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Smithing is a gameplay mechanic that allows players to upgrade tools and armor both in material and in appearance through the use of a smithing table.
A smithing table and three ingredients are required for each smithing action the player wishes to perform. Each time working on a smithing table, the player must provide a smithing template, armor/tool, and an augmenting material.
Upgrading is a process for turning diamond gear into netherite gear. This is the only way that netherite gear can be obtained.
While upgrading, the newly crafted netherite gear retains the enchantments, name, prior work penalty, and number of durability points lost (instead of the remaining durability) from the diamond gear. Upgrading gear does not remove incompatible enchantments, such as multiple different Protection enchantments.
Using a smithing table to upgrade diamond gear to netherite gear costs no experience and does not increase the prior work penalty.
When upgraded to netherite, all items are granted resistance to fire and lava when dropped in the world, and their durability and enchantability are increased. Swords and tools (except for hoes in Java Edition) deal a higher attack damage and the mining speed of tools is improved as well. Each piece of netherite armor gives 10% of knockback reduction, protecting 40% with a full set. Armor toughness is also increased.
Trimming allows players to customize an armor piece's appearance by applying a material using one of the following smithing templates. During trimming, the decorative pattern applied to the armor corresponds to the trim used, with the color determined by the used material. The template is consumed in the process.
All trims are purely decorative, and don't impact gameplay in any way. Piglins do not pick up any gold-trimmed armor pieces and remain hostile towards players wearing gold-trimmed armor, unless the base armor is also golden. Non-netherite armor pieces trimmed with netherite still burn if dropped in fire or lava.
Most armor trims cover a small portion of the armor piece's surface with the trim material, except for the silence armor trim, which allows the trim material to cover a majority of the armor piece's surface.
Armor with a trim can be trimmed again by applying another template to it; the old trim pattern is overwritten in the process.[1] Therefore, one piece of armor cannot possess multiple trims at the same time.
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| 👁 Image | 👁 Image | Smithing with style | Apply these smithing templates at least once: Spire, Snout, Rib, Ward, Silence, Vex, Tide, Wayfinder | Each of these smithing templates must be used. | 30 | Gold | |
| 👁 Image | 👁 Image | Cover me in debris | Wear a full set of Netherite armor | Have a full set of Netherite armor in your inventory. | 50 | Gold | |
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
| 👁 Image 👁 Image | Cover Me in Debris | Get a full suit of Netherite armor | Have a of netherite armor in the inventory. |
| 👁 Image 👁 Image | Crafting a New Look | Craft a trimmed armor at a Smithing Table | — |
| 👁 Image 👁 Image | Smithing with Style | Apply these smithing templates at least once: Spire, Snout, Rib, Ward, Silence, Vex, Tide, Wayfinder | — |
| 👁 Image 👁 Image | Serious Dedication | Use a Netherite Ingot to upgrade a Hoe, and then reevaluate your life choices | Have a netherite hoe in the inventory. |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16 | 20w10a | Added smithing, as smithing tables now have a GUI. | |||||
| Currently, diamond gear is upgraded to netherite using only netherite ingots. | |||||||
| 20w17a | The UI of smithing tables has been improved. | ||||||
| 20w22a | The hammer in the UI of smithing tables has been shifted to the left slightly, and the text has moved up. | ||||||
| 1.19.4 Experiment | 23w04a | Added netherite upgrade, sentry, vex, wild, coast, dune, ward, tide, snout, rib, eye, and spire smithing templates. | |||||
| The interface of the smithing table has updated to include smithing templates. | |||||||
| Armor can now be trimmed by using a smithing template at a smithing table. | |||||||
| Upgrading diamond armor to netherite armor now requires the netherite upgrade smithing template. | |||||||
| 1.20 | 23w12a | Added wayfinder, raiser, shaper, host, and silence smithing templates. | |||||
| The pattern textures of dune and sentry armor trims are changed from 👁 Image 👁 Image to 👁 Image 👁 Image . Those previous patterns were left with different names: dune was renamed sentry and sentry was renamed shaper. | |||||||
| 23w17a | The player now get the advancement "Crafting a new look" when they craft a trimmed armor at a smithing table using a smithing template, and "Smithing with style" when they apply these smithing templates at least once on their armor: spire, snout, rib, ward, silence, vex, tide, and wayfinder. | ||||||
| 1.20.5 Experiment | 24w11a | Added bolt and flow smithing templates. | |||||
| 1.21.4 | 24w44a | Resin clump is now used as a material for trimming armor. | |||||
| 24w45a | Resin brick is now used as a trim material instead of resin clump | ||||||
| 1.21.9 | 25w31a | Copper armor has been added and can be trimmed. | |||||
| 25w36a | Added a darker palette for copper trims on copper armor. | ||||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16.0 | beta 1.16.0.57 | Added smithing, as smithing tables now have a GUI. | |||||
| Currently, diamond gear is upgraded to netherite using only netherite ingots. | |||||||
| beta 1.16.0.63 | The UI of smithing tables has been improved. | ||||||
| 1.19.80 Experiment | Preview 1.19.80.21 | Added netherite upgrade, sentry, vex, wild, coast, dune, ward, tide, snout, rib, eye, and spire smithing templates. | |||||
| The interface of the smithing table has updated to include smithing templates. | |||||||
| Armor can now be trimmed by using a smithing template at a smithing table. | |||||||
| Upgrading diamond armor to netherite armor now requires the netherite upgrade smithing template. | |||||||
| Preview 1.19.80.22 | Added wayfinder, raiser, shaper, host, and silence smithing templates. | ||||||
| The pattern textures of dune and sentry armor trims are changed from 👁 Image 👁 Image to 👁 Image 👁 Image . Those previous patterns were left with different names: dune was renamed sentry and sentry was renamed shaper. | |||||||
| 1.20.0 | Preview 1.20.0.24 | The player now get the achievement "Smithing with style" when they apply these smithing templates at least once on their armor: spire, snout, rib, ward, silence, vex, tide, and wayfinder. | |||||
| 1.20.80 Experiment | Preview 1.20.80.22 | Added bolt and flow smithing templates. | |||||
| 1.21.50 | Preview 1.21.50.25 | Resin clump is now used as a material for trimming armor. | |||||
| Preview 1.21.50.28 | Resin brick is now used as a trim material instead of resin clump. | ||||||
| 1.21.100 Experiment | Preview 1.21.100.23 | Copper armor has been added and can be trimmed. | |||||
| 1.21.120 | Preview 1.21.120.20 | Changed the darker copper palette to match Java Edition. | |||||
Issues relating to "Smithing" are maintained on the bug tracker. Issues should be reported and viewed there.
| Smithing Template |
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|---|---|---|---|
| Trim Materials | |||