions":{ "child":{ "type":"minecraft:mule" }, "parent":{ "location":{ "biome":"minecraft:beach" } }, "partner":{ "effects":{ "minecraft:speed":{ "amplifier":{ "min":2 } } } } } } } }
Triggers after the player takes any item out of a brewing stand. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:brewed_potion", "conditions":{ "potion":"minecraft:strong_swiftness" } } } }
Triggers after the player travels between two dimensions. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:changed_dimension", "conditions":{ "from":"minecraft:the_end", "to":"minecraft:overworld" } } } }
Triggers after the player successfully uses the Channeling enchantment on an entity or a lightning rod. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:channeled_lightning", "conditions":{ "victims":[ { "type":"minecraft:skeleton_horse", "nbt":"{SkeletonTrap: true}" } ] } } } }
Triggers after the player changes the structure of a beacon. (When the beacon updates itself). Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:construct_beacon", "conditions":{ "level":{ "min":3 } } } } }
Triggers when the player consumes an item. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:consume_item", "conditions":{ "item":{ "items":[ "minecraft:enchanted_golden_apple" ], "nbt":"{display:{Name:\"Example\"}}" } } } } }
Triggers when the player is ±8 blocks on any axis of a crafter when it crafts a recipe. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:crafter_recipe_crafted", "conditions":{ "recipe_id":"minecraft:furnace", "ingredients":[ { "items":[ "minecraft:cobblestone" ] }, { "items":[ "minecraft:blackstone" ] }, { "items":[ "minecraft:cobbled_deepslate" ] } ] } } } }
Triggers when the player cures a zombie villager. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:cured_zombie_villager", "conditions":{ "villager":{ "location":{ "biome":"minecraft:plains" } }, "zombie":{ "distance":{ "horizontal":{ "max":10 } } } } } } }
Triggers when the player activates a block's default use action (opening a door, pushing a button, opening a crafting grid, etc). Available extra conditions:
this entity is the player that would get the advancement.
An example
{ "criteria":{ "example":{ "trigger":"minecraft:default_block_use", "conditions":{ "location":[ { "condition":"minecraft:location_check", "predicate":{ "block":{ "blocks":"minecraft:oak_door" } } } ] } } } }
Triggers after the player gets a status effect applied or taken from them. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:effects_changed", "conditions":{ "effects":{ "minecraft:weakness":{}, "minecraft:slowness":{ "amplifier":2, "duration":{ "min":100, "max":500 } } } } } } }
Triggers after the player enchants an item through an enchanting table (does not get triggered through an anvil, or through commands). Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:enchanted_item", "conditions":{ "item":{ "items":[ "minecraft:wooden_sword" ], "enchantments":[ { "enchantment":"minecraft:sharpness", "levels":{ "min":2 } } ] }, "levels":{ "min":3 } } } } }
Triggers once for each block the player's hitbox is inside (up to 12 blocks, the maximum number of blocks the player can stand in), twice per tick plus once more for every time the player moves or looks around during the same tick. This results in the trigger activating tens of times per tick, and in extreme cases, even hundreds of times per tick. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:enter_block", "conditions":{ "block":"minecraft:rose_bush", "state":{ "half":"lower" } } } } }
Triggers after a player gets hurt (even when it's not caused by an entity)[1]. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:entity_hurt_player", "conditions":{ "damage":{ "type":{ "source_entity":{ "type":"minecraft:skeleton" }, "direct_entity":{ "type":"minecraft:arrow" } }, "taken":{ "min":4.0 } } } } } }
Triggers after a living entity kills a player. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:entity_killed_player", "conditions":{ "entity":{ "type":"minecraft:skeleton" }, "killing_blow":{ "is_projectile":true } } } } }
Triggers when a player lands after being launched upward by an explosion or wind burst. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:fall_after_explosion", "conditions":{ "distance":{ "y":{ "min":10 } }, "cause":[ { "condition":"minecraft:entity_properties", "entity":"this", "predicate":{ "type":"minecraft:tnt" } } ] } } } }
Triggers when a player lands after falling. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:fall_from_height", "conditions":{ "start_position":{ "position":{ "y":{ "min":-13, "max":256 } } }, "distance":{ "y":{ "min":50, "max":320 } } } } } }
Triggers after the player fills a bucket. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:filled_bucket", "conditions":{ "item":{ "items":[ "minecraft:lava_bucket" ] } } } } }
Triggers after the player successfully catches an item with a fishing rod or pulls an entity with a fishing rod. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:fishing_rod_hooked", "conditions":{ "item":{ "items":[ "minecraft:bamboo" ] } } } } }
Triggers when a raid ends in victory and the player has attacked at least one raider from that raid. No extra conditions.
An example
{ "criteria":{ "example":{ "trigger":"minecraft:hero_of_the_village", "conditions":{ "player":{ "location":{ "biome":"minecraft:plains", "dimension":"minecraft:overworld", "position":{ "z":{ "min":-10, "max":10 } } } } } } } }
Never triggers. No available conditions.
Criteria with this trigger can only be granted from commands.
An example
{ "criteria":{ "example":{ "trigger":"minecraft:impossible" } } }
Triggers after any changes happen to the player's inventory. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:inventory_changed", "conditions":{ "items":[ { "items":[ "minecraft:polished_granite" ], "count":{ "min":5, "max":10 } }, { "items":[ "minecraft:lime_wool" ] }, { "items":[ "minecraft:wooden_sword" ], "durability":{ "min":50 }, "components":{ "minecraft:custom_name":"Example" } } ], "slots":{ "occupied":3 } } } } }
Triggers after any item in the inventory has been damaged in any form. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:item_durability_changed", "conditions":{ "delta":-2, "item":{ "items":[ "minecraft:wooden_axe" ], "durability":{ "max":1 } } } } } }
Triggers when the player uses their hand or an item on a block. Note that the item (or lack thereof) must be able to interact with the block, e.g. an item cannot be "used" on a campfire if there isn't a recipe that allows the item to be cooked on a campfire (however, placing a block by using on the campfire does count as an interaction). See also minecraft:default_block_use for detecting non-item-specific uses.
Available extra conditions:
this entity is the player that would get the advancement.
An example
{ "criteria":{ "example":{ "trigger":"minecraft:item_used_on_block", "conditions":{ "location":[ { "condition":"minecraft:match_tool", "predicate":{ "items":[ "minecraft:glow_ink_sac" ] } }, { "condition":"minecraft:location_check", "predicate":{ "block":{ "tag":"minecraft:all_signs" } } } ] } } } }
Triggers after a player is the source of a mob or player being killed within the range of a sculk catalyst. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:kill_mob_near_sculk_catalyst", "conditions":{ "entity":{ "type":"minecraft:creeper", "nbt":"{powered:1b}", "location":{ "biome":"minecraft:the_void" }, "effects":{ "minecraft:slowness":{}, "minecraft:weakness":{ "amplifier":{ "min":2 } } } }, "killing_blow":{ "source_entity":{ "nbt":"{SelectedItem:{id:\"minecraft:wooden_sword\"}}" } } } } } }
Triggers after the player kills a mob or player using an arrow in ranged combat. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:killed_by_arrow", "conditions":{ "unique_entity_types":5, "fired_from_weapon":{ "items":"minecraft:crossbow" }, "victims":[ { "type":"minecraft:phantom" }, { "type":"minecraft:phantom" } ] } } } }
Triggers when the player has the levitation status effect. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:levitation", "conditions":{ "distance":{ "horizontal":{ "min":5 }, "y":{ "min":2 } }, "duration":{ "min":100 } } } } }
Triggers when a lightning bolt disappears from the world, only for players within a 256 block radius of the lightning bolt. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:lightning_strike", "conditions":{ "lightning":[ { "condition":"minecraft:entity_properties", "entity":"this", "predicate":{ "lightning_bolt":{ "entity_struck":{ "type":"minecraft:creeper" } } } } ], "bystander":[ { "condition":"minecraft:entity_properties", "entity":"this", "predicate":{ "type":"minecraft:pig" } } ] } } } }
Triggers every 20 ticks (1 second). No extra conditions.
An example
{ "criteria":{ "example":{ "trigger":"minecraft:location", "conditions":{ "player":{ "location":{ "position":{ "x":{ "min":-10, "max":10 } }, "biomes":"minecraft:jungle", "structures":"minecraft:jungle_pyramid", "dimension":"minecraft:overworld" } } } } } }
Triggers when the player travels to the Nether and then returns to the Overworld. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:nether_travel", "conditions":{ "distance":{ "horizontal":{ "min":1000 }, "absolute":{ "min":1100 } } } } } }
Triggers when the player places a block. Available extra conditions:
this entity is the player that would get the advancement.
An example
{ "criteria":{ "example":{ "trigger":"minecraft:placed_block", "conditions":{ "location":[ { "condition":"location_check", "predicate":{ "block":{ "blocks":"wall_torch", "state":{ "facing":"west" } }, "position":{ "x":10, "z":14 }, "biome":"minecraft:plains" } } ] } } } }
Triggers when the player generates the contents of a container with a loot table set. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:player_generates_container_loot", "conditions":{ "loot_table":"minecraft:chests/jungle_temple_dispenser" } } } }
Triggers after the player hurts a mob or player. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:player_hurt_entity", "conditions":{ "damage":{ "blocked":true, "type":{ "direct_entity":{ "type":"minecraft:arrow" } } }, "entity":{ "type":"minecraft:player", "nbt":"{Tags:[\"example\"]}" } } } } }
Triggers when the player interacts with an entity. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:player_interacted_with_entity", "conditions":{ "item":{ "items":[ "minecraft:iron_ingot" ] }, "entity":{ "type":"minecraft:iron_golem" } } } } }
Triggers after a player is the source of a mob or player being killed. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:player_killed_entity", "conditions":{ "entity":{ "type":"minecraft:creeper", "nbt":"{powered:1b}", "location":{ "biome":"minecraft:the_void" }, "effects":{ "minecraft:slowness":{}, "minecraft:weakness":{ "amplifier":{ "min":2 } } } }, "killing_blow":{ "source_entity":{ "equipment":{ "mainhand":{ "items":"minecraft:wooden_sword" } } } } } } } }
Triggers after a player shears equipment off of a mob, such as wolf armor. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:player_sheared_equipment", "conditions":{ "entity":{ "type":"minecraft:pig", "location":{ "biome":"minecraft:forest" }, }, "item":{ "items":"minecraft:saddle" } } } } }
Triggers when the player crafts a recipe in a crafting table, stonecutter or smithing table. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:recipe_crafted", "conditions":{ "recipe_id":"minecraft:furnace", "ingredients":[ { "items":[ "minecraft:cobblestone" ] }, { "items":[ "minecraft:blackstone" ] }, { "items":[ "minecraft:cobbled_deepslate" ] } ] } } } }
Triggers after the player unlocks a recipe (using a knowledge book for example). Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:recipe_unlocked", "conditions":{ "recipe":"minecraft:wooden_sword" } } } }
Triggers when a player mounts an entity walking on lava and while the entity moves with them. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:ride_entity_in_lava", "conditions":{ "distance":{ "horizontal":{ "min":10, "max":100 } } } } } }
Triggers when the player shoots a crossbow. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:shot_crossbow", "conditions":{ "item":{ "items":[ "minecraft:crossbow" ] } } } } }
Triggers when the player enters a bed. No extra conditions.
An example
{ "criteria":{ "example":{ "trigger":"minecraft:slept_in_bed", "conditions":{ "player":{ "location":{ "position":{ "x":{ "min":-10, "max":10 } }, "biome":"minecraft:jungle", "structure":"minecraft:jungle_pyramid", "dimension":"minecraft:overworld" } } } } } }
Triggers when the player slides down a block. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:slide_down_block", "conditions":{ "block":"minecraft:honey_block" } } } }
Triggers when the player starts riding a vehicle or an entity starts riding a vehicle currently ridden by the player. No extra conditions.
An example
{ "criteria":{ "example":{ "trigger":"minecraft:started_riding", "conditions":{ "player":[ { "condition":"minecraft:entity_properties", "entity":"this", "predicate":{ "vehicle":{ "type":"minecraft:strider" } } } ] } } } }
Triggers after an entity has been summoned. Works with iron golems (iron blocks and pumpkin), snow golems (snow blocks and pumpkin), copper golems (copper block and pumpkin), the ender dragon (end crystals) and the wither (soul sand/soul soil and wither skulls). Using dispensers, commands, or pistons to place the wither skulls or pumpkins still activate this trigger. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:summoned_entity", "conditions":{ "entity":{ "type":"minecraft:snow_golem" } } } } }
Triggers after the player tames an animal. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:tame_animal", "conditions":{ "entity":{ "type":"minecraft:parrot", "nbt":"{Variant:2}" } } } } }
Triggers when the player shoots a target block. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:target_hit", "conditions":{ "signal_strength":15, "projectile":[ { "condition":"minecraft:entity_properties", "predicate":{ "type":"minecraft:snowball" }, "entity":"this" } ] } } } }
Triggers after the player throws an item and another entity picks it up. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:thrown_item_picked_up_by_entity", "conditions":{ "item":{ "items":[ "minecraft:diamond" ] }, "entity":[ { "condition":"minecraft:entity_properties", "predicate":{ "type":"minecraft:player" }, "entity":"this" } ] } } } }
Triggers when a player picks up an item thrown by another entity. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:thrown_item_picked_up_by_player", "conditions":{ "item":{ "items":[ "minecraft:cookie" ] }, "entity":[ { "condition":"minecraft:entity_properties", "predicate":{ "type":"minecraft:allay" }, "entity":"this" } ] } } } }
Triggers every tick (20 times a second). No extra conditions.
An example
{ "criteria":{ "example":{ "trigger":"minecraft:tick", "conditions":{ "player":[ { "condition":"minecraft:entity_properties", "predicate":{ "team":"red" }, "entity":"this" } ] } } } }
Triggers when the player uses an eye of ender (in a world where strongholds generate). Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:used_ender_eye", "conditions":{ "distance":{ "min":100, "max":200 } } } } }
Triggers when the player uses a totem. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:used_totem", "conditions":{ "item":{ "items":[ "minecraft:totem_of_undying" ] } } } } }
Triggers for every tick that the player uses an item that is used continuously. It is known to trigger for bows, crossbows, honey bottles, milk buckets, potions, shields, spyglasses, tridents, food items, eyes of ender, etc. Most items that activate from a single click, such as fishing rods, do not affect this trigger. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:using_item", "conditions":{ "item":{ "items":[ "minecraft:enchanted_golden_apple" ], "components":{ "minecraft:item_name":"Example" } } } } } }
Triggers after the player trades with a villager or a wandering trader. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:villager_trade", "conditions":{ "item":{ "items":[ "minecraft:emerald" ], "count":{ "min":1 } }, "villager":{ "nbt":"{VillagerData:{profession:\"minecraft:librarian\"}}" } } } } }
Triggers when the player causes a raid. No extra conditions.
An example
{ "criteria":{ "example":{ "trigger":"minecraft:voluntary_exile", "conditions":{ "player":{ "location":{ "biome":"minecraft:savanna", "dimension":"minecraft:overworld", "position":{ "z":{ "min":-10, "max":10 } } } } } } } }
Triggers every tick for one player only. No available conditions.
Only exists in 17w18b.
Triggers when an allay delivers an item to the player. No extra conditions.
An example
{ "criteria":{ "example":{ "trigger":"minecraft:item_delivered_to_player", "conditions":{ "player":[ { "condition":"minecraft:entity_properties", "predicate":{ "location":{ "dimension":"minecraft:the_nether" } }, "entity":"this" } ] } } } }
Only exists in 22w14a.
Triggers when the player receives damage. Available conditions:
Removed in 17w14a.
Triggers when the player harvests honey from a bee nest/beehive with a campfire below it. Available extra conditions:
An example
{ "criteria":{ "example":{ "trigger":"minecraft:safely_harvest_honey", "conditions":{ "block":{ "tag":"minecraft:beehives" }, "item":{ "item":"minecraft:shears" } } } } }
This trigger was made redundant by the item_used_on_block trigger. Removed in 20w20a.
Triggers when the player casts a vote. No extra conditions.
Triggers when the player uses corrupted potato peels on the top side of terre de pomme placed in the Overworld. No extra conditions.
Triggers when the player uses a Potatiesh, Greatstaff of the Peasant on a composter. No extra conditions.
Triggers when the player eats a part of an equipped poisonous potato chestplate. No extra conditions.
Triggers when the player is peeled by another player while wearing a poisonous potato chestplate. No extra conditions.
Triggers when the player uses a potato peeler on a block that can be peeled. No extra conditions.
Triggers when the player uses a potato peeler on an entity wearing a poisonous potato chestplate. No extra conditions.
Triggers when the player uses a potato peeler on a sheep in the Potato dimension. No extra conditions.
Triggers when the player takes an item out of the output slot of a potato refinery. Available extra conditions:
standard for a recipe that outputs a different item than the input, or lubrication for a recipe that increments the lubrication factor of an item.lubrication and has no effect otherwise.Triggers when the player equips a poisonous potato plant on their head. No extra conditions.
Triggers when the player sends a chat message containing "potato" (case-sensitive). No extra conditions.
Triggers when the player throws a lubricated item. Available extra conditions:
Triggers when the player consumes a poisonous potato that causes their minecraft.used:minecraft.poisonous_potato statistic to increase to 100. Available extra conditions:
Triggers when the player cashes in an item by returning to the hub from a successful mine. Available extra conditions:
this entity is the player that would get the advancement.
Triggers when the player returns to the hub after successfully exiting a mine. No extra conditions.
Triggers when the player returns to the hub after failing a mine. No extra conditions.
Triggers when the player upgrades a mine crafter using experience. No extra conditions.
Triggers when the player places a mine on a mine revisitor. No extra conditions.
Triggers when the player buys an unlock. No extra conditions.
Triggers when the player gets the ability to buy a new unlock by buying its parent unlock. No extra conditions.
Triggers when the player returns to the hub after successfully exiting a special mine. No extra conditions.
Triggers when a living barrel commanded by the player moves. No extra conditions.
Triggers when 23 living blocks and a living door combine into a house, if the player commanded any of them. No extra conditions.
Triggers when 8 living iron bars or copper bars combine into a trap, if the player commanded any of them. No extra conditions.
Triggers when 12 living end portal frames with eyes of ender in them combine into an end portal, if the player commanded any of them. No extra conditions.
Triggers when a living eye of ender combines with a living end portal frame, if the player commanded either of them. No extra conditions.
Triggers when 12 living obsidian and a living flint and steel combine into a nether portal, if the player commanded any of them. No extra conditions.
Triggers when the player uses an item that can be instantly used from their hotbar. Available extra conditions:
| Minecraft: Java Edition | |||
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